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Neural Radiance Fields (NeRF) have been proposed for photorealistic novel view rendering. However, it requires many different views of one scene for training. Moreover, it has poor generalizations to new scenes and requires retraining or…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Yurui Chen , Chun Gu , Feihu Zhang , Li Zhang

Capturing and faithfully rendering photo-realistic humans from novel views is a fundamental problem for AR/VR applications. While prior work has shown impressive performance capture results in laboratory settings, it is non-trivial to…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Phong Nguyen-Ha , Nikolaos Sarafianos , Christoph Lassner , Janne Heikkila , Tony Tung

Understanding the 3D world without supervision is currently a major challenge in computer vision as the annotations required to supervise deep networks for tasks in this domain are expensive to obtain on a large scale. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-12-02 Octave Mariotti , Oisin Mac Aodha , Hakan Bilen

Visual generative models have achieved remarkable progress in synthesizing photorealistic images and videos, yet aligning their outputs with human preferences across critical dimensions remains a persistent challenge. Though reinforcement…

Recent methods, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated remarkable capabilities in novel view synthesis. However, despite their success in producing high-quality images for viewpoints…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Jiatong Xia , Libo Sun , Lingqiao Liu

We propose Filtering Inversion (FINV), a learning framework and optimization process that predicts a renderable 3D object representation from one or few partial views. FINV addresses the challenge of synthesizing novel views of objects from…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Fan-Yun Sun , Jonathan Tremblay , Valts Blukis , Kevin Lin , Danfei Xu , Boris Ivanovic , Peter Karkus , Stan Birchfield , Dieter Fox , Ruohan Zhang , Yunzhu Li , Jiajun Wu , Marco Pavone , Nick Haber

This paper addresses the problem of self-supervised video representation learning from a new perspective -- by video pace prediction. It stems from the observation that human visual system is sensitive to video pace, e.g., slow motion, a…

Computer Vision and Pattern Recognition · Computer Science 2020-09-07 Jiangliu Wang , Jianbo Jiao , Yun-Hui Liu

Neural Radiance Fields (NeRFs) have become a rapidly growing research field with the potential to revolutionize typical photogrammetric workflows, such as those used for 3D scene reconstruction. As input, NeRFs require multi-view images…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Markus Hillemann , Robert Langendörfer , Max Heiken , Max Mehltretter , Andreas Schenk , Martin Weinmann , Stefan Hinz , Christian Heipke , Markus Ulrich

This paper proposes a novel pretext task to address the self-supervised video representation learning problem. Specifically, given an unlabeled video clip, we compute a series of spatio-temporal statistical summaries, such as the spatial…

Computer Vision and Pattern Recognition · Computer Science 2021-02-01 Jiangliu Wang , Jianbo Jiao , Linchao Bao , Shengfeng He , Wei Liu , Yun-hui Liu

With the introduction of consumer light field cameras, light field imaging has recently become widespread. However, there is an inherent trade-off between the angular and spatial resolution, and thus, these cameras often sparsely sample in…

Computer Vision and Pattern Recognition · Computer Science 2016-09-13 Nima Khademi Kalantari , Ting-Chun Wang , Ravi Ramamoorthi

Novel view synthesis techniques predominantly utilize RGB cameras, inheriting their limitations such as the need for sufficient lighting, susceptibility to motion blur, and restricted dynamic range. In contrast, event cameras are…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Sohaib Zahid , Viktor Rudnev , Eddy Ilg , Vladislav Golyanik

Videos typically record the streaming and continuous visual data as discrete consecutive frames. Since the storage cost is expensive for videos of high fidelity, most of them are stored in a relatively low resolution and frame rate. Recent…

Image and Video Processing · Electrical Eng. & Systems 2022-06-10 Zeyuan Chen , Yinbo Chen , Jingwen Liu , Xingqian Xu , Vidit Goel , Zhangyang Wang , Humphrey Shi , Xiaolong Wang

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. In this work, we propose \textbf{ViewCrafter}, a novel method for synthesizing high-fidelity novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Wangbo Yu , Jinbo Xing , Li Yuan , Wenbo Hu , Xiaoyu Li , Zhipeng Huang , Xiangjun Gao , Tien-Tsin Wong , Ying Shan , Yonghong Tian

In this paper, we propose a novel learning scheme for self-supervised video representation learning. Motivated by how humans understand videos, we propose to first learn general visual concepts then attend to discriminative local areas for…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Rui Qian , Shuangrui Ding , Xian Liu , Dahua Lin

Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random…

Computer Vision and Pattern Recognition · Computer Science 2024-11-04 Yinxuan Huang , Chengmin Gao , Bin Li , Xiangyang Xue

Visual representations play a crucial role in developing generalist robotic policies. Previous vision encoders, typically pre-trained with single-image reconstruction or two-image contrastive learning, tend to capture static information,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Yucheng Hu , Yanjiang Guo , Pengchao Wang , Xiaoyu Chen , Yen-Jen Wang , Jianke Zhang , Koushil Sreenath , Chaochao Lu , Jianyu Chen

Video compression technology is essential for transmitting and storing videos. Many video compression methods reduce information in videos by removing high-frequency components and utilizing similarities between frames. Alternatively, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Taiga Hayami , Hiroshi Watanabe

Visual error metrics play a fundamental role in the quantification of perceived image similarity. Most recently, use cases for them in real-time applications have emerged, such as content-adaptive shading and shading reuse to increase…

Graphics · Computer Science 2023-10-16 João Libório Cardoso , Bernhard Kerbl , Lei Yang , Yury Uralsky , Michael Wimmer

Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…

Graphics · Computer Science 2024-08-09 Ravi Ramamoorthi

Humans can perceive scenes in 3D from a handful of 2D views. For AI agents, the ability to recognize a scene from any viewpoint given only a few images enables them to efficiently interact with the scene and its objects. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Shengyi Qian , Alexander Kirillov , Nikhila Ravi , Devendra Singh Chaplot , Justin Johnson , David F. Fouhey , Georgia Gkioxari