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Related papers: Truthful allocation in graphs and hypergraphs

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In this paper, we study a problem of truthful mechanism design for a strategic variant of the generalized assignment problem (GAP) in a both payment-free and prior-free environment. In GAP, a set of items has to be optimally assigned to a…

Computer Science and Game Theory · Computer Science 2017-01-17 Salman Fadaei , Martin Bichler

This work gives the first natural non-utilitarian problems for which the trivial $n$ approximation via VCG mechanisms is the best possible. That is, no truthful mechanism can be better than $n$ approximate, where $n$ is the number of…

Computer Science and Game Theory · Computer Science 2018-05-31 Stefano Leucci , Akaki Mamageishvili , Paolo Penna

We design a Copula-based generic randomized truthful mechanism for scheduling on two unrelated machines with approximation ratio within $[1.5852, 1.58606]$, offering an improved upper bound for the two-machine case. Moreover, we provide an…

Computer Science and Game Theory · Computer Science 2013-06-18 Xujin Chen , Donglei Du , Luis F. Zuluaga

There have been tremendous efforts over the past decades dedicated to the generation of realistic graphs in a variety of domains, ranging from social networks to computer networks, from gene regulatory networks to online transaction…

Machine Learning · Computer Science 2023-12-19 Lecheng Zheng , Dawei Zhou , Hanghang Tong , Jiejun Xu , Yada Zhu , Jingrui He

Modern machine learning workloads use large models, with complex structures, that are very expensive to execute. The devices that execute complex models are becoming increasingly heterogeneous as we see a flourishing of domain-specific…

Machine Learning · Computer Science 2020-11-02 Jakub Tarnawski , Amar Phanishayee , Nikhil R. Devanur , Divya Mahajan , Fanny Nina Paravecino

We consider a fundamental dynamic allocation problem motivated by the problem of $\textit{securities lending}$ in financial markets, the mechanism underlying the short selling of stocks. A lender would like to distribute a finite number of…

Computer Science and Game Theory · Computer Science 2019-12-16 Emily Diana , Michael Kearns , Seth Neel , Aaron Roth

We address the problem of fair division, or cake cutting, with the goal of finding truthful mechanisms. In the case of a general measure space ("cake") and non-atomic, additive individual preference measures - or utilities - we show that…

Computer Science and Game Theory · Computer Science 2010-10-27 Elchanan Mossel , Omer Tamuz

In the weighted bipartite matching problem, the goal is to find a maximum-weight matching in a bipartite graph with nonnegative edge weights. We consider its online version where the first vertex set is known beforehand, but vertices of the…

Computer Science and Game Theory · Computer Science 2021-03-05 Rebecca Reiffenhäuser

In this paper, we consider two fundamental cut approximation problems on large graphs. We prove new lower bounds for both problems that are optimal up to logarithmic factors. The first problem is to approximate cuts in balanced directed…

Data Structures and Algorithms · Computer Science 2024-06-21 Yu Cheng , Max Li , Honghao Lin , Zi-Yi Tai , David P. Woodruff , Jason Zhang

We study the problem of fairly allocating a set of $m$ goods among $n$ agents in the asymptotic setting, where each item's value for each agent is drawn from an underlying joint distribution. Prior works have shown that if this distribution…

Computer Science and Game Theory · Computer Science 2025-12-12 Jugal Garg , Vishnu V. Narayan , Yuang Eric Shen

Graphs are nowadays ubiquitous in the fields of signal processing and machine learning. As a tool used to express relationships between objects, graphs can be deployed to various ends: I) clustering of vertices, II) semi-supervised…

Machine Learning · Computer Science 2020-07-17 Carlos Lassance , Vincent Gripon , Gonzalo Mateos

The problem of finding the densest subgraph in a given graph has several applications in graph mining, particularly in areas like social network analysis, protein and gene analyses etc. Depending on the application, finding dense subgraphs…

Data Structures and Algorithms · Computer Science 2019-11-07 Naga V. C. Gudapati , Enrico Malaguti , Michele Monaci

Finding a maximum-weight matching is a classical and well-studied problem in computer science, solvable in cubic time in general graphs. We consider the specialization called assignment problem where the input is a bipartite graph, and…

Data Structures and Algorithms · Computer Science 2024-10-15 Romaric Duvignau , Noël Gillet , Ralf Klasing

We study the problem of allocating indivisible items to agents with additive valuations, under the additional constraint that bundles must be connected in an underlying item graph. Previous work has considered the existence and complexity…

Computer Science and Game Theory · Computer Science 2018-11-13 Ayumi Igarashi , Dominik Peters

The classical cake cutting problem studies how to find fair allocations of a heterogeneous and divisible resource among multiple agents. Two of the most commonly studied fairness concepts in cake cutting are proportionality and…

Data Structures and Algorithms · Computer Science 2019-07-15 Xiaohui Bei , Xiaoming Sun , Hao Wu , Jialin Zhang , Zhijie Zhang , Wei Zi

We provide a computationally efficient black-box reduction from mechanism design to algorithm design in very general settings. Specifically, we give an approximation-preserving reduction from truthfully maximizing \emph{any} objective under…

Computer Science and Game Theory · Computer Science 2013-05-20 Yang Cai , Constantinos Daskalakis , S. Matthew Weinberg

Graphs are mathematical tools that can be used to represent complex real-world systems, such as financial markets and social networks. Hence, machine learning (ML) over graphs has attracted significant attention recently. However, it has…

Machine Learning · Computer Science 2023-03-22 O. Deniz Kose , Yanning Shen , Gonzalo Mateos

We consider the online scheduling problem of moldable task graphs on multiprocessor systems for minimizing the overall completion time (or makespan). Moldable job scheduling has been widely studied in the literature, in particular when…

Data Structures and Algorithms · Computer Science 2023-04-28 Lucas Perotin , Hongyang Sun

In the online load balancing problem on related machines, we have a set of jobs (with different sizes) arriving online, and we need to assign each job to a machine immediately upon its arrival, so as to minimize the makespan, i.e., the…

Data Structures and Algorithms · Computer Science 2019-09-11 Bo Li , Minming Li , Xiaowei Wu

The graphical balls-into-bins process is a generalization of the classical 2-choice balls-into-bins process, where the bins correspond to vertices of an arbitrary underlying graph $G$. At each time step an edge of $G$ is chosen uniformly at…

Discrete Mathematics · Computer Science 2021-11-23 Nikhil Bansal , Ohad Feldheim