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We propose a scalable approach to learn video-based question answering (QA): answer a "free-form natural language question" about a video content. Our approach automatically harvests a large number of videos and descriptions freely…

Computer Vision and Pattern Recognition · Computer Science 2016-12-20 Kuo-Hao Zeng , Tseng-Hung Chen , Ching-Yao Chuang , Yuan-Hong Liao , Juan Carlos Niebles , Min Sun

We discuss the development of interactive video tutorial-based problems to help introductory physics students learn effective problem solving heuristics. The video tutorials present problem solving strategies using concrete examples in an…

Physics Education · Physics 2016-02-26 Chandralekha Singh

Online learning is convenient for many learners; it gives them the possibility of learning without being restricted by attending a particular classroom at a specific time. While this exciting opportunity can let its users manage their life…

Computers and Society · Computer Science 2020-06-01 Zahra Derakhshandeh , Babak Esmaeili

Question Generation (QG) is an essential component of the automatic intelligent tutoring systems, which aims to generate high-quality questions for facilitating the reading practice and assessments. However, existing QG technologies…

Computation and Language · Computer Science 2020-12-14 Xin Jia , Wenjie Zhou , Xu Sun , Yunfang Wu

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on characterizing student barriers to active learning in…

Human-Computer Interaction · Computer Science 2021-04-13 Reza Hadi Mogavi , Yankun Zhao , Ehsan Ul Haq , Pan Hui , Xiaojuan Ma

Automatic question generation (AQG) has broad applicability in domains such as tutoring systems, conversational agents, healthcare literacy, and information retrieval. Existing efforts at AQG have been limited to short answer lengths of up…

Computation and Language · Computer Science 2020-04-16 Shlok Kumar Mishra , Pranav Goel , Abhishek Sharma , Abhyuday Jagannatha , David Jacobs , Hal Daumé

Although interactive learning puts the user into the loop, the learner remains mostly a black box for the user. Understanding the reasons behind queries and predictions is important when assessing how the learner works and, in turn, trust.…

Machine Learning · Statistics 2018-05-23 Stefano Teso , Kristian Kersting

Short-form videos are gaining popularity in education due to their concise and accessible format that enables microlearning. Yet, most of these videos are manually created. Even for those automatically generated using artificial…

Human-Computer Interaction · Computer Science 2025-09-09 Lazaros Stavrinou , Argyris Constantinides , Marios Belk , Vasos Vassiliou , Fotis Liarokapis , Marios Constantinides

Electronic quizzes are used extensively for summative and formative assessment. Current Learning Management Systems (LMS) allow instructors to create quizzes through a Graphical User Interface. Despite having a smooth learning curve,…

Computers and Society · Computer Science 2020-09-09 Carlos Andujar

Quizzes play a crucial role in education by reinforcing students' understanding of key concepts and encouraging self-directed exploration. However, compiling high-quality quizzes can be challenging and require deep expertise and insight…

Computation and Language · Computer Science 2025-03-20 Yicheng Fu , Zikui Wang , Liuxin Yang , Meiqing Huo , Zhongdongming Dai

Automatic multiple-choice question generation (MCQG) is a useful yet challenging task in Natural Language Processing (NLP). It is the task of automatic generation of correct and relevant questions from textual data. Despite its usefulness,…

Computation and Language · Computer Science 2021-05-04 Chidinma A. Nwafor , Ikechukwu E. Onyenwe

Developing an educational test can be expensive and time-consuming, as each item must be written by experts and then evaluated by collecting hundreds of student responses. Moreover, many tests require multiple distinct sets of questions…

Computation and Language · Computer Science 2023-10-11 Eric Zelikman , Wanjing Anya Ma , Jasmine E. Tran , Diyi Yang , Jason D. Yeatman , Nick Haber

Generative AI (GAI) tools have seen rapid adoption in educational settings, yet their role in fostering critical thinking remains underexplored. While previous studies have examined GAI as a tutor for specific lessons or as a tool for…

Computers and Society · Computer Science 2025-09-10 W. F. Lamberti , S. R. Lawrence , D. White , S. Kim , S. Abdullah

The widespread adoption of chat interfaces based on Large Language Models (LLMs) raises concerns about promoting superficial learning and undermining the development of critical thinking skills. Instead of relying on LLMs purely for…

Computation and Language · Computer Science 2025-06-18 Lucile Favero , Daniel Frases , Juan Antonio Pérez-Ortiz , Tanja Käser , Nuria Oliver

As AI systems shape individual and societal decisions, fostering critical AI literacy is essential. Traditional approaches, such as blog articles, static lessons, and social media discussions, often fail to support deep conceptual…

Human-Computer Interaction · Computer Science 2025-07-30 Yiling Zhao , Audrey Michal , Nithum Thain , Hari Subramonyam

Artificial intelligence (AI) technology enables a range of enhancements in computer-aided instruction, from accelerating the creation of teaching materials to customizing learning paths based on learner outcomes. However, ensuring the…

Computers and Society · Computer Science 2025-11-19 Christina Perdikoulias , Chad Vance , Stephen M. Watt

Reflection is widely recognized as a cornerstone of student development, fostering critical thinking, self-regulation, and deep conceptual understanding. Traditionally, reflective skills have been cultivated through structured feedback,…

Human-Computer Interaction · Computer Science 2025-09-10 Bo Yuan , Jiazi Hu

"Learning by Teaching (LbT)" helps learners deepen their understanding by explaining concepts to others, with questions playing a vital role in identifying knowledge gaps and reinforcing comprehension. However, existing systems for…

Human-Computer Interaction · Computer Science 2026-04-21 Tokio Uchida , Ko Watanabe , Andrew Vargo , Shoya Ishimaru , Ralph L. Rose , Ayaka Sugawara , Andreas Dengel , Koichi Kise

Virtual museums aim to promote access to cultural artifacts. However, they often face the challenge of getting audiences to read and understand a large amount of information in an uncontrolled online environment. Inspired by successful…

Human-Computer Interaction · Computer Science 2019-02-12 Zhenjie Zhao

Teachers in conventional classrooms often ask learners to express themselves and show their thought processes by speaking out loud, drawing on a whiteboard, or even using physical objects. Despite the pedagogical value of such activities,…

Computers and Society · Computer Science 2015-07-07 Juho Kim , Elena L. Glassman , Andrés Monroy-Hernández , Meredith Ringel Morris