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We present a simple and natural non-pricing mechanism for allocating divisible goods among strategic agents having lexicographic preferences. Our mechanism has favorable properties of incentive compatibility (strategy-proofness), Pareto…

Computer Science and Game Theory · Computer Science 2017-02-17 Leonard J. Schulman , Vijay V. Vazirani

In practice, most mechanisms for selling, buying, matching, voting, and so on are not incentive compatible. We present techniques for estimating how far a mechanism is from incentive compatible. Given samples from the agents' type…

Computer Science and Game Theory · Computer Science 2023-12-12 Maria-Florina Balcan , Tuomas Sandholm , Ellen Vitercik

A fundamental resource allocation setting is the random assignment problem in which agents express preferences over objects that are then randomly allocated to the agents. In 2001, Bogomolnaia and Moulin presented the probabilistic serial…

Computer Science and Game Theory · Computer Science 2016-04-27 Haris Aziz , Pang Luo , Christine Rizkallah

In many competitive settings, from education to politics, rules do not reward effort evenly, and thresholds (e.g., grade cutoffs or electoral majorities) make some moments disproportionately important. Success thus depends on efficiently…

Computer Science and Game Theory · Computer Science 2026-01-23 Masatsugu Yoshizawa , Yuta Kawamoto , Daisuke Takeshita

We study the subtlety of optimal paternalism when a utilitarian planner has the power to design a discrete choice set for a heterogeneous population with bounded rationality. We first consider the planning problem in abstraction. We show…

Econometrics · Economics 2026-01-23 Charles F. Manski , Eytan Sheshinski

Many allocation problems in multiagent systems rely on agents specifying cardinal preferences. However, allocation mechanisms can be sensitive to small perturbations in cardinal preferences, thus causing agents who make ``small" or…

Computer Science and Game Theory · Computer Science 2021-07-13 Vijay Menon , Kate Larson

Fairness and privacy are two important concerns in social decision-making processes such as resource allocation. We study privacy in the fair allocation of indivisible resources using the well-established framework of differential privacy.…

Computer Science and Game Theory · Computer Science 2025-06-17 Pasin Manurangsi , Warut Suksompong

This paper studies preference aggregation under risk. In our model, each agent has an incomplete preference relation represented by a set of expected utility functions. The classical Pareto principle is silent on agreement involving…

Theoretical Economics · Economics 2026-01-06 Leo Kurata , Kensei Nakamura

In many real-world settings, institutions can and do adjust the consequences attached to algorithmic classification decisions, such as the size of fines, sentence lengths, or benefit levels. We refer to these consequences as the stakes…

Computer Science and Game Theory · Computer Science 2026-04-09 Elizabeth Maggie Penn , John W. Patty

Fairness in language models is typically studied as a property of a single, centrally optimized model. As large language models become increasingly agentic, we propose that fairness emerges through interaction and exchange. We study this…

Computation and Language · Computer Science 2026-04-16 Sayan Kumar Chaki , Antoine Gourru , Julien Velcin

We consider two-person bargaining problems in which (only) the disagreement outcome is private (and possibly correlated) information and it is common knowledge that disagreement is inefficient. We show that if the Pareto frontier is linear,…

Theoretical Economics · Economics 2024-01-11 Eric van Damme , Xu Lang

We study the fair allocation of indivisible resources among agents. Most prior work focuses on fairness and/or efficiency among agents. However, the allocator, as the resource owner, may also be involved in many scenarios (e.g., government…

Computer Science and Game Theory · Computer Science 2025-06-10 Xiaolin Bu , Zihao Li , Shengxin Liu , Jiaxin Song , Biaoshuai Tao

We study a sequence of independent one-shot non-cooperative games where agents play equilibria determined by a tunable mechanism. Observing only equilibrium decisions, without parametric or distributional knowledge of utilities, we aim to…

Computer Science and Game Theory · Computer Science 2025-11-10 Luke Snow , Vikram Krishnamurthy

We study individual rational, Pareto optimal, and incentive compatible mechanisms for auctions with heterogeneous items and budget limits. For multi-dimensional valuations we show that there can be no deterministic mechanism with these…

Computer Science and Game Theory · Computer Science 2012-10-01 Paul Duetting , Monika Henzinger , Martin Starnberger

We consider a fair division setting where indivisible items are allocated to agents. Each agent in the setting has strictly negative, zero or strictly positive utility for each item. We, thus, make a distinction between items that are good…

Computer Science and Game Theory · Computer Science 2020-05-14 Martin Aleksandrov

Consider a university assigning students to courses and dorms. While many mechanisms are available, they each have their own drawbacks. Running serial dictatorship once for all goods is highly unfair, but running serial dictatorship…

Theoretical Economics · Economics 2026-03-19 Eric Gao

We consider the problem of fairly allocating indivisible public goods. We model the public goods as elements with feasibility constraints on what subsets of elements can be chosen, and assume that agents have additive utilities across…

Computer Science and Game Theory · Computer Science 2018-05-10 Brandon Fain , Kamesh Munagala , Nisarg Shah

We investigate whether fairness is compatible with efficiency in economies with multi-self agents, who may not be able to integrate their multiple objectives into a single complete and transitive ranking. We adapt envy-freeness,…

Theoretical Economics · Economics 2022-04-15 Sophie Bade , Erel Segal-Halevi

Self-modification of agents embedded in complex environments is hard to avoid, whether it happens via direct means (e.g. own code modification) or indirectly (e.g. influencing the operator, exploiting bugs or the environment). It has been…

Artificial Intelligence · Computer Science 2021-01-19 Jakub Tětek , Marek Sklenka , Tomáš Gavenčiak

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin