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We focus on a simulation-based optimization problem of choosing the best design from the feasible space. Although the simulation model can be queried with finite samples, its internal processing rule cannot be utilized in the optimization…

Machine Learning · Computer Science 2021-11-02 Kuo Li , Qing-Shan Jia , Jiaqi Yan

Current imitation learning techniques are too restrictive because they require the agent and expert to share the same action space. However, oftentimes agents that act differently from the expert can solve the task just as good. For…

Machine Learning · Computer Science 2018-09-18 Nir Baram , Shie Mannor

Complex systems show how surprising and beautiful phenomena can emerge from structures or agents following simple rules. With the recent success of deep reinforcement learning (RL), a natural path forward would be to use the capabilities of…

Multiagent Systems · Computer Science 2021-11-30 Ted Fujimoto

Theatrical improvisation (impro or improv) is a demanding form of live, collaborative performance. Improv is a humorous and playful artform built on an open-ended narrative structure which simultaneously celebrates effort and failure. It is…

Artificial Intelligence · Computer Science 2018-09-10 Kory W. Mathewson , Piotr Mirowski

A remarkable feature of human beings is their capacity for creative behaviour, referring to their ability to react to problems in ways that are novel, surprising, and useful. Transformational creativity is a form of creativity where the…

Machine Learning · Computer Science 2019-06-26 Maarten Grachten , Carlos Eduardo Cancino Chacón

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

Actor-critic (AC) methods are widely used in reinforcement learning (RL) and benefit from the flexibility of using any policy gradient method as the actor and value-based method as the critic. The critic is usually trained by minimizing the…

Machine Learning · Computer Science 2023-11-01 Sharan Vaswani , Amirreza Kazemi , Reza Babanezhad , Nicolas Le Roux

Randomized experiments can be susceptible to selection bias due to potential non-compliance by the participants. While much of the existing work has studied compliance as a static behavior, we propose a game-theoretic model to study…

Machine Learning · Computer Science 2021-07-29 Daniel Ngo , Logan Stapleton , Vasilis Syrgkanis , Zhiwei Steven Wu

Iterative combinatorial auctions are widely used in high stakes settings such as spectrum auctions. Such auctions can be hard to analyze, making it difficult for bidders to determine how to behave and for designers to optimize auction rules…

Computer Science and Game Theory · Computer Science 2024-07-25 Greg d'Eon , Neil Newman , Kevin Leyton-Brown

As AI systems increasingly become embedded in interactive and im-mersive artistic environments, artists and technologists are discovering new opportunities to engage with their interpretive and autonomous capacities as creative…

Human-Computer Interaction · Computer Science 2026-02-09 Pavlos Panagiotidis , Jocelyn Spence , Nils Jaeger , Paul Tennent

With the proliferation of web technologies it becomes more and more important to make the traditional negotiation pricing mechanism automated and intelligent. The behaviour of software agents which negotiate on behalf of humans is…

Multiagent Systems · Computer Science 2013-11-26 Mohammad Irfan Bala , Sheetal Vij , Debajyoti Mukhopadhyay

This paper aims to find an algorithmic structure that affords to predict and explain economical choice behaviour particularly under uncertainty(random policies) by manipulating the prevalent Actor-Critic learning method to comply with the…

Computer Science and Game Theory · Computer Science 2020-05-05 Keyvan Yahya

With the adoption of autonomous vehicles on our roads, we will witness a mixed-autonomy environment where autonomous and human-driven vehicles must learn to co-exist by sharing the same road infrastructure. To attain socially-desirable…

Robotics · Computer Science 2025-12-11 Behrad Toghi , Rodolfo Valiente , Dorsa Sadigh , Ramtin Pedarsani , Yaser P. Fallah

We introduce a dynamic mechanism design problem in which the designer wants to offer for sale an item to an agent, and another item to the same agent at some point in the future. The agent's joint distribution of valuations for the two…

Computer Science and Game Theory · Computer Science 2023-05-22 Christos Papadimitriou , George Pierrakos , Christos-Alexandros Psomas , Aviad Rubinstein

Efficient exploration for an agent is challenging in reinforcement learning (RL). In this paper, a novel actor-critic framework namely virtual action actor-critic (VAAC), is proposed to address the challenge of efficient exploration in RL.…

Machine Learning · Computer Science 2023-11-07 Bumgeun Park , Taeyoung Kim , Quoc-Vinh Lai-Dang , Dongsoo Har

As agents based on large language models are increasingly deployed to long-horizon tasks, maintaining their alignment with stakeholder preferences becomes critical. Effective alignment in such settings requires reward models that are…

Artificial Intelligence · Computer Science 2025-12-09 Charlie Masters , Marta Grześkiewicz , Stefano V. Albrecht

Social robotics researchers are increasingly interested in multi-party trained conversational agents. With a growing demand for real-world evaluations, our study presents Large Language Models (LLMs) deployed in a month-long live show at…

Computation and Language · Computer Science 2024-05-14 Boyd Branch , Piotr Mirowski , Kory Mathewson , Sophia Ppali , Alexandra Covaci

Motion synthesis in a dynamic environment has been a long-standing problem for character animation. Methods using motion capture data tend to scale poorly in complex environments because of their larger capturing and labeling requirement.…

Machine Learning · Computer Science 2021-01-06 Ying-Sheng Luo , Jonathan Hans Soeseno , Trista Pei-Chun Chen , Wei-Chao Chen

Negotiation is a process where agents aim to work through disputes and maximize their surplus. As the use of deep reinforcement learning in bargaining games is unexplored, this paper evaluates its ability to exploit, adapt, and cooperate to…

Multiagent Systems · Computer Science 2020-02-19 Ho-Chun Herbert Chang

AI systems will soon have to navigate human environments and make decisions that affect people and other AI agents whose goals and values diverge. Contractualist alignment proposes grounding those decisions in agreements that diverse…

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