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Related papers: Detecting and Adapting to Novelty in Games

200 papers

Novelty Detection methods identify samples that are not representative of a model's training set thereby flagging misleading predictions and bringing a greater flexibility and transparency at deployment time. However, research in this area…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Rahaf Aljundi , Daniel Olmeda Reino , Nikolay Chumerin , Richard E. Turner

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

Machine Learning · Computer Science 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

The ability to continuously learn and adapt to new situations is one where humans are far superior compared to AI agents. We propose an approach to knowledge transfer using behavioural strategies as a form of transferable knowledge…

Artificial Intelligence · Computer Science 2023-05-23 Archana Vadakattu , Michelle Blom , Adrian R. Pearce

A remarkable feature of human beings is their capacity for creative behaviour, referring to their ability to react to problems in ways that are novel, surprising, and useful. Transformational creativity is a form of creativity where the…

Machine Learning · Computer Science 2019-06-26 Maarten Grachten , Carlos Eduardo Cancino Chacón

Digital games have become a key player in the entertainment industry, attracting millions of new players each year. In spite of that, novice players may have a hard time when playing certain types of games, such as MOBAs and MMORPGs, due to…

Artificial Intelligence · Computer Science 2017-06-12 Victor do Nascimento Silva , Luiz Chaimowicz

We study systems of interacting reinforced stochastic processes, where agents' decisions evolve under reinforcement, network-mediated interactions, and environmental influences. In competitive environments with irreducible networks, we…

Probability · Mathematics 2025-09-18 Michele Aleandri , Paolo Dai Pra , Ida Germana Minelli

The idea of incompetence as a learning or adaptation function was introduced in the context of evolutionary games as a fixed parameter. However, live organisms usually perform different nonlinear adaptation functions such as a power law or…

Populations and Evolution · Quantitative Biology 2018-10-24 Maria Kleshnina , Jerzy A. Filar , Cecilia Gonzalez Tokman

We study a game between liquidity provider and liquidity taker agents interacting in an over-the-counter market, for which the typical example is foreign exchange. We show how a suitable design of parameterized families of reward functions…

Multiagent Systems · Computer Science 2023-08-02 Nelson Vadori , Leo Ardon , Sumitra Ganesh , Thomas Spooner , Selim Amrouni , Jared Vann , Mengda Xu , Zeyu Zheng , Tucker Balch , Manuela Veloso

We develop a framework for self-induced phase changes in programmable matter in which a collection of agents with limited computational and communication capabilities can collectively perform appropriate global tasks in response to local…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-28 Shunhao Oh , Dana Randall , Andréa W. Richa

Uncertainty is ubiquitous in games, both in the agents playing games and often in the games themselves. Working with uncertainty is therefore an important component of successful deep reinforcement learning agents. While there has been…

Machine Learning · Computer Science 2022-08-22 Owen Lockwood , Mei Si

Game theory has many limitations implicit in its application. By utilizing multiagent modeling, it is possible to solve a number of problems that are unsolvable using traditional game theory. In this paper reinforcement learning is applied…

Multiagent Systems · Computer Science 2007-06-05 Evan Hurwitz , Tshilidzi Marwala

Artificial agents' adaptability to novelty and alignment with intended behavior is crucial for their effective deployment. Reinforcement learning (RL) leverages novelty as a means of exploration, yet agents often struggle to handle novel…

Artificial Intelligence · Computer Science 2024-06-07 Quentin Delfosse , Jannis Blüml , Bjarne Gregori , Kristian Kersting

This paper explores the use of deep reinforcement learning agents to transfer knowledge from one environment to another. More specifically, the method takes advantage of asynchronous advantage actor critic (A3C) architecture to generalize a…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 Akshita Mittel , Sowmya Munukutla , Himanshi Yadav

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

Neural and Evolutionary Computing · Computer Science 2015-11-05 Sebastian Risi , Julian Togelius

This position paper argues that machine learning for scientific discovery should shift from inductive pattern recognition to axiom-based reasoning. We propose a game design framework in which scientific inquiry is recast as a rule-evolving…

Computational Engineering, Finance, and Science · Computer Science 2025-09-09 Pingchuan Ma , Benjamin Tod Jones , Tsun-Hsuan Wang , Minghao Guo , Michal Piotr Lipiec , Chuang Gan , Wojciech Matusik

In many object recognition applications, the set of possible categories is an open set, and the deployed recognition system will encounter novel objects belonging to categories unseen during training. Detecting such "novel category" objects…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Thomas G. Dietterich , Alexander Guyer

Reinforcement Learning is a highly active research field with promising advancements. In the field of autonomous driving, however, often very simple scenarios are being examined. Common approaches use non-interpretable control commands as…

Machine Learning · Computer Science 2025-05-06 Daniel Bogdoll , Jing Qin , Moritz Nekolla , Ahmed Abouelazm , Tim Joseph , J. Marius Zöllner

The naming game (NG) describes the agreement dynamics of a population of agents that interact locally in a pairwise fashion, and in recent years statistical physics tools and techniques have greatly contributed to shed light on its rich…

Physics and Society · Physics 2011-04-13 Andrea Baronchelli

We develop an artificial agent motivated to augment its knowledge base beyond its initial training. The agent actively participates in dialogues with other agents, strategically acquiring new information. The agent models its knowledge as…

Artificial Intelligence · Computer Science 2024-07-01 Selene Baez Santamaria , Shihan Wang , Piek Vossen