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We propose a multi-head attention mechanism as a blending layer in a neural network model that translates natural language to a high level behavioral language for indoor robot navigation. We follow the framework established by (Zang et al.,…

Machine Learning · Computer Science 2020-06-09 Patricio Cerda-Mardini , Vladimir Araujo , Alvaro Soto

Vision-and-Language Navigation (VLN) requires the agent to follow language instructions to navigate through 3D environments. One main challenge in VLN is the limited availability of photorealistic training environments, which makes it hard…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Jialu Li , Mohit Bansal

Existing work on vision and language navigation mainly relies on navigation-related losses to establish the connection between vision and language modalities, neglecting aspects of helping the navigation agent build a deep understanding of…

Computation and Language · Computer Science 2024-02-06 Yue Zhang , Quan Guo , Parisa Kordjamshidi

Recent advances in legged locomotion learning are still dominated by the utilization of geometric representations of the environment, limiting the robot's capability to respond to higher-level semantics such as human instructions. To…

Robotics · Computer Science 2026-02-12 I Made Aswin Nahrendra , Seunghyun Lee , Dongkyu Lee , Hyun Myung

Integrating large language models (LLMs) into embodied AI models is becoming increasingly prevalent. However, existing zero-shot LLM-based Vision-and-Language Navigation (VLN) agents either encode images as textual scene descriptions,…

Artificial Intelligence · Computer Science 2025-09-30 Yue Zhang , Tianyi Ma , Zun Wang , Yanyuan Qiao , Parisa Kordjamshidi

Large-scale pre-training has shown promising results on the vision-and-language navigation (VLN) task. However, most existing pre-training methods employ discrete panoramas to learn visual-textual associations. This requires the model to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Dong An , Yuankai Qi , Yangguang Li , Yan Huang , Liang Wang , Tieniu Tan , Jing Shao

Vision-and-Language Navigation (VLN) requires an agent to follow natural-language instructions, explore the given environments, and reach the desired target locations. These step-by-step navigational instructions are crucial when the agent…

Computation and Language · Computer Science 2020-05-08 Yubo Zhang , Hao Tan , Mohit Bansal

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Humans can collaborate and complete tasks based on visual signals and instruction from the environment. Training such a robot is difficult especially due to the understanding of the instruction and the complicated environment. Previous…

Artificial Intelligence · Computer Science 2023-05-12 Kairui Zhou

Real-world sequential decision making is characterized by sparse rewards and large decision spaces, posing significant difficulty for experiential learning systems like $\textit{tabula rasa}$ reinforcement learning (RL) agents. Large…

Computation and Language · Computer Science 2024-03-06 Hitesh Golchha , Sahil Yerawar , Dhruvesh Patel , Soham Dan , Keerthiram Murugesan

The effective communication of procedural knowledge remains a significant challenge in natural language processing (NLP), as purely textual instructions often fail to convey complex physical actions and spatial relationships. We address…

Computation and Language · Computer Science 2025-05-23 Jing Bi , Pinxin Liu , Ali Vosoughi , Jiarui Wu , Jinxi He , Chenliang Xu

We investigate the feasibility of deploying reinforcement learning (RL) policies for constrained crowd navigation using a low-fidelity simulator. We introduce a representation of the dynamic environment, separating human and obstacle…

Robotics · Computer Science 2024-05-29 Shuijing Liu , Kaiwen Hong , Neeloy Chakraborty , Katherine Driggs-Campbell

Knowledge graphs can represent information about the real-world using entities and their relations in a structured and semantically rich manner and they enable a variety of downstream applications such as question-answering, recommendation…

Computation and Language · Computer Science 2023-05-16 Hanieh Khorashadizadeh , Nandana Mihindukulasooriya , Sanju Tiwari , Jinghua Groppe , Sven Groppe

We introduce a language-grounded visual prompting method to adapt the visual encoder of vision-language models for downstream tasks. By capitalizing on language integration, we devise a parameter-efficient strategy to adjust the input of…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Nilakshan Kunananthaseelan , Jing Zhang , Mehrtash Harandi

Vision-language navigation (VLN), which entails an agent to navigate 3D environments following human instructions, has shown great advances. However, current agents are built upon panoramic observations, which hinders their ability to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Rui Liu , Xiaohan Wang , Wenguan Wang , Yi Yang

Following language instructions to navigate in unseen environments is a challenging problem for autonomous embodied agents. The agent not only needs to ground languages in visual scenes, but also should explore the environment to reach its…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Shizhe Chen , Pierre-Louis Guhur , Makarand Tapaswi , Cordelia Schmid , Ivan Laptev

This paper explores leveraging large language models for map-free off-road navigation using generative AI, reducing the need for traditional data collection and annotation. We propose a method where a robot receives verbal instructions,…

Robotics · Computer Science 2024-04-04 Faraz Lotfi , Farnoosh Faraji , Nikhil Kakodkar , Travis Manderson , David Meger , Gregory Dudek

Vision-and-Language Navigation (VLN) is a task where an agent navigates in an embodied indoor environment under human instructions. Previous works ignore the distribution of sample difficulty and we argue that this potentially degrade their…

Machine Learning · Computer Science 2021-11-16 Jiwen Zhang , Zhongyu Wei , Jianqing Fan , Jiajie Peng

Robots are finding wider adoption in human environments, increasing the need for natural human-robot interaction. However, understanding a natural language command requires the robot to infer the intended task and how to decompose it into…

Robotics · Computer Science 2026-02-05 Julia Kuhn , Francesco Verdoja , Tsvetomila Mihaylova , Ville Kyrki

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu
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