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Related papers: SHAQ: Incorporating Shapley Value Theory into Mult…

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We investigate multi-agent reinforcement learning for stochastic games with complex tasks, where the reward functions are non-Markovian. We utilize reward machines to incorporate high-level knowledge of complex tasks. We develop an…

Multiagent Systems · Computer Science 2023-08-30 Jueming Hu , Jean-Raphael Gaglione , Yanze Wang , Zhe Xu , Ufuk Topcu , Yongming Liu

Feature selection is a classical problem in statistics and machine learning, and it continues to remain an extremely challenging problem especially in the context of unknown non-linear relationships with dependent features. On the other…

Machine Learning · Statistics 2026-04-17 Chenghui Zheng , Garvesh Raskutti

In many multi-agent settings, participants can form teams to achieve collective outcomes that may far surpass their individual capabilities. Measuring the relative contributions of agents and allocating them shares of the reward that…

Machine Learning · Computer Science 2022-08-19 Daphne Cornelisse , Thomas Rood , Mateusz Malinowski , Yoram Bachrach , Tal Kachman

Model interpretability is one of the most intriguing problems in most of the Machine Learning models, particularly for those that are mathematically sophisticated. Computing Shapley Values are arguably the best approach so far to find the…

Machine Learning · Statistics 2022-04-15 Indranil Basu , Subhadip Maji

Shapley values are widely recognized as a principled method for attributing importance to input features in machine learning. However, the exact computation of Shapley values scales exponentially with the number of features, severely…

Machine Learning · Computer Science 2025-08-21 Majid Mohammadi , Krikamol Muandet , Ilaria Tiddi , Annette Ten Teije , Siu Lun Chau

We propose a reinforcement learning (RL) framework for multi-objective decision-making, where the agent seeks to optimize a vector of rewards rather than a single scalar value. The objective is to ensure that the time-averaged reward vector…

Systems and Control · Electrical Eng. & Systems 2025-11-18 Rahul Misra , Manuela L. Bujorianu , Rafał Wisniewski

We study a game-theoretic model for pool formation in Proof of Stake blockchain protocols. In such systems, stakeholders can form pools as a means of obtaining regular rewards from participation in ledger maintenance, with the power of each…

Computer Science and Game Theory · Computer Science 2025-06-09 Aggelos Kiayias , Elias Koutsoupias , Evangelos Markakis , Panagiotis Tsamopoulos

Model-based algorithms -- algorithms that explore the environment through building and utilizing an estimated model -- are widely used in reinforcement learning practice and theoretically shown to achieve optimal sample efficiency for…

Machine Learning · Computer Science 2021-02-09 Qinghua Liu , Tiancheng Yu , Yu Bai , Chi Jin

Many real-world applications involve some agents that fall into two teams, with payoffs that are equal within the same team but of opposite sign across the opponent team. The so-called two-team zero-sum Markov games (2t0sMGs) can be…

Artificial Intelligence · Computer Science 2024-02-02 Guangzheng Hu , Yuanheng Zhu , Haoran Li , Dongbin Zhao

To reliably deploy Multi-Agent Reinforcement Learning (MARL) systems, it is crucial to understand individual agent behaviors. While prior work typically evaluates overall team performance based on explicit reward signals, it is unclear how…

Artificial Intelligence · Computer Science 2025-08-26 Ardian Selmonaj , Miroslav Strupl , Oleg Szehr , Alessandro Antonucci

The Shapley value concept from cooperative game theory has become a popular technique for interpreting ML models, but efficiently estimating these values remains challenging, particularly in the model-agnostic setting. Here, we revisit the…

Machine Learning · Computer Science 2021-04-26 Ian Covert , Su-In Lee

Interpretable machine learning has been focusing on explaining final models that optimize performance. The current state-of-the-art is the Shapley additive explanations (SHAP) that locally explains variable impact on individual predictions,…

We study the links between the values of stochastic games with varying stage duration $h$, the corresponding Shapley operators $\bf{T}$ and ${\bf{T}}\_h$and the solution of $\dot f\_t = ({\bf{T}} - Id )f\_t$. Considering general non…

Optimization and Control · Mathematics 2016-01-11 Sylvain Sorin , Guillaume Vigeral

In this research, we address the problem of computing the Shapley value in minimum-cost spanning tree (MCST) games. We introduce the saving game as a key framework for approximating the Shapley value. By reformulating MCST games into their…

Computer Science and Game Theory · Computer Science 2026-03-25 Takumi Jimbo , Tomomi Matsui

Multi-Agent Reinforcement Learning (MARL) is useful in many problems that require the cooperation and coordination of multiple agents. Learning optimal policies using reinforcement learning in a multi-agent setting can be very difficult as…

Machine Learning · Computer Science 2022-05-31 Rafael Pina , Varuna De Silva , Joosep Hook , Ahmet Kondoz

The complex nature of artificial neural networks raises concerns on their reliability, trustworthiness, and fairness in real-world scenarios. The Shapley value -- a solution concept from game theory -- is one of the most popular explanation…

Machine Learning · Computer Science 2023-12-29 Jacopo Teneggi , Beepul Bharti , Yaniv Romano , Jeremias Sulam

Reward shaping (RS) is a powerful method in reinforcement learning (RL) for overcoming the problem of sparse or uninformative rewards. However, RS typically relies on manually engineered shaping-reward functions whose construction is…

Multi-agent Inverse Reinforcement Learning (MAIRL) aims to recover agent reward functions from expert demonstrations. We characterize the feasible reward set in Markov games, identifying all reward functions that rationalize a given…

Machine Learning · Computer Science 2025-11-26 Till Freihaut , Giorgia Ramponi

This paper presents an approach for accelerated learning of optimal plans for a given task represented using Linear Temporal Logic (LTL) in multi-agent systems. Given a set of options (temporally abstract actions) available to each agent,…

Multiagent Systems · Computer Science 2025-10-29 Nishant Doshi

This paper presents a theoretical framework for probably approximately correct (PAC) multi-agent reinforcement learning (MARL) algorithms for Markov games. The paper offers an extension to the well-known Nash Q-learning algorithm, using the…

Computer Science and Game Theory · Computer Science 2020-09-09 Ashkan Zehfroosh , Herbert G. Tanner