Related papers: Image-to-Video Generation via 3D Facial Dynamics
Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…
We are creating multimedia contents everyday and everywhere. While automatic content generation has played a fundamental challenge to multimedia community for decades, recent advances of deep learning have made this problem feasible. For…
We present PhysGen, a novel image-to-video generation method that converts a single image and an input condition (e.g., force and torque applied to an object in the image) to produce a realistic, physically plausible, and temporally…
Advances in technology have led to the development of methods that can create desired visual multimedia. In particular, image generation using deep learning has been extensively studied across diverse fields. In comparison, video…
The performance of face recognition (FR) systems applied in video surveillance has been shown to improve when the design data is augmented through synthetic face generation. This is true, for instance, with pair-wise matchers (e.g., deep…
This paper proposes a novel model fitting algorithm for 3D facial expression reconstruction from a single image. Face expression reconstruction from a single image is a challenging task in computer vision. Most state-of-the-art methods fit…
Image generation from a single image using generative adversarial networks is quite interesting due to the realism of generated images. However, recent approaches need improvement for such realistic and diverse image generation, when the…
Facial recognition using deep convolutional neural networks relies on the availability of large datasets of face images. Many examples of identities are needed, and for each identity, a large variety of images are needed in order for the…
Current approaches in video forecasting attempt to generate videos directly in pixel space using Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs). However, since these approaches try to model all the structure and…
Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full…
We consider the problem of generating plausible and diverse video sequences, when we are only given a start and an end frame. This task is also known as inbetweening, and it belongs to the broader area of stochastic video generation, which…
We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…
Synthesis of face images from visual attributes is an important problem in computer vision and biometrics due to its applications in law enforcement and entertainment. Recent advances in deep generative networks have made it possible to…
Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…
Single-image 3D reconstruction remains a fundamental challenge in computer vision due to inherent geometric ambiguities and limited viewpoint information. Recent advances in Latent Video Diffusion Models (LVDMs) offer promising 3D priors…
We study the problem of synthesizing a long-term dynamic video from only a single image. This is challenging since it requires consistent visual content movements given large camera motions. Existing methods either hallucinate inconsistent…
Diffusion models exhibited tremendous progress in image and video generation, exceeding GANs in quality and diversity. However, they are usually trained on very large datasets and are not naturally adapted to manipulate a given input image…
We present a new method for multimodal conditional 3D face geometry generation that allows user-friendly control over the output identity and expression via a number of different conditioning signals. Within a single model, we demonstrate…
One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the…
From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of…