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In order to generate novel 3D shapes with machine learning, one must allow for interpolation. The typical approach for incorporating this creative process is to interpolate in a learned latent space so as to avoid the problem of generating…

Graphics · Computer Science 2020-01-28 Austin Dill , Songwei Ge , Eunsu Kang , Chun-Liang Li , Barnabas Poczos

Semantic segmentation is an important and well-known task in the field of computer vision, in which we attempt to assign a corresponding semantic class to each input element. When it comes to semantic segmentation of 2D images, the input…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Ivan Martinović

Diffusion probabilistic models have achieved remarkable success in text guided image generation. However, generating 3D shapes is still challenging due to the lack of sufficient data containing 3D models along with their descriptions.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Zijie Wu , Yaonan Wang , Mingtao Feng , He Xie , Ajmal Mian

3D point cloud registration is a fundamental task in robotics and computer vision. Recently, many learning-based point cloud registration methods based on correspondences have emerged. However, these methods heavily rely on such…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Lifa Zhu , Dongrui Liu , Changwei Lin , Rui Yan , Francisco Gómez-Fernández , Ninghua Yang , Ziyong Feng

LiDAR-based 3D object detection is an important task for autonomous driving and current approaches suffer from sparse and partial point clouds of distant and occluded objects. In this paper, we propose a novel two-stage approach, namely…

Computer Vision and Pattern Recognition · Computer Science 2020-12-23 Yanan Zhang , Di Huang , Yunhong Wang

Deep generative architectures provide a way to model not only images but also complex, 3-dimensional objects, such as point clouds. In this work, we present a novel method to obtain meaningful representations of 3D shapes that can be used…

Machine Learning · Computer Science 2019-05-03 Maciej Zamorski , Maciej Zięba , Piotr Klukowski , Rafał Nowak , Karol Kurach , Wojciech Stokowiec , Tomasz Trzciński

Dense point cloud generation from a sparse or incomplete point cloud is a crucial and challenging problem in 3D computer vision and computer graphics. So far, the existing methods are either computationally too expensive, suffer from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Abol Basher , Jani Boutellier

Point clouds acquired by 3D scanning devices are often sparse, noisy, and non-uniform, causing a loss of geometric features. To facilitate the usability of point clouds in downstream applications, given such input, we present a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-16 Guangshun Wei , Hao Pan , Shaojie Zhuang , Yuanfeng Zhou , Changjian Li

Objective quality assessment of 3D point clouds is essential for the development of immersive multimedia systems in real-world applications. Despite the success of perceptual quality evaluation for 2D images and videos, blind/no-reference…

Multimedia · Computer Science 2022-09-01 Wei Zhou , Qi Yang , Qiuping Jiang , Guangtao Zhai , Weisi Lin

As the basic task of point cloud analysis, classification is fundamental but always challenging. To address some unsolved problems of existing methods, we propose a network that captures geometric features of point clouds for better…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Shi Qiu , Saeed Anwar , Nick Barnes

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometric priors. Existing methods have explored predicting point…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Kanle Shi , Shenkun Xu , Yi Fang , Yu-Shen Liu

While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D generation framework that addresses these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Yushi Lan , Shangchen Zhou , Zhaoyang Lyu , Fangzhou Hong , Shuai Yang , Bo Dai , Xingang Pan , Chen Change Loy

For grasp network algorithms, generating grasp datasets for a large number of 3D objects is a crucial task. However, generating grasp datasets for hundreds of objects can be very slow and consume a lot of storage resources, which hinders…

Robotics · Computer Science 2023-03-24 Xiao Hu , HangJie Mo , XiangSheng Chen , JinLiang Chen , Xiangyu Chen

Point cloud analysis (such as 3D segmentation and detection) is a challenging task, because of not only the irregular geometries of many millions of unordered points, but also the great variations caused by depth, viewpoint, occlusion, etc.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Tuo Feng , Wenguan Wang , Xiaohan Wang , Yi Yang , Qinghua Zheng

Semantic shape completion is a challenging problem in 3D computer vision where the task is to generate a complete 3D shape using a partial 3D shape as input. We propose a learning-based approach to complete incomplete 3D shapes through…

Computer Vision and Pattern Recognition · Computer Science 2018-10-02 Swaminathan Gurumurthy , Shubham Agrawal

With the development of 3D sensing technologies, point clouds have attracted increasing attention in a variety of applications for 3D object representation, such as autonomous driving, 3D immersive tele-presence and heritage reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Junkun Qi , Wei Hu , Zongming Guo

At high-energy collider experiments, generative models can be used for a wide range of tasks, including fast detector simulations, unfolding, searches of physics beyond the Standard Model, and inference tasks. In particular, it has been…

High Energy Physics - Phenomenology · Physics 2024-11-07 Jack Y. Araz , Vinicius Mikuni , Felix Ringer , Nobuo Sato , Fernando Torales Acosta , Richard Whitehill

Point clouds produced by 3D scanning are often sparse, non-uniform, and noisy. Recent upsampling approaches aim to generate a dense point set, while achieving both distribution uniformity and proximity-to-surface, and possibly amending…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Ruihui Li , Xianzhi Li , Pheng-Ann Heng , Chi-Wing Fu

As a popular representation of 3D data, point cloud may contain noise and need to be filtered before use. Existing point cloud filtering methods either cannot preserve sharp features or result in uneven point distribution in the filtered…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Shuaijun Chen , Jinxi Wang , Wei Pan , Shang Gao , Meili Wang , Xuequan Lu

In recent years, point cloud representation has become one of the research hotspots in the field of computer vision, and has been widely used in many fields, such as autonomous driving, virtual reality, robotics, etc. Although deep learning…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Huang Zhang , Changshuo Wang , Shengwei Tian , Baoli Lu , Liping Zhang , Xin Ning , Xiao Bai