Related papers: FCPose: Fully Convolutional Multi-Person Pose Esti…
Both accuracy and efficiency are significant for pose estimation and tracking in videos. State-of-the-art performance is dominated by two-stages top-down methods. Despite the leading results, these methods are impractical for real-world…
Recent works on 6D object pose estimation focus on learning keypoint correspondences between images and object models, and then determine the object pose through RANSAC-based algorithms or by directly regressing the pose with end-to-end…
Object pose estimation is a key perceptual capability in robotics. We propose a fully-convolutional extension of the PoseCNN method, which densely predicts object translations and orientations. This has several advantages such as improving…
Estimating pose of the head is an important preprocessing step in many pattern recognition and computer vision systems such as face recognition. Since the performance of the face recognition systems is greatly affected by the poses of the…
Human head pose estimation is an essential problem in facial analysis in recent years that has a lot of computer vision applications such as gaze estimation, virtual reality, and driver assistance. Because of the importance of the head pose…
With a proliferation of generic domain-adaptation approaches, we report a simple yet effective technique for learning difficult per-pixel 2.5D and 3D regression representations of articulated people. We obtained strong sim-to-real domain…
Multi-person pose estimation (MPPE), which aims to locate the key points for all persons in the frames, is an active research branch of computer vision. Variable human poses and complex scenes make MPPE dependent on local details and global…
In this work, we propose a novel and efficient method for articulated human pose estimation in videos using a convolutional network architecture, which incorporates both color and motion features. We propose a new human body pose dataset,…
We propose BAPose, a novel bottom-up approach that achieves state-of-the-art results for multi-person pose estimation. Our end-to-end trainable framework leverages a disentangled multi-scale waterfall architecture and incorporates adaptive…
The standard approach to image instance segmentation is to perform the object detection first, and then segment the object from the detection bounding-box. More recently, deep learning methods like Mask R-CNN perform them jointly. However,…
Egocentric human pose estimation (HPE) using a head-mounted device is crucial for various VR and AR applications, but it faces significant challenges due to keypoint invisibility. Nevertheless, none of the existing egocentric HPE datasets…
We propose a sparse and privacy-enhanced representation for Human Pose Estimation (HPE). Given a perspective camera, we use a proprietary motion vector sensor(MVS) to extract an edge image and a two-directional motion vector image at each…
Multi-person pose estimation in images and videos is an important yet challenging task with many applications. Despite the large improvements in human pose estimation enabled by the development of convolutional neural networks, there still…
We propose a fully convolutional one-stage object detector (FCOS) to solve object detection in a per-pixel prediction fashion, analogue to semantic segmentation. Almost all state-of-the-art object detectors such as RetinaNet, SSD, YOLOv3,…
Monocular 3D human pose estimation (HPE) methods estimate the 3D positions of joints from individual images. Existing 3D HPE approaches often use the cropped image alone as input for their models. However, the relative depths of joints…
Cross view feature fusion is the key to address the occlusion problem in human pose estimation. The current fusion methods need to train a separate model for every pair of cameras making them difficult to scale. In this work, we introduce…
Face recognition has achieved significant progress in deep learning era due to the ultra-large-scale and welllabeled datasets. However, training on the outsize datasets is time-consuming and takes up a lot of hardware resource. Therefore,…
Human pose estimation, with its broad applications in action recognition and motion capture, has experienced significant advancements. However, current Transformer-based methods for video pose estimation often face challenges in managing…
In this letter, we present a novel markerless 3D human motion capture (MoCap) system for unstructured, outdoor environments that uses a team of autonomous unmanned aerial vehicles (UAVs) with on-board RGB cameras and computation. Existing…
In many robotic applications, the environment setting in which the 6-DoF pose estimation of a known, rigid object and its subsequent grasping is to be performed, remains nearly unchanging and might even be known to the robot in advance. In…