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Related papers: Revitalizing Optimization for 3D Human Pose and Sh…

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In 3D human pose estimation one of the biggest problems is the lack of large, diverse datasets. This is especially true for multi-person 3D pose estimation, where, to our knowledge, there are only machine generated annotations available for…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Marton Veges , Andras Lorincz

We present a new self-supervised approach, SelfPose3d, for estimating 3d poses of multiple persons from multiple camera views. Unlike current state-of-the-art fully-supervised methods, our approach does not require any 2d or 3d ground-truth…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Vinkle Srivastav , Keqi Chen , Nicolas Padoy

Monocular 3D human pose and shape estimation is challenging due to the many degrees of freedom of the human body and thedifficulty to acquire training data for large-scale supervised learning in complex visual scenes. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Andrei Zanfir , Eduard Gabriel Bazavan , Hongyi Xu , Bill Freeman , Rahul Sukthankar , Cristian Sminchisescu

3D human pose estimation is a vital task in computer vision, involving the prediction of human joint positions from images or videos to reconstruct a skeleton of a human in three-dimensional space. This technology is pivotal in various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Bastian Wandt , James J. Little , Helge Rhodin

In this work, we propose a new solution to 3D human pose estimation in videos. Instead of directly regressing the 3D joint locations, we draw inspiration from the human skeleton anatomy and decompose the task into bone direction prediction…

Computer Vision and Pattern Recognition · Computer Science 2021-01-27 Tianlang Chen , Chen Fang , Xiaohui Shen , Yiheng Zhu , Zhili Chen , Jiebo Luo

We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in…

Computer Vision and Pattern Recognition · Computer Science 2016-09-05 Bugra Tekin , Artem Rozantsev , Vincent Lepetit , Pascal Fua

Human pose estimation aims at localizing human anatomical keypoints or body parts in the input data (e.g., images, videos, or signals). It forms a crucial component in enabling machines to have an insightful understanding of the behaviors…

Computer Vision and Pattern Recognition · Computer Science 2022-04-18 Haoming Chen , Runyang Feng , Sifan Wu , Hao Xu , Fengcheng Zhou , Zhenguang Liu

Human pose estimation in low-resolution videos presents a fundamental challenge in computer vision. Conventional methods either assume high-quality inputs or employ computationally expensive cascaded processing, which limits their…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Yucheng Jin , Jinyan Chen , Ziyue He , Baojun Han , Furan An

While head-mounted devices are becoming more compact, they provide egocentric views with significant self-occlusions of the device user. Hence, existing methods often fail to accurately estimate complex 3D poses from egocentric views. In…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both…

Computer Vision and Pattern Recognition · Computer Science 2017-04-11 Bugra Tekin , Pablo Márquez-Neila , Mathieu Salzmann , Pascal Fua

Monocular 3D human pose estimation remains a challenging and ill-posed problem, particularly in real-time settings and unconstrained environments. While direct imageto-3D approaches require large annotated datasets and heavy models,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Mohamed Adjel

To improve the generalization of 3D human pose estimators, many existing deep learning based models focus on adding different augmentations to training poses. However, data augmentation techniques are limited to the "seen" pose combinations…

Computer Vision and Pattern Recognition · Computer Science 2023-01-10 Cheng-Yen Yang , Jiajia Luo , Lu Xia , Yuyin Sun , Nan Qiao , Ke Zhang , Zhongyu Jiang , Jenq-Neng Hwang

Recent advances in optimizing Gaussian Splatting for scene geometry have enabled efficient reconstruction of detailed surfaces from images. However, when input views are sparse, such optimization is prone to overfitting, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Meiying Gu , Jiawei Zhang , Jiahe Li , Xiaohan Yu , Haonan Luo , Jin Zheng , Xiao Bai

Sparse representation of 3D images is considered within the context of data reduction. The goal is to produce high quality approximations of 3D images using fewer elementary components than the number of intensity points in the 3D array.…

Image and Video Processing · Electrical Eng. & Systems 2019-06-12 Laura Rebollo-Neira , Daniel Whitehouse

Open-world 3D generation has recently attracted considerable attention. While many single-image-to-3D methods have yielded visually appealing outcomes, they often lack sufficient controllability and tend to produce hallucinated regions that…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Chao Xu , Ang Li , Linghao Chen , Yulin Liu , Ruoxi Shi , Hao Su , Minghua Liu

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

The estimation of 3D human motion from video has progressed rapidly but current methods still have several key limitations. First, most methods estimate the human in camera coordinates. Second, prior work on estimating humans in global…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Soyong Shin , Juyong Kim , Eni Halilaj , Michael J. Black

In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our model directly takes 2D pose as input and learns a generalized 2D-3D mapping function. The proposed model consists of a base network which…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Haoshu Fang , Yuanlu Xu , Wenguan Wang , Xiaobai Liu , Song-Chun Zhu

Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality and efficiency. Gaussian splatting is widely used…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Arnab Dey , Cheng-You Lu , Andrew I. Comport , Srinath Sridhar , Chin-Teng Lin , Jean Martinet