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Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…

Multimedia · Computer Science 2022-05-11 Shishir Subramanyam , Irene Viola , Jack Jansen , Evangelos Alexiou , Alan Hanjalic , Pablo Cesar

Recent research has revealed that reducing the temporal and spatial redundancy are both effective approaches towards efficient video recognition, e.g., allocating the majority of computation to a task-relevant subset of frames or the most…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Yulin Wang , Yang Yue , Xinhong Xu , Ali Hassani , Victor Kulikov , Nikita Orlov , Shiji Song , Humphrey Shi , Gao Huang

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

The growing interest in omnidirectional videos (ODVs) that capture the full field-of-view (FOV) has gained 360-degree saliency prediction importance in computer vision. However, predicting where humans look in 360-degree scenes presents…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Mert Cokelek , Nevrez Imamoglu , Cagri Ozcinar , Erkut Erdem , Aykut Erdem

Video super-resolution (VSR) has many applications that pose strict causal, real-time, and latency constraints, including video streaming and TV. We address the VSR problem under these settings, which poses additional important challenges…

Image and Video Processing · Electrical Eng. & Systems 2022-04-07 Dario Fuoli , Martin Danelljan , Radu Timofte , Luc Van Gool

Omnidirectional applications are immersive and highly interactive, which can improve the efficiency of remote collaborative work among factory workers. The transmission of omnidirectional video (OV) is the most important step in…

Multimedia · Computer Science 2020-03-24 Tao Guo , Xikang Jiang , Bin Xiang , Lin Zhang

Free-view video (FVV) allows users to explore immersive video content from multiple views. However, delivering FVV poses significant challenges due to the uncertainty in view switching, combined with the substantial bandwidth and…

Multimedia · Computer Science 2025-01-24 Qiang Hu , Qihan He , Houqiang Zhong , Guo Lu , Xiaoyun Zhang , Guangtao Zhai , Yanfeng Wang

Omnidirectional (or 360-degree) images and videos are emergent signals in many areas such as robotics and virtual/augmented reality. In particular, for virtual reality, they allow an immersive experience in which the user is provided with a…

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

3D Gaussian splatting video (3DGS) streaming has recently emerged as a research hotspot in both academia and industry, owing to its impressive ability to deliver immersive 3D video experiences. However, research in this area is still in its…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Han Gong , Qiyue Li , Jie Li , Zhi Liu

360 images, with a field-of-view (FoV) of 180x360, provide immersive and realistic environments for emerging virtual reality (VR) applications, such as virtual tourism, where users desire to create diverse panoramic scenes from a narrow FoV…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Hao Ai , Zidong Cao , Haonan Lu , Chen Chen , Jian Ma , Pengyuan Zhou , Tae-Kyun Kim , Pan Hui , Lin Wang

Standard video encoders developed for conventional narrow field-of-view video are widely applied to 360{\deg} video as well, with reasonable results. However, while this approach commits arbitrarily to a projection of the spherical frames,…

Computer Vision and Pattern Recognition · Computer Science 2017-12-13 Yu-Chuan Su , Kristen Grauman

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…

Information Theory · Computer Science 2021-06-16 Long Teng , Guangtao Zhai , Yongpeng Wu , Xiongkuo Min , Wenjun Zhang , Zhi Ding , Chengshang Xiao

We propose VisFusion, a visibility-aware online 3D scene reconstruction approach from posed monocular videos. In particular, we aim to reconstruct the scene from volumetric features. Unlike previous reconstruction methods which aggregate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Huiyu Gao , Wei Mao , Miaomiao Liu

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

In the tile-based 360-degree video streaming, predicting user's future viewpoints and developing adaptive bitrate (ABR) algorithms are essential for optimizing user's quality of experience (QoE). Traditional single-user based viewpoint…

Multimedia · Computer Science 2020-09-30 Jun Fu , Zhibo Chen , Xiaoming Chen , Weiping Li

We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360$^\circ$ video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the…

Networking and Internet Architecture · Computer Science 2026-02-24 Alireza Mohammadhosseini , Jacob Chakareski , Nicholas Mastronarde

Video transformers have recently emerged as an effective alternative to convolutional networks for action classification. However, most prior video transformers adopt either global space-time attention or hand-defined strategies to compare…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Jue Wang , Lorenzo Torresani

Visual odometry is important for plenty of applications such as autonomous vehicles, and robot navigation. It is challenging to conduct visual odometry in textureless scenes or environments with sudden illumination changes where popular…

Robotics · Computer Science 2023-02-21 Hui Zhao , Jianga Shang , Kai Liu , Chao Chen , Fuqiang Gu