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In this paper, we propose the greedy and random Broyden's method for solving nonlinear equations. Specifically, the greedy method greedily selects the direction to maximize a certain measure of progress for approximating the current…

Numerical Analysis · Mathematics 2021-10-19 Haishan Ye , Dachao Lin , Zhihua Zhang

Given a linear system, we consider the problem of finding a small set of variables to affect with an input so that the resulting system is controllable. We show that this problem is NP-hard; indeed, we show that even approximating the…

Optimization and Control · Mathematics 2014-05-06 Alex Olshevsky

Many high-stakes AI deployments proceed only if every stakeholder deems the system acceptable relative to their own minimum standard. With randomization over a finite menu of options, this becomes a feasibility question: does there exist a…

Computer Science and Game Theory · Computer Science 2026-04-21 Davin Choo , Paul W. Goldberg , Nicholas Teh

In graph theory, the longest path problem is the problem of finding a simple path of maximum length in a given graph. For some small classes of graphs, the problem can be solved in polynomial time [2, 4], but it remains NP-hard on general…

Data Structures and Algorithms · Computer Science 2014-09-15 Lajos L. Pongrácz

We introduce two new metrics of "simplicity" for knight's tours: the number of turns and the number of crossings. We give a novel algorithm that produces tours with $9.25n+O(1)$ turns and $12n+O(1)$ crossings on an $n\times n$ board, and we…

Data Structures and Algorithms · Computer Science 2022-01-19 Juan Jose Besa , Timothy Johnson , Nil Mamano , Martha C. Osegueda , Parker Williams

Using a bijective proof, we show the number of ways to arrange a maximum number of nonattacking pawns on a $2m\times 2m$ chessboard is ${2m\choose m}^2$, and more generally, the number of ways to arrange a maximum number of nonattacking…

Combinatorics · Mathematics 2019-10-07 Tricia Muldoon Brown

This paper proposes a greedy algorithm named as Big step greedy set cover algorithm to compute approximate minimum set cover. The Big step greedy algorithm, in each step selects p sets such that the union of selected p sets contains…

Data Structures and Algorithms · Computer Science 2015-06-16 Drona Pratap Chandu

In the cup game, an adversary distributes 1 unit of water among $n$ cups every time step. The player then selects a single cup from which to remove 1 unit of water. In the bamboo trimming problem, the adversary must choose fixed rates for…

Data Structures and Algorithms · Computer Science 2026-02-24 Kalina Jasińska , John Kuszmaul , Gyudong Lee

Let $r\ge 3$ be a fixed constant and let $ {\mathcal H}$ be an $r$-uniform, $D$-regular hypergraph on $N$ vertices. Assume further that $ D > N^\varepsilon $ for some $ \varepsilon>0 $. Consider the random greedy algorithm for forming an…

Combinatorics · Mathematics 2024-09-25 Patrick Bennett , Tom Bohman

Consider N equally-spaced points on a circle of circumference N. Choose at random n points out of $N$ on this circle and append clockwise an arc of integral length k to each such point. The resulting random set is made of a random number of…

Statistical Mechanics · Physics 2015-05-28 Thierry Huillet

In this article, we present a family of numerical approaches to solve high-dimensional linear non-symmetric problems. The principle of these methods is to approximate a function which depends on a large number of variates by a sum of tensor…

Functional Analysis · Mathematics 2012-10-26 Eric Cances , Virginie Ehrlacher , Tony Lelievre

Packing problems are in general NP-hard, even for simple cases. Since now there are no highly efficient algorithms available for solving packing problems. The two-dimensional bin packing problem is about packing all given rectangular items,…

Neural and Evolutionary Computing · Computer Science 2020-07-28 Camelia-M. Pintea , Cristian Pascan , Mara Hajdu-Macelaru

The change-making problem asks: given a positive integer $v$ and a collection $C$ of integer coin values $c_1=1<c_2< c_3< \cdots< c_n$, what is the minimum number of coins needed to represent $v$ with coin values from $C$? For some coin…

Combinatorics · Mathematics 2025-01-22 Cornelia A. Van Cott , Qiyu Zhang

Consider a variant of Tetris played on a board of width $w$ and infinite height, where the pieces are axis-aligned rectangles of arbitrary integer dimensions, the pieces can only be moved before letting them drop, and a row does not…

Computational Geometry · Computer Science 2022-04-12 Justin Dallant , John Iacono

In this article we propose a probabilistic framework in order to study the fair division of a divisible good, e.g., a cake, between n players. Our framework follows the same idea than the ''Full independence model'' used in the study of…

Computational Complexity · Computer Science 2021-08-25 Guillaume Chèze

We consider a game with two players, consisting of a number of rounds, where the first player to win $n$ rounds becomes the overall winner. Who wins each individual round is governed by a certain urn having two types of balls (type 1 and…

Probability · Mathematics 2026-03-05 Stanislav Volkov , Magnus Wiktorsson

Define a queen on $\mathbb{Z}_n^d$ with admissible moves parallel to $\mathbf{x}\in\{-1,0,1\}^d$ at arbitrary length. How many queens can be placed on $\mathbb{Z}_n^d$ without any two in conflict? In two dimensions, this problem was…

Combinatorics · Mathematics 2024-07-16 Kada Williams

We consider Kleinberg's celebrated small world graph model (Kleinberg, 2000), in which a D-dimensional grid {0,...,n-1}^D is augmented with a constant number of additional unidirectional edges leaving each node. These long range edges are…

Data Structures and Algorithms · Computer Science 2013-05-08 Martin Dietzfelbinger , Philipp Woelfel

We consider the complexity of finding a correlated equilibrium of an $n$-player game in a model that allows the algorithm to make queries on players' payoffs at pure strategy profiles. Randomized regret-based dynamics are known to yield an…

Computer Science and Game Theory · Computer Science 2022-09-22 Sergiu Hart , Noam Nisan

Gimbert and Horn gave an algorithm for solving simple stochastic games with running time O(r! n) where n is the number of positions of the simple stochastic game and r is the number of its coin toss positions. Chatterjee et al. pointed out…

Computer Science and Game Theory · Computer Science 2012-03-21 Rasmus Ibsen-Jensen , Peter Bro Miltersen
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