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3D face reconstruction technology aims to generate a face stereo model naturally and realistically. Previous deep face reconstruction approaches are typically designed to generate convincing textures and cannot generalize well to multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Dapeng Zhao , Yue Qi

3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D landmarks will affect the quality of face reconstruction. In…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Kun Li , Jing Yang , Nianhong Jiao , Jinsong Zhang , Yu-Kun Lai

In this paper, we propose an approach to address the problem of 3D reconstruction of scenes from a single image captured by a light-field camera equipped with a rolling shutter sensor. Our method leverages the 3D information cues present in…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hermes McGriff , Renato Martins , Nicolas Andreff , Cédric Demonceaux

This work addresses the problem of recovering complete, simulatable object geometry from reconstructed real-world scenes, enabling physics-based interaction with objects embedded in the scene. While modern multi-view reconstruction methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xin Dong , Weijian Deng , Lihan Zhang , Tianru Dai , Wenfeng Deng , Yansong Tang

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Reconstructing 3D object models is playing an important role in many applications in the field of computer vision. Instead of employing a collection of cameras and/or sensors as in many studies, this paper proposes a simple way to build a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Trong Nguyen Nguyen , Huu Hung Huynh , Jean Meunier

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Advances in deep learning techniques have allowed recent work to reconstruct the shape of a single object given only one RBG image as input. Building on common encoder-decoder architectures for this task, we propose three extensions: (1)…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Stefan Popov , Pablo Bauszat , Vittorio Ferrari

Reconstructing object geometry and material from multiple views typically requires optimization. Differentiable path tracing is an appealing framework as it can reproduce complex appearance effects. However, it is difficult to use due to…

Computer Vision and Pattern Recognition · Computer Science 2020-12-09 Purvi Goel , Loudon Cohen , James Guesman , Vikas Thamizharasan , James Tompkin , Daniel Ritchie

This paper addresses the problem of reconstructing the surface shape of transparent objects. The difficulty of this problem originates from the viewpoint dependent appearance of a transparent object, which quickly makes reconstruction…

Image and Video Processing · Electrical Eng. & Systems 2021-05-24 Kai Han , Kwan-Yee K. Wong , Miaomiao Liu

We propose a method to recover the structure of a compound object from multiple silhouettes. Structure is expressed as a collection of 3D primitives chosen from a pre-defined library, each with an associated pose. This has several…

Computer Vision and Pattern Recognition · Computer Science 2014-02-27 Anton van den Hengel , John Bastian , Anthony Dick , Lachlan Fleming

This work presents a novel RGB-D SLAM approach to simultaneously segment, track and reconstruct the static background and large dynamic rigid objects that can occlude major portions of the camera view. Previous approaches treat dynamic…

Robotics · Computer Science 2022-01-17 Ran Long , Christian Rauch , Tianwei Zhang , Vladimir Ivan , Sethu Vijayakumar

Neural implicit modeling permits to achieve impressive 3D reconstruction results on small objects, while it exhibits significant limitations in large indoor scenes. In this work, we propose a novel neural implicit modeling method that…

Computer Vision and Pattern Recognition · Computer Science 2023-09-14 Federico Lincetto , Gianluca Agresti , Mattia Rossi , Pietro Zanuttigh

Rendering articulated objects while controlling their poses is critical to applications such as virtual reality or animation for movies. Manipulating the pose of an object, however, requires the understanding of its underlying structure,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Atsuhiro Noguchi , Umar Iqbal , Jonathan Tremblay , Tatsuya Harada , Orazio Gallo

Event cameras are bio-inspired sensors that offer several advantages, such as low latency, high-speed and high dynamic range, to tackle challenging scenarios in computer vision. This paper presents a solution to the problem of 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-01-21 Yi Zhou , Guillermo Gallego , Henri Rebecq , Laurent Kneip , Hongdong Li , Davide Scaramuzza

We introduce an active 3D reconstruction method which integrates visual perception, robot-object interaction, and 3D scanning to recover both the exterior and interior, i.e., unexposed, geometries of a target 3D object. Unlike other works…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Zihao Yan , Fubao Su , Mingyang Wang , Ruizhen Hu , Hao Zhang , Hui Huang

We propose a learning-based method to reconstruct the local terrain for locomotion with a mobile robot traversing urban environments. Using a stream of depth measurements from the onboard cameras and the robot's trajectory, the algorithm…

Robotics · Computer Science 2022-06-17 David Hoeller , Nikita Rudin , Christopher Choy , Animashree Anandkumar , Marco Hutter

Standard 3D reconstruction pipelines assume stationary world, therefore suffer from `ghost artifacts' whenever dynamic objects are present in the scene. Recent approaches has started tackling this issue, however, they typically either only…

Computer Vision and Pattern Recognition · Computer Science 2019-04-17 Ondrej Miksik , Vibhav Vineet

Single visual object tracking from an unmanned aerial vehicle (UAV) poses fundamental challenges such as object occlusion, small-scale objects, background clutter, and abrupt camera motion. To tackle these difficulties, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-28 Stéphane Vujasinović , Stefan Becker , Timo Breuer , Sebastian Bullinger , Norbert Scherer-Negenborn , Michael Arens

Estimating the 3D shape of an object from a single or multiple images has gained popularity thanks to the recent breakthroughs powered by deep learning. Most approaches regress the full object shape in a canonical pose, possibly…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Riccardo Spezialetti , David Joseph Tan , Alessio Tonioni , Keisuke Tateno , Federico Tombari