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We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural (multi-channel) audio…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Sagnik Majumder , Ziad Al-Halah , Kristen Grauman

Assistive technologies for the visually impaired have evolved to facilitate interaction with a complex and dynamic world. In this paper, we introduce AIris, an AI-powered wearable device that provides environmental awareness and interaction…

Human-Computer Interaction · Computer Science 2024-08-13 Dionysia Danai Brilli , Evangelos Georgaras , Stefania Tsilivaki , Nikos Melanitis , Konstantina Nikita

Human actions in egocentric videos are often hand-object interactions composed from a verb (performed by the hand) applied to an object. Despite their extensive scaling up, egocentric datasets still face two limitations - sparsity of action…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

Previous research has demonstrated the potential of AI agents to act as companions that can provide constant emotional support for humans. In this paper, we emphasize the necessity of autonomous adaptation in personal AI companionship, an…

Computation and Language · Computer Science 2025-06-10 Yi Cheng , Wenge Liu , Kaishuai Xu , Wenjun Hou , Yi Ouyang , Chak Tou Leong , Wenjie Li , Xian Wu , Yefeng Zheng

Objects, in the real world, rarely occur in isolation and exhibit typical arrangements governed by their independent utility, and their expected interaction with humans and other objects in the context. For example, a chair is expected near…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Sharat Agarwal

Detecting when eating occurs is an essential step toward automatic dietary monitoring, medication adherence assessment, and diet-related health interventions. Wearable technologies play a central role in designing unubtrusive diet…

Machine Learning · Computer Science 2020-03-31 Marjan Nourollahi , Seyed Ali Rokni , Hassan Ghasemzadeh

Context modeling and recognition represent complex tasks that allow mobile and ubiquitous computing applications to adapt to the user's situation. Current solutions mainly focus on limited context information generally processed on…

Machine Learning · Computer Science 2023-07-19 Mattia Giovanni Campana , Franca Delmastro

When people observe and interact with physical spaces, they are able to associate functionality to regions in the environment. Our goal is to automate dense functional understanding of large spaces by leveraging sparse activity…

Computer Vision and Pattern Recognition · Computer Science 2016-05-06 Nicholas Rhinehart , Kris M. Kitani

Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented reality, robotics, and human-computer interaction, enabling systems to better interpret the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Gen Li , Yutong Chen , Yiqian Wu , Kaifeng Zhao , Marc Pollefeys , Siyu Tang

Being able to perceive the semantics and the spatial structure of the environment is essential for visual navigation of a household robot. However, most existing works only employ visual backbones pre-trained either with independent images…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Yicong Hong , Yang Zhou , Ruiyi Zhang , Franck Dernoncourt , Trung Bui , Stephen Gould , Hao Tan

We introduce a method for egocentric videoconferencing that enables hands-free video calls, for instance by people wearing smart glasses or other mixed-reality devices. Videoconferencing portrays valuable non-verbal communication and face…

This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…

Computer Vision and Pattern Recognition · Computer Science 2016-03-22 Dima Damen , Teesid Leelasawassuk , Walterio Mayol-Cuevas

In this paper we explore two ways of using context for object detection. The first model focusses on people and the objects they commonly interact with, such as fashion and sports accessories. The second model considers more general object…

Computer Vision and Pattern Recognition · Computer Science 2015-11-26 Saurabh Gupta , Bharath Hariharan , Jitendra Malik

Annotating datasets for object detection is an expensive and time-consuming endeavor. To minimize this burden, active learning (AL) techniques are employed to select the most informative samples for annotation within a constrained…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Chenhongyi Yang , Lichao Huang , Elliot J. Crowley

Egocentric vision (a.k.a. first-person vision - FPV) applications have thrived over the past few years, thanks to the availability of affordable wearable cameras and large annotated datasets. The position of the wearable camera (usually…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Andrea Bandini , José Zariffa

Emotion recognition through artificial intelligence and smart sensing of physical and physiological signals (Affective Computing) is achieving very interesting results in terms of accuracy, inference times, and user-independent models. In…

Human-Computer Interaction · Computer Science 2024-10-08 Laura Gutierrez-Martin , Celia Lopez Ongil , Jose M. Lanza-Gutierrez , Jose A. Miranda Calero

Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Ajan Subramanian , Sumukh Bettadapura , Rohan Sathish

Egocentric AI agents, such as smart glasses, rely on pointing gestures to resolve referential ambiguities in natural language commands. However, despite advancements in Multimodal Large Language Models (MLLMs), current systems often fail to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Chentao Li , Zirui Gao , Mingze Gao , Yinglian Ren , Jianjiang Feng , Jie Zhou

Understanding users' activities from head-mounted cameras is a fundamental task for Augmented and Virtual Reality (AR/VR) applications. A typical approach is to train a classifier in a supervised manner using data labeled by humans. This…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Satoshi Tsutsui , Ruta Desai , Karl Ridgeway

Modern vision models, trained on large-scale annotated datasets, excel at predefined tasks but struggle with personalized vision -- tasks defined at test time by users with customized objects or novel objectives. Existing personalization…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yuxin Jiang , Yuchao Gu , Yiren Song , Ivor Tsang , Mike Zheng Shou