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Related papers: Soccer Player Tracking in Low Quality Video

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Cyclists face a disproportionate risk of injury, yet conventional crash records are too sparse to identify risk factors at fine spatial and temporal scales. Recently, naturalistic studies have used video data to capture the complex…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jingwei Guo , Yitai Cheng , Meihui Wang , Ilya Ilyankou , Natchapon Jongwiriyanurak , Xiaowei Gao , Nicola Christie , James Haworth

Soccer video understanding has motivated the creation of datasets for tasks such as temporal action localization, spatiotemporal action detection (STAD), or multiobject tracking (MOT). The annotation of structured sequences of events (who…

Artificial Intelligence · Computer Science 2025-11-21 Jeremie Ochin , Raphael Chekroun , Bogdan Stanciulescu , Sotiris Manitsaris

This paper introduces a novel self-learning framework that automates the label acquisition process for improving models for detecting players in broadcast footage of sports games. Unlike most previous self-learning approaches for improving…

Computer Vision and Pattern Recognition · Computer Science 2013-07-30 Kenji Okuma , David G. Lowe , James J. Little

This study aimed to: (1) understand whether commercially available computer-vision and artificial intelligence (AI) player tracking software can accurately measure player position, speed and distance using broadcast footage and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Zachary L. Crang , Rich D. Johnston , Katie L. Mills , Johsan Billingham , Sam Robertson , Michael H. Cole , Jonathon Weakley , Adam Hewitt and , Grant M. Duthie

Low-light scenes are prevalent in real-world applications (e.g. autonomous driving and surveillance at night). Recently, multi-object tracking in various practical use cases have received much attention, but multi-object tracking in dark…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Xinzhe Wang , Kang Ma , Qiankun Liu , Yunhao Zou , Ying Fu

In this paper, we propose a multiple object tracker, called MF-Tracker, that integrates multiple classical features (spatial distances and colours) and modern features (detection labels and re-identification features) in its tracking…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Hui-Lee Ooi , Guillaume-Alexandre Bilodeau , Nicolas Saunier

Visual object tracking is a fundamental video task in computer vision. Recently, the notably increasing power of perception algorithms allows the unification of single/multiobject and box/mask-based tracking. Among them, the Segment…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Jiawen Zhu , Zhenyu Chen , Zeqi Hao , Shijie Chang , Lu Zhang , Dong Wang , Huchuan Lu , Bin Luo , Jun-Yan He , Jin-Peng Lan , Hanyuan Chen , Chenyang Li

The introduction of optical tracking data across sports has given rise to the ability to dissect athletic performance at a level unfathomable a decade ago. One specific area that has seen substantial benefit is sports science, as high…

Applications · Statistics 2020-01-22 Jacob Mortensen , Luke Bornn

eSports industry has greatly progressed within the last decade in terms of audience and fund rising, broadcasting, networking and hardware. Since the number and quality of professional team has evolved too, there is a reasonable need in…

Human-Computer Interaction · Computer Science 2019-08-20 Anton Stepanov , Andrey Lange , Nikita Khromov , Alexander Korotin , Evgeny Burnaev , Andrey Somov

We propose a novel part-based method for tracking an arbitrary object in challenging video sequences. The colour distribution of tracked image patches on the target object are represented by pairs of RGB samples and counts of how many…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 George De Ath , Richard M. Everson

This paper presents a novel hierarchical approach for the simultaneous tracking of multiple targets in a video. We use a network flow approach to link detections in low-level and tracklets in high-level. At each step of the hierarchy, the…

Computer Vision and Pattern Recognition · Computer Science 2017-05-31 Ali Taalimi , Liu Liu , Hairong Qi

The problem of tracking multiple objects in a video sequence poses several challenging tasks. For tracking-by-detection, these include object re-identification, motion prediction and dealing with occlusions. We present a tracker (without…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Philipp Bergmann , Tim Meinhardt , Laura Leal-Taixe

The notion of a Fast Moving Object (FMO), i.e. an object that moves over a distance exceeding its size within the exposure time, is introduced. FMOs may, and typically do, rotate with high angular speed. FMOs are very common in sports…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Denys Rozumnyi , Jan Kotera , Filip Sroubek , Lukas Novotny , Jiri Matas

Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…

Machine Learning · Statistics 2018-11-06 Alessio Rossi , Luca Pappalardo , Paolo Cintia , Marcello Iaia , Javier Fernandez , Daniel Medina

This study proposes a method for the real-time detection and recognition of targets in streetscape videos. The proposed method is based on separation confidence computation and scale synthesis optimization. We use the proposed method to…

Image and Video Processing · Electrical Eng. & Systems 2018-06-12 Liu Jian-min

In team sports analytics, long-term player tracking remains a challenging task due to player appearance similarity, occlusion, and dynamic motion patterns. Accurately re-identifying players and reconnecting tracklets after extended absences…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Maria Koshkina , James H. Elder

We propose using Network Science as a complementary tool to analyze player and team behavior during a football match. Specifically, we introduce four kinds of networks based on different ways of interaction between players. Our approach's…

Social and Information Networks · Computer Science 2020-11-13 J. M. Buldu , D. Garrido , D. R. Antequera , J. Busquets , E. Estrada , R. Resta , R. Lopez del Campo

In soccer games, the goalkeeper's performance is an important factor to the success of the whole team. Despite the goalkeeper's importance, little attention has been paid to their performance in events and tracking data. Here, we developed…

Machine Learning · Computer Science 2022-11-02 Samer Fatayri , Kirill Serykh , Egor Gumin

Most existing Multi-Object Tracking (MOT) approaches follow the Tracking-by-Detection paradigm and the data association framework where objects are firstly detected and then associated. Although deep-learning based method can noticeably…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Xingyu Wan , Jiakai Cao , Sanping Zhou , Jinjun Wang

To help accelerate progress in multi-target, multi-camera tracking systems, we present (i) a new pair of precision-recall measures of performance that treats errors of all types uniformly and emphasizes correct identification over sources…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Ergys Ristani , Francesco Solera , Roger S. Zou , Rita Cucchiara , Carlo Tomasi
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