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A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

Applications · Statistics 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

Hand detection is essential for many hand related tasks, e.g. parsing hand pose, understanding gesture, which are extremely useful for robotics and human-computer interaction. However, hand detection in uncontrolled environments is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-09 Xiaoming Deng , Ye Yuan , Yinda Zhang , Ping Tan , Liang Chang , Shuo Yang , Hongan Wang

Training a robotic arm to accomplish real-world tasks has been attracting increasing attention in both academia and industry. This work discusses the role of computer vision algorithms in this field. We focus on low-cost arms on which no…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Yiming Zuo , Weichao Qiu , Lingxi Xie , Fangwei Zhong , Yizhou Wang , Alan L. Yuille

Human computation games (HCGs) are a crowdsourcing approach to solving computationally-intractable tasks using games. In this paper, we describe the need for generalizable HCG design knowledge that accommodates the needs of both players and…

Human-Computer Interaction · Computer Science 2017-06-13 Kristin Siu , Alexander Zook , Mark O. Riedl

Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…

Robotics · Computer Science 2020-01-08 Sebastian Gomez-Gonzalez , Yassine Nemmour , Bernhard Schölkopf , Jan Peters

Many manipulation tasks, such as placement or within-hand manipulation, require the object's pose relative to a robot hand. The task is difficult when the hand significantly occludes the object. It is especially hard for adaptive hands, for…

Robotics · Computer Science 2021-12-20 Bowen Wen , Chaitanya Mitash , Sruthi Soorian , Andrew Kimmel , Avishai Sintov , Kostas E. Bekris

Convexity prior is one of the main cue for human vision and shape completion with important applications in image processing, computer vision. This paper focuses on characterization methods for convex objects and applications in image…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Shousheng Luo , Jinfeng Chen , Yunhai Xiao , Xue-Cheng Tai

This paper represents a game which interacts with humans via hand gesture movement. Nowadays, apps like this seem rare, and there seems to be a window opening for this kind of application to be more prevalent and useful in the near future.…

Human-Computer Interaction · Computer Science 2022-04-26 Md Rafid Islam , Ratun Rahman , Akib Ahmed , Rafsan Jany

Skeleton based recognition systems are gaining popularity and machine learning models focusing on points or joints in a skeleton have proved to be computationally effective and application in many areas like Robotics. It is easy to track…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Neha Baranwal , Varun Sharma

We present a novel appearance-based approach for pose estimation of a human hand using the point clouds provided by the low-cost Microsoft Kinect sensor. Both the free-hand case, in which the hand is isolated from the surrounding…

Computer Vision and Pattern Recognition · Computer Science 2016-04-08 Pasquale Coscia , Francesco A. N. Palmieri , Francesco Castaldo , Alberto Cavallo

In this paper, we present a method for simultaneous articulation model estimation and segmentation of an articulated object in RGB-D images using human hand motion. Our method uses the hand motion in the processes of the initial…

Robotics · Computer Science 2020-05-11 Richard Sahala Hartanto , Ryoichi Ishikawa , Menandro Roxas , Takeshi Oishi

This paper proposes a novel method for understanding daily hand-object manipulation by developing computer vision-based techniques. Specifically, we focus on recognizing hand grasp types, object attributes and manipulation actions within an…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Minjie Cai , Kris Kitani , Yoichi Sato

Open, or non-laparoscopic surgery, represents the vast majority of all operating room procedures, but few tools exist to objectively evaluate these techniques at scale. Current efforts involve human expert-based visual assessment. We…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Michael Zhang , Xiaotian Cheng , Daniel Copeland , Arjun Desai , Melody Y. Guan , Gabriel A. Brat , Serena Yeung

Hand gesture recognition has been granted as one of the emerging fields in research today providing a natural way of communication between man and a machine. Gestures are some forms of body motions which a person expresses when doing a work…

Image and Video Processing · Electrical Eng. & Systems 2018-12-27 Biswarup Ganguly , Amit Konar

In visual surveillance systems, it is necessary to recognize the behavior of people handling objects such as a phone, a cup, or a plastic bag. In this paper, to address this problem, we propose a new framework for recognizing object-related…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Sunoh Kim , Kimin Yun , Jongyoul Park , Jin Young Choi

This thesis presents some geometric insights into three different types of two player prediction games -- namely general learning task, prediction with expert advice, and online convex optimization. These games differ in the nature of the…

Machine Learning · Computer Science 2018-05-23 Parameswaran Kamalaruban

This paper presents an approach to forecast future presence and location of human hands and objects. Given an image frame, the goal is to predict what objects will appear in the future frame (e.g., 5 seconds later) and where they will be…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Chenyou Fan , Jangwon Lee , Michael S. Ryoo

Pursuit-evasion scenarios appear widely in robotics, security domains, and many other real-world situations. We focus on two-player pursuit-evasion games with concurrent moves, infinite horizon, and discounted rewards. We assume that the…

Computer Science and Game Theory · Computer Science 2016-08-05 Karel Horák , Branislav Bošanský

In this project, we design a real-time human-computer interaction system based on hand gesture. The whole system consists of three components: hand detection, gesture recognition and human-computer interaction (HCI) based on recognition;…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Pei Xu

We present in this paper a new approach for hand gesture analysis that allows digit recognition. The analysis is based on extracting a set of features from a hand image and then combining them by using an induction graph. The most important…

Computer Vision and Pattern Recognition · Computer Science 2009-06-30 Ahmed Ben Jmaa , Walid Mahdi , Yousra Ben Jemaa , Abdelmajid Ben Hamadou