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Learning to estimate 3D geometry in a single frame and optical flow from consecutive frames by watching unlabeled videos via deep convolutional network has made significant progress recently. Current state-of-the-art (SoTA) methods treat…

Computer Vision and Pattern Recognition · Computer Science 2019-07-12 Chenxu Luo , Zhenheng Yang , Peng Wang , Yang Wang , Wei Xu , Ram Nevatia , Alan Yuille

Generating controllable character animation from a reference image and motion guidance remains a challenging task due to the inherent difficulty of injecting appearance and motion cues into video diffusion models. Prior works often rely on…

Graphics · Computer Science 2025-07-03 Guian Fang , Yuchao Gu , Mike Zheng Shou

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

In this paper, we propose a learning-based approach to the task of automatically extracting a "wireframe" representation for images of cluttered man-made environments. The wireframe (see Fig. 1) contains all salient straight lines and their…

Computer Vision and Pattern Recognition · Computer Science 2020-07-16 Kun Huang , Yifan Wang , Zihan Zhou , Tianjiao Ding , Shenghua Gao , Yi Ma

Advances in deep neural networks have considerably improved the art of animating a still image without operating in 3D domain. Whereas, prior arts can only animate small images (typically no larger than 512x512) due to memory limitations,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Zili Yi , Qiang Tang , Vishnu Sanjay Ramiya Srinivasan , Zhan Xu

In this paper, we consider the task of unsupervised object discovery in videos. Previous works have shown promising results via processing optical flows to segment objects. However, taking flow as input brings about two drawbacks. First,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Shuangrui Ding , Weidi Xie , Yabo Chen , Rui Qian , Xiaopeng Zhang , Hongkai Xiong , Qi Tian

We propose a method that can generate cinemagraphs automatically from a still landscape image using a pre-trained StyleGAN. Inspired by the success of recent unconditional video generation, we leverage a powerful pre-trained image generator…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jongwoo Choi , Kwanggyoon Seo , Amirsaman Ashtari , Junyong Noh

In this article, we will formulate a mathematical framework that allows us to treat character animations as points on infinite dimensional Hilbert manifolds. Constructing geodesic paths between animations on those manifolds allows us to…

Differential Geometry · Mathematics 2014-05-19 Markus Eslitzbichler

In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…

Graphics · Computer Science 2018-11-06 Ming-Ze Yuan , Lin Gao , Hongbo Fu , Shihong Xia

Optical flow is the motion of a pixel between at least two consecutive video frames and can be estimated through an end-to-end trainable convolutional neural network. To this end, large training datasets are required to improve the accuracy…

Computer Vision and Pattern Recognition · Computer Science 2021-04-19 Roman Seidel , André Apitzsch , Gangolf Hirtz

Humans possess an intricate and powerful visual system in order to perceive and understand the environing world. Human perception can effortlessly detect and correctly group features in visual data and can even interpret random-dot videos…

Computer Vision and Pattern Recognition · Computer Science 2020-01-30 Thomas Dagès , Michael Lindenbaum , Alfred M. Bruckstein

Tracking human object interaction from videos is important to understand human behavior from the rapidly growing stream of video data. Previous video-based methods require predefined object templates while single-image-based methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Xianghui Xie , Jan Eric Lenssen , Gerard Pons-Moll

Deep learning based fall detection is one of the crucial tasks for intelligent video surveillance systems, which aims to detect unintentional falls of humans and alarm dangerous situations. In this work, we propose a simple and efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Sunhee Hwang , Minsong Ki , Seung-Hyun Lee , Sanghoon Park , Byoung-Ki Jeon

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

While large-scale image-text pretrained models such as CLIP have been used for multiple video-level tasks on trimmed videos, their use for temporal localization in untrimmed videos is still a relatively unexplored task. We design a new…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Shen Yan , Xuehan Xiong , Arsha Nagrani , Anurag Arnab , Zhonghao Wang , Weina Ge , David Ross , Cordelia Schmid

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

Existing deep learning-based image deraining methods have achieved promising performance for synthetic rainy images, typically rely on the pairs of sharp images and simulated rainy counterparts. However, these methods suffer from…

Image and Video Processing · Electrical Eng. & Systems 2021-03-26 Yuntong Ye , Yi Chang , Hanyu Zhou , Luxin Yan

We present GLASS, a method for Global and Local Action-driven Sequence Synthesis. GLASS is a generative model that is trained on video sequences in an unsupervised manner and that can animate an input image at test time. The method learns…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Aram Davtyan , Paolo Favaro

We tackle the problem of modeling sequential visual phenomena. Given examples of a phenomena that can be divided into discrete time steps, we aim to take an input from any such time and realize this input at all other time steps in the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-10 Siyang Wang , Justin Lazarow , Kwonjoon Lee , Zhuowen Tu
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