Related papers: An Introduction to DoSStoolkit
R packages are the fundamental units of reproducible code in R, providing a mechanism for distributing user-developed code, documentation, and data. Docker is a virtualization technology that allows applications and their dependencies to be…
Characterizing the content of a technical document in terms of its learning utility can be useful for applications related to education, such as generating reading lists from large collections of documents. We refer to this learning utility…
Despite several deficiencies, the use of spreadsheets in statistics courses is increasingly common. In this paper we discuss many shortcomings resulting from this approach. We suggest a technique integrating a spreadsheet and a dedicated…
Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…
User simulation is a valuable methodology for evaluation in Information Retrieval (IR), enabling low-cost experimentation and counterfactual analysis. However, existing simulation frameworks are primarily code-centric libraries that require…
As educators push for students to learn science by doing science, there is a need for computational scaffolding to assist students' evaluation of scientific evidence and argument building. In this paper, we present a pilot study of SciNote,…
A key challenge in robotic manipulation in open domains is how to acquire diverse and generalizable skills for robots. Recent research in one-shot imitation learning has shown promise in transferring trained policies to new tasks based on…
Deep Reinforcement Learning (RL) can yield capable agents and control policies in several domains but is commonly plagued by prohibitively long training times. Additionally, in the case of continuous control problems, the applicability of…
We introduce an open-source toolkit, i.e., the deep Self End-to-end Learning Framework (deepSELF), as a toolkit of deep self end-to-end learning framework for multi-modal signals. To the best of our knowledge, it is the first public toolkit…
We present an extensible user simulation toolkit to facilitate automatic evaluation of conversational recommender systems. It builds on an established agenda-based approach and extends it with several novel elements, including user…
This communication presents the genesis and the implementation of a teacher module, which is included in an Assistance Tool (AT). The teacher module is based on a teacher model for which we did a thorough analysis of the state of the art.…
We present a demonstration of REACT, a new Real-time Educational AI-powered Classroom Tool that employs EDM techniques for supporting the decision-making process of educators. REACT is a data-driven tool with a user-friendly graphical…
MimicKit is an open-source framework for training motion controllers using motion imitation and reinforcement learning. The codebase provides implementations of commonly-used motion-imitation techniques and RL algorithms. This framework is…
We present the ari package for automatically generating technology-focused educational videos. The goal of the package is to create reproducible videos, with the ability to change and update video content seamlessly. We present several…
LLM chatbot interfaces allow students to get instant, interactive assistance with homework, but doing so carelessly may not advance educational objectives. In this study, an interactive homework help system based on DeepSeek R1 is developed…
To prepare students for upcoming trends and challenges, it is important to teach them about the helpful and important aspects of modern technologies, such as robotics. However, classic study programs often fail to prepare students for…
In this paper, we present an educational project aimed to introduce students to the technology behind Captive Portals infrastructures. For doing this, we developed a series of modules to emphasize each of the different aspects and features…
Education should not be a privilege but a common good. It should be openly accessible to everyone, with as few barriers as possible; even more so for key technologies such as Machine Learning (ML) and Data Science (DS). Open Educational…
Analysing educational data sets is fundamental to many fields of research focusing on improving student learning. However, large educational data sets are complex and can involve intensive preprocessing. These obstacles can be overcome…
Without a doubt, the electronic learning makes education quite flexible. Nowadays, all organizations and institutions are trying to avoid Monotony and the delay and inertia. As well the universities should be improving their systems…