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Standard game theory assumes that the structure of the game is common knowledge among players. We relax this assumption by considering extensive games where agents may be unaware of the complete structure of the game. In particular, they…

Computer Science and Game Theory · Computer Science 2007-05-23 Joseph Y. Halpern , Leandro C. Rêgo

Game theory provides a framework for studying communication dynamics and emergent phenomena arising from rational agent interactions. We present a model framework for the Volunteer's Dilemma with four key contributions: (1) formulating it…

Multiagent Systems · Computer Science 2025-09-24 Jacob Dineen , A S M Ahsan-Ul Haque , Matthew Bielskas

We propose a method, based on empirical game theory, for a robot operating as part of a team to choose its role within the team without explicitly communicating with team members, by leveraging its knowledge about the team structure. To do…

Multiagent Systems · Computer Science 2021-10-01 Fengjun Yang , Negar Mehr , Mac Schwager

It is common to make a distinction between "strategic" behavior and other forms of intentional but "nonstrategic" behavior: typically, that strategic agents model other agents while nonstrategic agents do not. However, a crisp boundary…

Computer Science and Game Theory · Computer Science 2025-02-12 James R. Wright , Kevin Leyton-Brown

This paper focuses on a dynamic aspect of responsible autonomy, namely, to make intelligent agents be responsible at run time. That is, it considers settings where decision making by agents impinges upon the outcomes perceived by other…

Artificial Intelligence · Computer Science 2022-03-23 Munindar P. Singh

To improve reliability and the understanding of AI systems, there is increasing interest in the use of formal methods, e.g. model checking. Model checking tools produce a counterexample when a model does not satisfy a property.…

Formal Languages and Automata Theory · Computer Science 2024-02-05 Christel Baier , Roxane van den Bossche , Sascha Klüppelholz , Johannes Lehmann , Jakob Piribauer

Human decision-making is strongly influenced by cognitive biases, particularly under conditions of uncertainty and risk. While prior work has examined bias in single-step decisions with immediate outcomes and in human interaction with a…

Human-Computer Interaction · Computer Science 2026-03-25 Teerthaa Parakh , Karen M. Feigh

The paper is devoted to a generalization of static and dynamic mathematical models of behavior with explicitly stated reflexive models of agents' decision-making. Reflexion is considered as agent's beliefs about nature, opponents' beliefs…

Computer Science and Game Theory · Computer Science 2018-01-23 Dmitry Novikov , Vsevolod Korepanov , Alexander Chkhartishvili

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

Optimization and Control · Mathematics 2018-04-13 Tatiana Tatarenko

It is widely acknowledged that we need to establish where responsibility lies for the outputs and impacts of AI-enabled systems. This is important to achieve justice and compensation for victims of AI harms, and to inform policy and…

Artificial Intelligence · Computer Science 2025-08-19 Zoe Porter , Philippa Ryan , Phillip Morgan , Joanna Al-Qaddoumi , Bernard Twomey , Paul Noordhof , John McDermid , Ibrahim Habli

Many multi-agent interaction scenarios can be naturally modeled as noncooperative games, where each agent's decisions depend on others' future actions. However, deploying game-theoretic planners for autonomous decision-making requires a…

Machine Learning · Computer Science 2026-01-05 Yash Jain , Xinjie Liu , Lasse Peters , David Fridovich-Keil , Ufuk Topcu

In timeline-based planning, domains are described as sets of independent, but interacting, components, whose behaviour over time (the set of timelines) is governed by a set of temporal constraints. A distinguishing feature of timeline-based…

Artificial Intelligence · Computer Science 2019-05-28 Nicola Gigante , Angelo Montanari , Marta Cialdea Mayer , Andrea Orlandini , Mark Reynolds

Humans possess innate collaborative capacities. However, effective teamwork often remains challenging. This study delves into the feasibility of collaboration within teams of rational, self-interested agents who engage in teamwork without…

Multiagent Systems · Computer Science 2024-09-27 Alejandra López de Aberasturi Gómez , Carles Sierra , Jordi Sabater-Mir

When humans interact with intelligent systems, their causal responsibility for outcomes becomes equivocal. We analyze the descriptive abilities of a newly developed responsibility quantification model (ResQu) to predict actual human…

Human-Computer Interaction · Computer Science 2022-05-20 Nir Douer , Joachim Meyer

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

Computer Science and Game Theory · Computer Science 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

AI-related incidents are becoming increasingly frequent and severe, ranging from safety failures to misuse by malicious actors. In such complex situations, identifying which elements caused an adverse outcome, the problem of cause…

Artificial Intelligence · Computer Science 2026-03-17 Maria Victoria Carro , David Lagnado

We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the…

Machine Learning · Computer Science 2019-05-30 Vikas K. Garg , Tommi Jaakkola

When humans are subject to an algorithmic decision system, they can strategically adjust their behavior accordingly (``game'' the system). While a growing line of literature on strategic classification has used game-theoretic modeling to…

Machine Learning · Computer Science 2024-10-28 Raman Ebrahimi , Kristen Vaccaro , Parinaz Naghizadeh

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

General Economics · Economics 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

Extensive work has been conducted both in game theory and logic to model strategic interaction. An important question is whether we can use these theories to design agents for interacting with people? On the one hand, they provide a formal…

Artificial Intelligence · Computer Science 2016-06-27 Sarit Kraus