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Workplaces of the future require advanced competence profiles from employees, not least due to new options for teleworking and new complex digital tools. The acquisition of advanced competence profiles is to be addressed by formal…

Computers and Society · Computer Science 2022-09-05 Sebastian Damek , Heinrich Söbke , Franziska Weise , Maria Reichelt

The growing reliance on remote work and digital collaboration has made virtual teamwork competencies essential for professional and academic success. However, the evaluation of such competencies remains a significant challenge. Existing…

Computers and Society · Computer Science 2025-04-22 Wenjie Hu , Cecilia Ka Yuk Chan

This study aims to understand users' perceptions of using the Dialogflow framework and verify the relationships among service awareness, task-technology fit, output quality, and TAM variables. Generalized Structured Component Analysis was…

Human-Computer Interaction · Computer Science 2023-02-09 Vinh T. Nguyen , Chuyen T. H. Nguyen

Background: While digital access has expanded rapidly in resource-constrained contexts, satisfaction with digital learning platforms varies significantly among students with seemingly equal connectivity. Traditional digital divide…

Machine Learning · Computer Science 2026-01-06 Md Muhtasim Munif Fahim , Humyra Ankona , Md Monimul Huq , Md Rezaul Karim

This article examines how models of teacher digital maturity can be combined to produce a unified version that can be used to design diagnostic tools and methods. 11 models applicable to the field of compulsory education were identified…

Computers and Society · Computer Science 2024-11-05 Christine Michel , Laëtitia Pierrot

This study aims to develop and test an amalgamated conceptual framework based on Technology Acceptance Model (TAM) and other models from social psychology, such as theory of reasoned action and TAM2 that captures the salient factors…

Computers and Society · Computer Science 2016-07-11 Ali Tarhini

Computational Thinking (CT) has emerged as a critical component in modern education, essential to equip students with the skills necessary to thrive in a technology-driven world. This survey provides a comprehensive analysis of the presence…

Computers and Society · Computer Science 2025-10-21 Roberto Massi De Oliveira , M^onica Cristina Garbin , Rodolfo Azevedo

Lack of methodical support, low level of teachers' awareness of existing effective teaching technologies such as computer modeling does not allow students to form their own individual trajectory for development as well as their competence…

Physics Education · Physics 2020-05-18 Svitlana H. Lytvynova

This paper reports on students' readiness for using Metaverse for education in a university in a developing country facing infrastructure and poverty challenges. Covid-19 forced many universities to adopt a hybrid approach to teaching and…

Computers and Society · Computer Science 2023-10-24 Malcolm Garbutt , Ilhaam Ismail , Calvineo Juries , Raeez Adams

One fundamental goal of learning is preparation for future learning (PFL) and being able to extend acquired skills and problem-solving strategies to different domains and environments. While substantial research has shown that PFL can be…

Human-Computer Interaction · Computer Science 2023-03-28 Mark Abdelshiheed , Mehak Maniktala , Tiffany Barnes , Min Chi

Understanding and enhancing student engagement through digital platforms is critical in higher education. This study introduces a methodology for quantifying engagement across an entire module using virtual learning environment (VLE)…

Computers and Society · Computer Science 2024-12-17 Laura J. Johnston , Jim E. Griffin , Ioanna Manolopoulou , Takoua Jendoubi

The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…

Human-Computer Interaction · Computer Science 2022-06-10 Bo Jiang , Meijun Gu , Chengjiu Yin

This paper is to create a basis of theoretical contribution for a new PhD thesis in the area of Clinical Decision Support Systems (CDSS) acceptance. Over the past three years, we conducted qualitative research into three distinctive phases…

Computers and Society · Computer Science 2020-11-26 Soliman Aljarboa , Shah J. Miah

Along the rapid development of Information and communication technology (ICT) tools and growth of Internet access offer opportunities that facilitate teaching and learning activities in the context of higher education. However, the study of…

Human-Computer Interaction · Computer Science 2021-08-27 Yunis Ali Ahmed , Mohamed M. Mohamed , Abdifatah Farah Ali , Mohamud M. Alasso , Ahmed Dahir Siyad Mohammad Nazir Ahmad

In order to effectively prepare the next generation of IT professionals and systems analysts, it is important to incorporate cloud based online collaboration tools into the coursework for developing the students' cooperative skills as well…

Computers and Society · Computer Science 2016-03-10 Emre Erturk

This study, conducted among more than 250 physics and chemistry teachers in Morocco, analyzes the impact of experimentation on student learning and attention in middle and high school. The results show that the majority of teachers favor…

Physics Education · Physics 2026-01-12 Rachid El Aitouni , Ahmed Bouhlal

This study investigates the challenges in designing, data collection, and implementation of a web-based Tutoring System (TS) for teaching linear equations within a developing country context. Originally designed as an Android app, the…

While the promises of Multi-Task Learning (MTL) are attractive, characterizing the conditions of its success is still an open problem in Deep Learning. Some tasks may benefit from being learned together while others may be detrimental to…

Machine Learning · Computer Science 2023-01-10 Raphael Azorin , Massimo Gallo , Alessandro Finamore , Dario Rossi , Pietro Michiardi

Team collaboration among individuals with diverse sets of expertise and skills is essential for solving complex problems. As part of an interdisciplinary effort, we studied the effects of Capture the Flag (CTF) game, a popular and engaging…

Computers and Society · Computer Science 2022-06-22 Sang-Yoon Chang , Kay Yoon , Simeon Wuthier , Kelei Zhang

As artificial intelligence (AI) technology becomes increasingly prevalent in the filed of education, there is a growing need for mathematics teacher education students (MTES) to demonstrate proficiency in the integration of AI with the…

Computers and Society · Computer Science 2026-05-19 Meijuan Xie , Liling Luo
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