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In its simplest form the well known consensus problem for a networked family of autonomous agents is to devise a set of protocols or update rules, one for each agent, which can enable all of the agents to adjust or tune their "agreement…

Optimization and Control · Mathematics 2022-09-16 Jingxuan Zhu , Yixuan Lin , Ji Liu , A. Stephen Morse

Multi-document summarization has received a great deal of attention in the past couple of decades. Several approaches have been proposed, many of which perform equally well and it is becoming in- creasingly difficult to choose one…

Information Retrieval · Computer Science 2018-02-06 Parth Mehta , Prasenjit Majumder

In this paper we address the consensus problem in the context of networked agents whose communication graph can be split into a certain number of clusters in such a way that interactions between agents in the same clusters are cooperative,…

Systems and Control · Electrical Eng. & Systems 2020-08-31 Giulia De Pasquale , Maria Elena Valcher

Many hardness results in computational social choice make use of the fact that every directed graph may be induced as the pairwise majority relation of some preference profile. However, this fact requires a number of voters that is almost…

Computer Science and Game Theory · Computer Science 2017-04-24 Georg Bachmeier , Felix Brandt , Christian Geist , Paul Harrenstein , Keyvan Kardel , Dominik Peters , Hans Georg Seedig

Lu and Boutilier proposed a novel approach based on "minimax regret" to use classical score based voting rules in the setting where preferences can be any partial (instead of complete) orders over the set of alternatives. We show here that…

Multiagent Systems · Computer Science 2017-11-13 Palash Dey

Human behavior is conditioned by codes and norms that constrain action. Rules, ``manners,'' laws, and moral imperatives are examples of classes of constraints that govern human behavior. These systems of constraints are "messy:" individual…

Artificial Intelligence · Computer Science 2023-06-16 Robert E. Wray , Steven J. Jones , John E. Laird

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

We prove that it is NP-hard for a coalition of two manipulators to compute how to manipulate the Borda voting rule. This resolves one of the last open problems in the computational complexity of manipulating common voting rules. Because of…

Artificial Intelligence · Computer Science 2011-05-31 Jessica Davies , George Katsirelos , Nina Narodytska , Toby Walsh

Ranking problems, also known as preference learning problems, define a widely spread class of statistical learning problems with many applications, including fraud detection, document ranking, medicine, credit risk screening, image ranking…

Machine Learning · Computer Science 2020-12-17 Tino Werner

In rank aggregation, members of a population rank issues to decide which are collectively preferred. We focus instead on identifying divisive issues that express disagreements among the preferences of individuals. We analyse the properties…

Multiagent Systems · Computer Science 2023-06-16 Rachael Colley , Umberto Grandi , César Hidalgo , Mariana Macedo , Carlos Navarrete

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

As the issue of robustness in AI systems becomes vital, statistical learning techniques that are reliable even in presence of partly contaminated data have to be developed. Preference data, in the form of (complete) rankings in the simplest…

Machine Learning · Computer Science 2023-03-24 Morgane Goibert , Clément Calauzènes , Ekhine Irurozki , Stéphan Clémençon

We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…

Computer Science and Game Theory · Computer Science 2015-03-25 X. Molinero , M. Olsen , M. Serna

A set of stochastic matrices ${\cal P}$ is a consensus set if for every sequence of matrices $P(1), P(2), \ldots$ whose elements belong to ${\cal P}$ and every initial state $x(0)$, the sequence of states defined by $x(t) = P(t) P(t-1)…

Optimization and Control · Mathematics 2014-06-03 Vincent Blondel , Alex Olshevsky

We investigate the problem of winner determination from computational social choice theory in the data stream model. Specifically, we consider the task of summarizing an arbitrarily ordered stream of $n$ votes on $m$ candidates into a small…

Computational Complexity · Computer Science 2015-09-08 Arnab Bhattacharyya , Palash Dey

Single-peakedness is one of the most important and well-known domain restrictions on preferences. The computational study of single-peaked electorates has largely been restricted to elections with tie-free votes, and recent work that…

Computer Science and Game Theory · Computer Science 2016-06-21 Zack Fitzsimmons , Edith Hemaspaandra

In recent years rank aggregation has received significant attention from the machine learning community. The goal of such a problem is to combine the (partially revealed) preferences over objects of a large population into a single,…

Machine Learning · Statistics 2014-10-06 Yu Lu , Sahand N. Negahban

Collecting the most informative data from a large dataset distributed over a network is a fundamental problem in many fields, including control, signal processing and machine learning. In this paper, we establish a connection between…

Systems and Control · Electrical Eng. & Systems 2024-06-05 Xu Zhang , Marcos M. Vasconcelos

We study the manipulability of social choice correspondences in situations where individuals have incomplete information about others' preferences. We propose a general concept of manipulability that depends on the extension rule used to…

Theoretical Economics · Economics 2025-12-16 Raffaele Berzi , Daniela Bubboloni , Michele Gori

We consider the predictive problem of supervised ranking, where the task is to rank sets of candidate items returned in response to queries. Although there exist statistical procedures that come with guarantees of consistency in this…

Statistics Theory · Mathematics 2013-11-27 John C. Duchi , Lester Mackey , Michael I. Jordan
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