Related papers: A Light Stage on Every Desk
We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition model that factorizes complex indoor scene illumination…
Recent advancements in image relighting models, driven by large-scale datasets and pre-trained diffusion models, have enabled the imposition of consistent lighting. However, video relighting still lags, primarily due to the excessive…
Face relighting aims to synthesize realistic portraits under novel illumination while preserving identity and geometry. However, progress remains constrained by the limited availability of large-scale, physically consistent illumination…
We present SILT, a Self-supervised Implicit Lighting Transfer method. Unlike previous research on scene relighting, we do not seek to apply arbitrary new lighting configurations to a given scene. Instead, we wish to transfer the lighting…
The recent surge in content consumption through streaming services has driven a growing demand for personalized content. Personalized advertisements (ads) play a crucial role in enhancing both user engagement and ad effectiveness. A key…
In this paper, we work to bring telepresence to every desktop. Unlike commercial systems, personal 3D video conferencing systems must render high-quality videos while remaining financially and computationally viable for the average…
We introduce BecomingLit, a novel method for reconstructing relightable, high-resolution head avatars that can be rendered from novel viewpoints at interactive rates. Therefore, we propose a new low-cost light stage capture setup, tailored…
Realistic and controllable garment visualization is critical for fashion e-commerce, where users expect personalized previews under diverse poses and lighting conditions. Existing methods often rely on predefined poses, limiting semantic…
Image retrieval under varying illumination conditions, such as day and night images, is addressed by image preprocessing, both hand-crafted and learned. Prior to extracting image descriptors by a convolutional neural network, images are…
It is suggested that low-light image enhancement realizes one-to-many mapping since we have different definitions of NORMAL-light given application scenarios or users' aesthetic. However, most existing methods ignore subjectivity of the…
Previous face inverse rendering methods often require synthetic data with ground truth and/or professional equipment like a lighting stage. However, a model trained on synthetic data or using pre-defined lighting priors is typically unable…
Generating controllable and photorealistic digital human avatars is a long-standing and important problem in Vision and Graphics. Recent methods have shown great progress in terms of either photorealism or inference speed while the…
Low-light image enhancement (LLIE) aims at improving the perception or interpretability of an image captured in an environment with poor illumination. Recent advances in this area are dominated by deep learning-based solutions, where many…
Neural radiance field has achieved fundamental success in novel view synthesis from input views with the same brightness level captured under fixed normal lighting. Unfortunately, synthesizing novel views remains to be a challenge for input…
The visual quality of photographs taken under imperfect lightness conditions can be degenerated by multiple factors, e.g., low lightness, imaging noise, color distortion and so on. Current low-light image enhancement models focus on the…
Relighting a person from a single photo is an attractive but ill-posed task, as a 2D image ambiguously entangles 3D geometry, intrinsic appearance, and illumination. Current methods either use sequential pipelines that suffer from error…
On the one hand, the dehazing task is an illposedness problem, which means that no unique solution exists. On the other hand, the dehazing task should take into account the subjective factor, which is to give the user selectable dehazed…
Image relighting is to change the illumination of an image to a target illumination effect without known the original scene geometry, material information and illumination condition. We propose a novel outdoor scene relighting method, which…
In high-end visual effects pipelines, a customized (and expensive) light stage system is (typically) used to scan an actor in order to acquire both geometry and texture for various expressions. Aiming towards democratization, we propose a…
The design of an automatic visual inspection system is usually performed in two stages. While the first stage consists in selecting the most suitable hardware setup for highlighting most effectively the defects on the surface to be…