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Entity Matching (EM) is a core data cleaning task, aiming to identify different mentions of the same real-world entity. Active learning is one way to address the challenge of scarce labeled data in practice, by dynamically collecting the…

Databases · Computer Science 2020-03-31 Venkata Vamsikrishna Meduri , Lucian Popa , Prithviraj Sen , Mohamed Sarwat

In this practice paper, we propose a framework for integrating AI into disciplinary engineering courses and curricula. The use of AI within engineering is an emerging but growing area and the knowledge, skills, and abilities (KSAs)…

Computers and Society · Computer Science 2025-07-15 Johannes Schleiss , Aditya Johri

Entity Alignment (EA) aims to find equivalent entities between two Knowledge Graphs (KGs). While numerous neural EA models have been devised, they are mainly learned using labelled data only. In this work, we argue that different entities…

Computation and Language · Computer Science 2022-11-30 Bing Liu , Harrisen Scells , Wen Hua , Guido Zuccon , Genghong Zhao , Xia Zhang

This paper introduces a new knowledge distillation method, called education distillation (ED), which is inspired by the structured and progressive nature of human learning. ED mimics the educational stages of primary school, middle school,…

Artificial Intelligence · Computer Science 2025-03-25 Ling Feng , Tianhao Wu , Xiangrong Ren , Zhi Jing , Xuliang Duan

Recent years, the database committee has attempted to develop automatic database management systems. Although some researches show that the applying AI to data management is a significant and promising direction, there still exists many…

Databases · Computer Science 2021-11-23 Yu Yan , Hongzhi Wang , Jian Ma , Jian Geng , Yuzhuo Wang

Reinforcement Learning (RL) has emerged as a highly effective technique for addressing various scientific and applied problems. Despite its success, certain complex tasks remain challenging to be addressed solely with a single model and…

Machine Learning · Computer Science 2023-12-14 Yanjie Song , P. N. Suganthan , Witold Pedrycz , Junwei Ou , Yongming He , Yingwu Chen , Yutong Wu

Computer-based learning platforms (CBLPs) have become a common medium in schools, transforming how students learn and interact with educational content. However, researchers still lack adequate tools to address the diverse set of challenges…

The paper discusses methods, forms and safety issues of social network usage for school students. Taking into consideration the growing interest of students to electronic communication in social networks (ESN), it was described their place…

Computers and Society · Computer Science 2018-07-18 Svitlana Lytvynova , Oleksandr Burov

Todays students are encouraged to study and develop expertise in more than one national academic environment. As a matter of fact, their educational activities inevitably occur in a variety of academic settings and even span several years.…

Computers and Society · Computer Science 2015-03-17 Cristina Turcu , Cornel Turcu , Evelina Graur

A long-term goal of reinforcement learning agents is to be able to perform tasks in complex real-world scenarios. The use of external information is one way of scaling agents to more complex problems. However, there is a general lack of…

Artificial Intelligence · Computer Science 2021-09-21 Adam Bignold , Francisco Cruz , Matthew E. Taylor , Tim Brys , Richard Dazeley , Peter Vamplew , Cameron Foale

Information Architecture (IA) is a blueprint for the information system in websites or other information-rich environments. It corresponds to how we organize, label and structure information. The importance of Information Architecture and…

Human-Computer Interaction · Computer Science 2022-03-01 Mariam Guizani

Entity-Relationship (ER) modeling is commonly taught as a primarily technical activity, despite its central role in shaping how data systems represent people, processes, and institutions. Prior research in participatory design demonstrates…

Databases · Computer Science 2026-02-23 Viktoriia Makovska , Ihor Michurin , Mariia Tokhtamysh , George Fletcher , Julia Stoyanovich

Technology-Enhanced Formative Assessment (TEFA) is a pedagogy for teaching with classroom response technology. Teacher Learning of TEFA is a five-year research project studying teacher change, in the context of an intensive professional…

This paper emphasizes a determinant aim of identifying different approaches, as comparing to the education and democracy ways specific to e-government system. Introducing the information technology should offer the possibility by which…

Computers and Society · Computer Science 2010-05-24 Bostan I

Can we make undergraduate engineering education easier and more fun? This research aims to see if we can answer the ambitious question! The digital game-based learning (DGBL) has been found to increase the efficacy of learning when applied…

Computers and Society · Computer Science 2021-06-29 Seungmo Kim

Complex robot behaviour typically requires the integration of multiple robotic and Artificial Intelligence (AI) techniques and components. Integrating such disparate components into a coherent system, while also ensuring global properties…

Artificial Intelligence · Computer Science 2023-10-20 Bernhard Hengst , Maurice Pagnucco , David Rajaratnam , Claude Sammut , Michael Thielscher

Cloud computing has reached significant maturity from a systems perspective, but currently deployed solutions rely on rather basic economics mechanisms that yield suboptimal allocation of the costly hardware resources. In this paper we…

Computer Science and Game Theory · Computer Science 2017-02-24 Moshe Babaioff , Yishay Mansour , Noam Nisan , Gali Noti , Carlo Curino , Nar Ganapathy , Ishai Menache , Omer Reingold , Moshe Tennenholtz , Erez Timnat

This paper presents a curriculum, "AI Literacy for All," to promote an interdisciplinary understanding of AI, its socio-technical implications, and its practical applications for all levels of education. With the rapid evolution of…

Computers and Society · Computer Science 2025-04-24 Sri Yash Tadimalla , Mary Lou Maher

Eye-tracking offers rich insights into student cognition and engagement, but remains underutilized in classroom-facing educational technology due to challenges in data interpretation and accessibility. In this paper, we present the…

Utilising quantum computing technology to enhance artificial intelligence systems is expected to improve training and inference times, increase robustness against noise and adversarial attacks, and reduce the number of parameters without…

Software Engineering · Computer Science 2024-12-18 Mykhailo Klymenko , Thong Hoang , Xiwei Xu , Zhenchang Xing , Muhammad Usman , Qinghua Lu , Liming Zhu
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