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Peer to peer (P2P) networks are an overlay on IP network of the internet and they can shape the future of computing by their involvement in distributed systems with the increased of use of low priced personal computers to form big clusters…
The growing volumes of XML data sources on the Web or produced by enterprises, organizations etc. raise many performance challenges for data management applications. In this work, we are concerned with the distributed, peer-to-peer…
In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…
Peer-to-Peer (P2P) energy trading provides various benefits over conventional wholesale energy markets and makes renewable energy more accessible. This paper proposes a novel multi-layer P2P energy trading system for microgrids based on…
Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…
In this paper, we present a vision for a new generation of multimodal streaming systems that embed MLLMs as first-class operators, enabling real-time query processing across multiple modalities. Achieving this is non-trivial: while recent…
We present StreamBridge, a simple yet effective framework that seamlessly transforms offline Video-LLMs into streaming-capable models. It addresses two fundamental challenges in adapting existing models into online scenarios: (1) limited…
In the paper, we proposed a novel algorithm dedicated to adaptive video streaming based on HTTP. The algorithm employs a hybrid play-out strategy which combines two popular approaches: an estimation of network bandwidth and a control of a…
Peer to peer systems are the networks consisting of a group of nodes possible to be as wide as the Internet. These networks are required of evaluation mechanisms and distributed control and configurations, so each peer will be able to…
This paper proposes an analytical framework for peer-to-peer (P2P) networks and introduces schemes for building P2P networks to approach the minimum weighted average download time (WADT). In the considered P2P framework, the server, which…
To design peer-to-peer (P2P) software systems is a challenging task, because of their highly decentralized nature, which may cause unexpected emergent global behaviors. The last fifteen years have seen many P2P applications to come out and…
Multiple-Tree Overlay Streaming has attracted a great amount of attention from researchers in the past years. Multiple-tree streaming is a promising alternative to single-tree streaming in terms of node dynamics and load balancing, among…
A key performance metric in blockchains is the latency between when a transaction is broadcast and when it is confirmed (the so-called, confirmation latency). While improvements in consensus techniques can lead to lower confirmation…
As more and more distributed renewable energy resources are integrated to the grid, the traditional consumers have become the prosumers who can sell back their surplus energy to the others who are in energy shortage. This peer-to-peer (P2P)…
Unlike commercial ridesharing, non-commercial peer-to-peer (P2P) ridesharing has been subject to limited research -- although it can promote viable solutions in non-urban communities. This paper focuses on the core problem in P2P…
In this paper, we consider femtocell CR networks, where femto base stations (FBS) are deployed to greatly improve network coverage and capacity. We investigate the problem of generic data multicast in femtocell networks. We reformulate the…
This paper presents a case for exploiting the synergy of dedicated and opportunistic network resources in a distributed hosting platform for data stream processing applications. Our previous studies have demonstrated the benefits of…
End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes. Conventional optimization strategies, such as jitter buffer,…
In this paper, The structure of video conference is formulated and the peer-assisted distribution scheme is constructed to achieve optimal video delivery rate in each sub-conference. The capacity of conference is proposed to referee the…
Mobile crowdsensing (MCS) is a new paradigm of sensing by taking advantage of the rich embedded sensors of mobile user devices. However, the traditional server-client MCS architecture often suffers from the high operational cost on the…