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Despite the notable success of graph convolutional networks (GCNs) in skeleton-based action recognition, their performance often depends on large volumes of labeled data, which are frequently scarce in practical settings. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hichem Sahbi

Human behavior is a continuous stochastic spatio-temporal process which is governed by semantic actions and affordances as well as latent factors. Therefore, video-based human activity modeling is concerned with a number of tasks such as…

Computer Vision and Pattern Recognition · Computer Science 2019-03-15 Judith Bütepage , Hedvig Kjellström , Danica Kragic

We propose a novel semi-supervised, Multi-Level Sequential Generative Adversarial Network (MLS-GAN) architecture for group activity recognition. In contrast to previous works which utilise manually annotated individual human action…

Computer Vision and Pattern Recognition · Computer Science 2018-12-19 Harshala Gammulle , Simon Denman , Sridha Sridharan , Clinton Fookes

Reliable markerless motion tracking of people participating in a complex group activity from multiple moving cameras is challenging due to frequent occlusions, strong viewpoint and appearance variations, and asynchronous video streams. To…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Minh Vo , Ersin Yumer , Kalyan Sunkavalli , Sunil Hadap , Yaser Sheikh , Srinivasa Narasimhan

Sequence labeling is an important technique employed for many Natural Language Processing (NLP) tasks, such as Named Entity Recognition (NER), slot tagging for dialog systems and semantic parsing. Large-scale pre-trained language models…

Computation and Language · Computer Science 2020-12-14 Yaqing Wang , Subhabrata Mukherjee , Haoda Chu , Yuancheng Tu , Ming Wu , Jing Gao , Ahmed Hassan Awadallah

Research on group activity recognition mostly leans on the standard two-stream approach (RGB and Optical Flow) as their input features. Few have explored explicit pose information, with none using it directly to reason about the persons…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Mauricio Perez , Jun Liu , Alex C. Kot

Deep learning has been successfully applied to human activity recognition. However, training deep neural networks requires explicitly labeled data which is difficult to acquire. In this paper, we present a model with multiple siamese…

Human-Computer Interaction · Computer Science 2023-07-19 Taoran Sheng , Manfred Huber

Active learning is an iterative labeling process that is used to obtain a small labeled subset, despite the absence of labeled data, thereby enabling to train a model for supervised tasks such as text classification. While active learning…

Computation and Language · Computer Science 2024-10-07 Christopher Schröder , Gerhard Heyer

Skeleton-based action recognition is a hotspot in image processing. A key challenge of this task lies in its dependence on large, manually labeled datasets whose acquisition is costly and time-consuming. This paper devises a novel,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Hichem Sahbi

In human learning, an effective learning methodology is small-group learning: a small group of students work together towards the same learning objective, where they express their understanding of a topic to their peers, compare their…

Machine Learning · Computer Science 2021-03-12 Xuefeng Du , Pengtao Xie

We propose the use of self-supervised learning for human activity recognition with smartphone accelerometer data. Our proposed solution consists of two steps. First, the representations of unlabeled input signals are learned by training a…

Signal Processing · Electrical Eng. & Systems 2021-09-03 Setareh Rahimi Taghanaki , Michael Rainbow , Ali Etemad

Active learning typically focuses on training a model on few labeled examples alone, while unlabeled ones are only used for acquisition. In this work we depart from this setting by using both labeled and unlabeled data during model training…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Oriane Siméoni , Mateusz Budnik , Yannis Avrithis , Guillaume Gravier

We propose a general purpose active learning algorithm for structured prediction, gathering labeled data for training a model that outputs a set of related labels for an image or video. Active learning starts with a limited initial training…

Computer Vision and Pattern Recognition · Computer Science 2017-06-16 Mehran Khodabandeh , Zhiwei Deng , Mostafa S. Ibrahim , Shinichi Satoh , Greg Mori

Supervised Deep Learning (DL) models are currently the leading approach for sensor-based Human Activity Recognition (HAR) on wearable and mobile devices. However, training them requires large amounts of labeled data whose collection is…

Machine Learning · Computer Science 2023-04-20 Luca Arrotta , Gabriele Civitarese , Samuele Valente , Claudio Bettini

Human activity recognition (HAR) using wearable sensors has advanced through various machine learning paradigms, each with inherent trade-offs between performance and labeling requirements. While fully supervised techniques achieve high…

Machine Learning · Computer Science 2025-12-24 Taoran Sheng , Manfred Huber

Prior work has demonstrated the feasibility of automated activity recognition in robot-assisted surgery from motion data. However, these efforts have assumed the availability of a large number of densely-annotated sequences, which must be…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Robert DiPietro , Gregory D. Hager

Combining multiple machine learning models into an ensemble is known to provide superior performance levels compared to the individual components forming the ensemble. This is because models can complement each other in taking better…

Sound · Computer Science 2021-06-09 Nicolae-Catalin Ristea , Radu Tudor Ionescu

Action detection and temporal segmentation of actions in videos are topics of increasing interest. While fully supervised systems have gained much attention lately, full annotation of each action within the video is costly and impractical…

Computer Vision and Pattern Recognition · Computer Science 2018-05-18 Alexander Richard , Hilde Kuehne , Juergen Gall

The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…

Computer Vision and Pattern Recognition · Computer Science 2014-09-02 Kyunghyun Cho , Xi Chen

Given the difficulty of manually annotating motion in video, the current best motion estimation methods are trained with synthetic data, and therefore struggle somewhat due to a train/test gap. Self-supervised methods hold the promise of…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Xinglong Sun , Adam W. Harley , Leonidas J. Guibas