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Updatable timed automata (UTA) are extensions of classic timed automata that allow special updates to clock variables, like x:= x - 1, x := y + 2, etc., on transitions. Reachability for UTA is undecidable in general. Various subclasses with…
Efficient implementations of atomic objects such as concurrent stacks and queues are especially susceptible to programming errors, and necessitate automatic verification. Unfortunately their correctness criteria - linearizability with…
The emptiness and containment problems for probabilistic automata are natural quantitative generalisations of the classical language emptiness and inclusion problems for Boolean automata. It is well known that both problems are undecidable.…
Deterministic one-way time-bounded multi-counter automata are studied with respect to their ability to perform reversible computations, which means that the automata are also backward deterministic and, thus, are able to uniquely step the…
Patterns are words with terminals and variables. The language of a pattern is the set of words obtained by uniformly substituting all variables with words that contain only terminals. Regular constraints restrict valid substitutions of…
We study the exact decision problem for feedback capacity of finite-state channels (FSCs). Given an encoding $e$ of a binary-input binary-output rational unifilar FSC with specified rational initial distribution, and a rational threshold…
In this paper we consider a number of natural decision problems involving k-regular sequences. Specifically, they arise from - lower and upper bounds on growth rate; in particular boundedness, - images, - regularity (recognizability by a…
Regular model checking is a well-established technique for the verification of regular transition systems (RTS): transition systems whose initial configurations and transition relation can be effectively encoded as regular languages. In…
We study the linearizability monitoring problem, which asks whether a given concurrent history of a data structure is equivalent to some sequential execution of the same data structure. In general, this problem is $\textsf{NP}$-hard, even…
In this paper, we consider a network of processors aiming at cooperatively solving mixed-integer convex programs subject to uncertainty. Each node only knows a common cost function and its local uncertain constraint set. We propose a…
In this paper we define a new model of limited communication for multiplayer team games of imperfect information. We prove that the Team DFA Game and Team Formula Game, which have bounded state, remain undecidable when players have a rate…
We investigate the problem asking whether the intersection of a context-free language (CFL) and a Petri net language (PNL) is empty. Our contribution to solve this long-standing problem which relates, for instance, to the reachability…
A frequent problem in settings where a unique resource must be shared among users is how to resolve the contention that arises when all of them must use it, but the resource allows only for one user each time. The application of efficient…
The article surveys some decidability results for DPDAs on infinite words (omega-DPDA). We summarize some recent results on the decidability of the regularity and the equivalence problem for the class of weak omega-DPDAs. Furthermore, we…
We study the language universality problem for One-Counter Nets, also known as 1-dimensional Vector Addition Systems with States (1-VASS), parameterized either with an initial counter value, or with an upper bound on the allowed counter…
Modal logics are widely used in computer science. The complexity of their satisfiability problems has been an active field of research since the 1970s. We prove that even very "simple" modal logics can be undecidable: We show that there is…
This paper deals with the problem of point-to-point reachability in multi-linear systems. These systems consist of a partition of the Euclidean space into a finite number of regions and a constant derivative assigned to each region in the…
We consider recognizable trace rewriting systems with level-regular contexts (RTL). A trace language is level-regular if the set of Foata normal forms of its elements is regular. We prove that the rewriting graph of a RTL is word-automatic.…
In this paper, we study the program-point reachability problem of concurrent pushdown systems that communicate via unbounded and unordered message buffers. Our goal is to relax the common restriction that messages can only be retrieved by a…
We settle the equivalence between the problem of hitting a polyhedral set by the orbit of a linear map and the intersection of a regular language and a language of permutations of binary words (the permutation filter realizability problem).…