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The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Graph Convolutional Networks (GCNs) have shown very powerful for graph data representation and learning tasks. Existing GCNs usually conduct feature aggregation on a fixed neighborhood graph in which each node computes its representation by…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Bo Jiang , Beibei Wang , Jin Tang , Bin Luo

This paper contributes to the challenge of skeleton-based human action recognition in videos. The key step is to develop a generic network architecture to extract discriminative features for the spatio-temporal skeleton data. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Shujian Liao , Terry Lyons , Weixin Yang , Kevin Schlegel , Hao Ni

Graph convolutional neural networks (GCNs) generalize tradition convolutional neural networks (CNNs) from low-dimensional regular graphs (e.g., image) to high dimensional irregular graphs (e.g., text documents on word embeddings). Due to…

Machine Learning · Computer Science 2021-03-30 Mehrnaz Najafi , Philip S. Yu

The past few years has witnessed the dominance of Graph Convolutional Networks (GCNs) over human motion prediction.Various styles of graph convolutions have been proposed, with each one meticulously designed and incorporated into a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Xinshun Wang , Qiongjie Cui , Chen Chen , Mengyuan Liu

Recently, skeleton based action recognition gains more popularity due to cost-effective depth sensors coupled with real-time skeleton estimation algorithms. Traditional approaches based on handcrafted features are limited to represent the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Hongsong Wang , Liang Wang

A central question in neuroscience is how self-organizing dynamic interactions in the brain emerge on their relatively static structural backbone. Due to the complexity of spatial and temporal dependencies between different brain areas,…

Neurons and Cognition · Quantitative Biology 2020-10-15 Simon Wein , Wilhelm Malloni , Ana Maria Tomé , Sebastian M. Frank , Gina-Isabelle Henze , Stefan Wüst , Mark W. Greenlee , Elmar W. Lang

Machine learning techniques for road networks hold the potential to facilitate many important transportation applications. Graph Convolutional Networks (GCNs) are neural networks that are capable of leveraging the structure of a road…

Machine Learning · Computer Science 2020-07-23 Tobias Skovgaard Jepsen , Christian S. Jensen , Thomas Dyhre Nielsen

The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision. Current state-of-the-art formulate this problem as a sequence-to-sequence task, in which a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Enric Corona , Albert Pumarola , Guillem Alenyà , Francesc Moreno-Noguer

The discriminative power of modern deep learning models for 3D human action recognition is growing ever so potent. In conjunction with the recent resurgence of 3D human action representation with 3D skeletons, the quality and the pace of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-18 Tae Soo Kim , Austin Reiter

Graph Convolutional Networks (GCNs) have recently been shown to be quite successful in modeling graph-structured data. However, the primary focus has been on handling simple undirected graphs. Multi-relational graphs are a more general and…

Machine Learning · Computer Science 2020-01-22 Shikhar Vashishth , Soumya Sanyal , Vikram Nitin , Partha Talukdar

In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Simone Felicioni , Mariella Dimiccoli

A new method is proposed for human motion prediction by learning temporal and spatial dependencies. Recently, multiscale graphs have been developed to model the human body at higher abstraction levels, resulting in more stable motion…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Mohsen Zand , Ali Etemad , Michael Greenspan

Convolution Neural Networks on Graphs are important generalization and extension of classical CNNs. While previous works generally assumed that the graph structures of samples are regular with unified dimensions, in many applications, they…

Machine Learning · Computer Science 2017-08-17 Ruoyu Li , Junzhou Huang

Skeleton-based human action recognition has attracted great interest thanks to the easy accessibility of the human skeleton data. Recently, there is a trend of using very deep feedforward neural networks to model the 3D coordinates of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Pengfei Zhang , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jianru Xue , Nanning Zheng

Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Torben Teepe , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

Skeleton-based action recognition has made significant advancements recently, with models like InfoGCN showcasing remarkable accuracy. However, these models exhibit a key limitation: they necessitate complete action observation prior to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Seunggeun Chi , Hyung-gun Chi , Qixing Huang , Karthik Ramani

For pursuing accurate skeleton-based action recognition, most prior methods use the strategy of combining Graph Convolution Networks (GCNs) with attention-based methods in a serial way. However, they regard the human skeleton as a complete…

Computer Vision and Pattern Recognition · Computer Science 2023-01-30 Chen Pang , Xuequan Lu , Lei Lyu

Graph Convolutional Networks (GCNs) have emerged as a promising approach to machine learning on Electronic Health Records (EHRs). By constructing a graph representation of patient data and performing convolutions on neighborhoods of nodes,…

Machine Learning · Computer Science 2025-02-17 Garrik Hoyt , Noyonica Chatterjee , Fortunato Battaglia , Paramita Basu
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