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Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang

We introduce Gaussian Garments, a novel approach for reconstructing realistic simulation-ready garment assets from multi-view videos. Our method represents garments with a combination of a 3D mesh and a Gaussian texture that encodes both…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Boxiang Rong , Artur Grigorev , Wenbo Wang , Michael J. Black , Bernhard Thomaszewski , Christina Tsalicoglou , Otmar Hilliges

Grasping is a complex process involving knowledge of the object, the surroundings, and of oneself. While humans are able to integrate and process all of the sensory information required for performing this task, equipping machines with this…

Robotics · Computer Science 2017-01-12 Matthew Veres , Medhat Moussa , Graham W. Taylor

The shape of many objects in the built environment is dictated by their relationships to the human body: how will a person interact with this object? Existing data-driven generative models of 3D shapes produce plausible objects but do not…

Graphics · Computer Science 2022-01-24 Bryce Blinn , Alexander Ding , R. Kenny Jones , Manolis Savva , Srinath Sridhar , Daniel Ritchie

Image-based virtual try-on aims to transfer an in-shop clothing image to a person image. Most existing methods adopt a single global deformation to perform clothing warping directly, which lacks fine-grained modeling of in-shop clothing and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Shengping Zhang , Xiaoyu Han , Weigang Zhang , Xiangyuan Lan , Hongxun Yao , Qingming Huang

Generating a virtual try-on image from in-shop clothing images and a model person's snapshot is a challenging task because the human body and clothes have high flexibility in their shapes. In this paper, we develop a Virtual Try-on…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Shion Honda

We introduce a novel approach to reconstruct simulation-ready garments with intricate appearance. Despite recent advancements, existing methods often struggle to balance the need for accurate garment reconstruction with the ability to…

This paper introduces Multi-Garment Customized Model Generation, a unified framework based on Latent Diffusion Models (LDMs) aimed at addressing the unexplored task of synthesizing images with free combinations of multiple pieces of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Yichen Liu , Penghui Du , Yi Liu Quanwei Zhang

Virtual try-on, a rapidly evolving field in computer vision, is transforming e-commerce by improving customer experiences through precise garment warping and seamless integration onto the human body. While existing methods such as TPS and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Sanhita Pathak , Vinay Kaushik , Brejesh Lall

RGB cloth generation has been deeply studied in the related literature, however, 3D garment generation remains an open problem. In this paper, we build a conditional variational autoencoder for 3D garment generation and draping. We propose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Hunor Laczkó , Meysam Madadi , Sergio Escalera , Jordi Gonzalez

Garment sewing patterns are fundamental design elements that bridge the gap between design concepts and practical manufacturing. The generative modeling of sewing patterns is crucial for creating diversified garments. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Xinyu Li , Qi Yao , Yuanda Wang

In a computer-based virtual environment, objects may collide with each other. Therefore, different algorithms are needed to detect the collision and perform a correct action in order to avoid penetration. Based on the application and…

Computational Geometry · Computer Science 2017-09-18 Ehsan Arbabi

A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Meysam Madadi , Egils Avots , Sergio Escalera , Jordi Gonzalez , Xavier Baro , Gholamreza Anbarjafari

Image virtual try-on task has abundant applications and has become a hot research topic recently. Existing 2D image-based virtual try-on methods aim to transfer a target clothing image onto a reference person, which has two main…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Xin Gao , Zhenjiang Liu , Zunlei Feng , Chengji Shen , Kairi Ou , Haihong Tang , Mingli Song

This paper concerns the problem of how to learn to grasp dexterously, so as to be able to then grasp novel objects seen only from a single view-point. Recently, progress has been made in data-efficient learning of generative grasp models…

Robotics · Computer Science 2019-07-16 Marek Kopicki , Dominik Belter , Jeremy L. Wyatt

In this paper we present, to the best of our knowledge, the first method to learn a generative model of 3D shapes from natural images in a fully unsupervised way. For example, we do not use any ground truth 3D or 2D annotations, stereo…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Attila Szabó , Givi Meishvili , Paolo Favaro

Virtual Try-On (trying clothes virtually) is a promising application of the Generative Adversarial Network (GAN). However, it is an arduous task to transfer the desired clothing item onto the corresponding regions of a human body because of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Santosh Adhikari , Bishnu Bhusal , Prashant Ghimire , Anil Shrestha

Diffusion-based virtual try-on methods achieve photorealistic synthesis through cross-attention mechanisms that transfer garment features to target body regions. However, these approaches rely on implicit learning of spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Kosuke Takemoto , Takafumi Koshinaka

3D virtual try-on enjoys many potential applications and hence has attracted wide attention. However, it remains a challenging task that has not been adequately solved. Existing 2D virtual try-on methods cannot be directly extended to 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Xiaojing Zhong , Yukun Su , Zhonghua Wu , Guosheng Lin , Qingyao Wu

In this paper, we introduce StableGarment, a unified framework to tackle garment-centric(GC) generation tasks, including GC text-to-image, controllable GC text-to-image, stylized GC text-to-image, and robust virtual try-on. The main…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Rui Wang , Hailong Guo , Jiaming Liu , Huaxia Li , Haibo Zhao , Xu Tang , Yao Hu , Hao Tang , Peipei Li
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