English
Related papers

Related papers: Adaptive Warm-Start MCTS in AlphaZero-like Deep Re…

200 papers

In the last years, the DeepMind algorithm AlphaZero has become the state of the art to efficiently tackle perfect information two-player zero-sum games with a win/lose outcome. However, when the win/lose outcome is decided by a final score…

Artificial Intelligence · Computer Science 2023-01-10 Luca Pasqualini , Gianluca Amato , Marco Fantozzi , Rosa Gini , Alessandro Marchetti , Carlo Metta , Francesco Morandin , Maurizio Parton

We develop a method of adapting the AlphaZero model to General Game Playing (GGP) that focuses on faster model generation and requires less knowledge to be extracted from the game rules. The dataset generation uses MCTS playing instead of…

Artificial Intelligence · Computer Science 2023-12-22 Michał Maras , Michał Kępa , Jakub Kowalski , Marek Szykuła

Making changes to a program to optimize its performance is an unscalable task that relies entirely upon human intuition and experience. In addition, companies operating at large scale are at a stage where no single individual understands…

Machine Learning · Computer Science 2020-05-08 Don M. Dini

We present TransZero, a model-based reinforcement learning algorithm that removes the sequential bottleneck in Monte Carlo Tree Search (MCTS). Unlike MuZero, which constructs its search tree step by step using a recurrent dynamics model,…

Machine Learning · Computer Science 2025-09-16 Emil Malmsten , Wendelin Böhmer

Reinforcement learning has achieved remarkable success in perfect information games such as Go and Atari, enabling agents to compete at the highest levels against human players. However, research in reinforcement learning for imperfect…

Machine Learning · Computer Science 2024-10-24 Jiamian Li

Online reinforcement learning (RL) is increasingly popular for the personalized mobile health (mHealth) intervention. It is able to personalize the type and dose of interventions according to user's ongoing statuses and changing needs.…

Machine Learning · Computer Science 2017-05-23 Feiyun Zhu , Peng Liao

This paper introduces a novel approach, Decision Theory-guided Deep Reinforcement Learning (DT-guided DRL), to address the inherent cold start problem in DRL. By integrating decision theory principles, DT-guided DRL enhances agents' initial…

Machine Learning · Computer Science 2024-02-12 Zelin Wan , Jin-Hee Cho , Mu Zhu , Ahmed H. Anwar , Charles Kamhoua , Munindar P. Singh

The combination of Monte-Carlo Tree Search (MCTS) and deep reinforcement learning is state-of-the-art in two-player perfect-information games. In this paper, we describe a search algorithm that uses a variant of MCTS which we enhanced by 1)…

Machine Learning · Computer Science 2020-05-26 Arta Seify , Michael Buro

Using a model of the environment, reinforcement learning agents can plan their future moves and achieve superhuman performance in board games like Chess, Shogi, and Go, while remaining relatively sample-efficient. As demonstrated by the…

Machine Learning · Computer Science 2022-01-19 Julien Scholz , Cornelius Weber , Muhammad Burhan Hafez , Stefan Wermter

We present Frost Training, a method for improving Monte Carlo-based policy optimization for a large family of LLM-as-a-judge tasks called Cross-Entropy Games. The key idea is to exploit the gradient of the reward function in embedding…

Artificial Intelligence · Computer Science 2026-05-28 Arthur Renard , Franck Gabriel , Valentin Hartmann , Clément Hongler

To reduce global carbon emissions and limit climate change, controlling energy consumption in buildings is an important piece of the puzzle. Here, we specifically focus on using a demand response (DR) algorithm to limit the energy…

Systems and Control · Electrical Eng. & Systems 2024-05-22 Fabio Pavirani , Gargya Gokhale , Bert Claessens , Chris Develder

We investigate the usage of Large Language Model (LLM) in collecting high-quality data to warm-start Reinforcement Learning (RL) algorithms for learning in some classical Markov Decision Process (MDP) environments. In this work, we focus on…

Machine Learning · Computer Science 2025-05-19 Thang Duong , Minglai Yang , Chicheng Zhang

Monte Carlo Tree Search (MCTS) is a powerful algorithm for solving complex decision-making problems. This paper presents an optimized MCTS implementation applied to the FrozenLake environment, a classic reinforcement learning task…

Artificial Intelligence · Computer Science 2024-09-26 Esteban Aldana Guerra

Reinforcement learning (RL) has shown great promise in optimizing long-term user interest in recommender systems. However, existing RL-based recommendation methods need a large number of interactions for each user to learn a robust…

Machine Learning · Computer Science 2020-12-07 Yanan Wang , Yong Ge , Li Li , Rui Chen , Tong Xu

This paper proposes using a linear function approximator, rather than a deep neural network (DNN), to bias a Monte Carlo tree search (MCTS) player for general games. This is unlikely to match the potential raw playing strength of DNNs, but…

Artificial Intelligence · Computer Science 2019-03-22 Dennis J. N. J. Soemers , Éric Piette , Cameron Browne

Recent progress in reinforcement learning (RL) using self-game-play has shown remarkable performance on several board games (e.g., Chess and Go) as well as video games (e.g., Atari games and Dota2). It is plausible to consider that RL,…

Artificial Intelligence · Computer Science 2019-05-10 Ruiyang Xu , Karl Lieberherr

The AlphaZero framework provides a standard way of combining Monte Carlo planning with prior knowledge provided by a previously trained policy-value neural network. AlphaZero usually assumes that the environment on which the neural network…

Artificial Intelligence · Computer Science 2025-10-30 Isidoro Tamassia , Wendelin Böhmer

Maneuver decision-making can be regarded as a Markov decision process and can be address by reinforcement learning. However, original reinforcement learning algorithms can hardly solve the maneuvering decision-making problem. One reason is…

Artificial Intelligence · Computer Science 2023-09-19 Zhang Hong-Peng

We introduce a recursive AlphaZero-style Monte--Carlo tree search algorithm, "RMCTS". The advantage of RMCTS over AlphaZero's MCTS-UCB is speed. In RMCTS, the search tree is explored in a breadth-first manner, so that network inferences…

Artificial Intelligence · Computer Science 2026-01-12 Keith Frankston , Benjamin Howard

The AlphaZero algorithm for the learning of strategy games via self-play, which has produced superhuman ability in the games of Go, chess, and shogi, uses a quantitative reward function for game outcomes, requiring the users of the…

Machine Learning · Computer Science 2019-12-17 Dan Schmidt , Nick Moran , Jonathan S. Rosenfeld , Jonathan Rosenthal , Jonathan Yedidia