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Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based…

Robotics · Computer Science 2026-03-04 Siyan Dong , Zijun Wang , Lulu Cai , Yi Ma , Yanchao Yang

Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model.…

Graphics · Computer Science 2017-02-09 Angela Dai , Matthias Nießner , Michael Zollhöfer , Shahram Izadi , Christian Theobalt

The introduction of the neural implicit representation has notably propelled the advancement of online dense reconstruction techniques. Compared to traditional explicit representations, such as TSDF, it improves the mapping completeness and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Yuqing Lan , Chenyang Zhu , Shuaifeng Zhi , Jiazhao Zhang , Zhoufeng Wang , Renjiao Yi , Yijie Wang , Kai Xu

State-of-the-art methods for large-scale 3D reconstruction from RGB-D sensors usually reduce drift in camera tracking by globally optimizing the estimated camera poses in real-time without simultaneously updating the reconstructed surface…

Computer Vision and Pattern Recognition · Computer Science 2017-09-13 Robert Maier , Raphael Schaller , Daniel Cremers

A key technical challenge in performing 6D object pose estimation from RGB-D image is to fully leverage the two complementary data sources. Prior works either extract information from the RGB image and depth separately or use costly…

Computer Vision and Pattern Recognition · Computer Science 2019-01-16 Chen Wang , Danfei Xu , Yuke Zhu , Roberto Martín-Martín , Cewu Lu , Li Fei-Fei , Silvio Savarese

This paper presents a probabilistic approach for online dense reconstruction using a single monocular camera moving through the environment. Compared to spatial stereo, depth estimation from motion stereo is challenging due to insufficient…

Robotics · Computer Science 2019-03-27 Yonggen Ling , Kaixuan Wang , Shaojie Shen

Dynamic environments are challenging for visual SLAM since the moving objects occlude the static environment features and lead to wrong camera motion estimation. In this paper, we present a novel dense RGB-D SLAM solution that…

Robotics · Computer Science 2020-03-12 Tianwei Zhang , Huayan Zhang , Yang Li , Yoshihiko Nakamura , Lei Zhang

We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Andreas Meuleman , Yu-Lun Liu , Chen Gao , Jia-Bin Huang , Changil Kim , Min H. Kim , Johannes Kopf

Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Noah Stier , Baptiste Angles , Liang Yang , Yajie Yan , Alex Colburn , Ming Chuang

We propose POse-guided SElective Fusion (POSEFusion), a single-view human volumetric capture method that leverages tracking-based methods and tracking-free inference to achieve high-fidelity and dynamic 3D reconstruction. By contributing a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Zhe Li , Tao Yu , Zerong Zheng , Kaiwen Guo , Yebin Liu

Dynamic environments that include unstructured moving objects pose a hard problem for Simultaneous Localization and Mapping (SLAM) performance. The motion of rigid objects can be typically tracked by exploiting their texture and geometric…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Huayan Zhang , Tianwei Zhang , Tin Lun Lam , Sethu Vijayakumar

We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method based on a novel neural implicit representation -- multi-implicit-submap. Different from existing neural RGB-D reconstruction methods lacking either…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yijie Tang , Jiazhao Zhang , Zhinan Yu , He Wang , Kai Xu

We propose an approach to reconstruct dense three-dimensional (3D) model of tissue surface from stereo optical videos in real-time, the basic idea of which is to first extract 3D information from video frames by using stereo matching, and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Haoyin Zhou , Jagadeesan Jayender

Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Jingbo Zhang , Ziyu Wan , Jing Liao

We propose a 6D RGB-D odometry approach that finds the relative camera pose between consecutive RGB-D frames by keypoint extraction and feature matching both on the RGB and depth image planes. Furthermore, we feed the estimated pose to the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-02 Nadia Figueroa , Haiwei Dong , Abdulmotaleb El Saddik

We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Shun Iwase , Xingyu Liu , Rawal Khirodkar , Rio Yokota , Kris M. Kitani

A number of deep learning based algorithms have been proposed to recover high-quality videos from low-quality compressed ones. Among them, some restore the missing details of each frame via exploring the spatiotemporal information of…

Image and Video Processing · Electrical Eng. & Systems 2021-08-13 Minyi Zhao , Yi Xu , Shuigeng Zhou

High-quality 4D reconstruction of human performance with complex interactions to various objects is essential in real-world scenarios, which enables numerous immersive VR/AR applications. However, recent advances still fail to provide…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Zhuo Su , Lan Xu , Dawei Zhong , Zhong Li , Fan Deng , Shuxue Quan , Lu Fang

Reconstructing dense, volumetric models of real-world 3D scenes is important for many tasks, but capturing large scenes can take significant time, and the risk of transient changes to the scene goes up as the capture time increases. These…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Stuart Golodetz , Tommaso Cavallari , Nicholas A Lord , Victor A Prisacariu , David W Murray , Philip H S Torr

This paper presents a new system to obtain dense object reconstructions along with 6-DoF poses from a single image. Geared towards high fidelity reconstruction, several recent approaches leverage implicit surface representations and deep…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Aniket Pokale , Aditya Aggarwal , K. Madhava Krishna
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