Related papers: Differentiable Signal Processing With Black-Box Au…
We develop a fully automatic image colorization system. Our approach leverages recent advances in deep networks, exploiting both low-level and semantic representations. As many scene elements naturally appear according to multimodal color…
Supervised multi-channel audio source separation requires extracting useful spectral, temporal, and spatial features from the mixed signals. The success of many existing systems is therefore largely dependent on the choice of features used…
Deep learning has been applied to diverse audio semantics tasks, enabling the construction of models that learn hierarchical levels of features from high-dimensional raw data, delivering state-of-the-art performance. But do these algorithms…
With the development of deep learning, speech enhancement has been greatly optimized in terms of speech quality. Previous methods typically focus on the discriminative supervised learning or generative modeling, which tends to introduce…
We present a deep learning based methodology for extracting the singing voice signal from a musical mixture based on the underlying linguistic content. Our model follows an encoder decoder architecture and takes as input the magnitude…
Adaptive filtering algorithms are commonplace in signal processing and have wide-ranging applications from single-channel denoising to multi-channel acoustic echo cancellation and adaptive beamforming. Such algorithms typically operate via…
Analysis of respiratory sounds increases its importance every day. Many different methods are available in the analysis, and new techniques are continuing to be developed to further improve these methods. Features are extracted from audio…
Despite advances in deep algorithmic music generation, evaluation of generated samples often relies on human evaluation, which is subjective and costly. We focus on designing a homogeneous, objective framework for evaluating samples of…
The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is…
We study private prediction where differential privacy is achieved by adding noise to the outputs of a non-private model. Existing methods rely on noise proportional to the global sensitivity of the model, often resulting in sub-optimal…
Audio perception is a key to solving a variety of problems ranging from acoustic scene analysis, music meta-data extraction, recommendation, synthesis and analysis. It can potentially also augment computers in doing tasks that humans do…
We develop a framework for efficiently transforming certain approximation algorithms into differentially-private variants, in a black-box manner. Specifically, our results focus on algorithms A that output an approximation to a function f…
Large scale databases with high-quality manual annotations are scarce in audio domain. We thus explore a self-supervised graph approach to learning audio representations from highly limited labelled data. Considering each audio sample as a…
The range of potential applications of acoustic analysis is wide. Classification of sounds, in particular, is a typical machine learning task that received a lot of attention in recent years. The most common approaches to sound…
auDeep is a Python toolkit for deep unsupervised representation learning from acoustic data. It is based on a recurrent sequence to sequence autoencoder approach which can learn representations of time series data by taking into account…
In this paper, we address the problem of speaker verification in conditions unseen or unknown during development. A standard method for speaker verification consists of extracting speaker embeddings with a deep neural network and processing…
We showcase an unsupervised method that repurposes deep models trained for music generation and music tagging for audio source separation, without any retraining. An audio generation model is conditioned on an input mixture, producing a…
In neural audio signal processing, pitch conditioning has been used to enhance the performance of synthesizers. However, jointly training pitch estimators and synthesizers is a challenge when using standard audio-to-audio reconstruction…
In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…
Existing audio analysis methods generally first transform the audio stream to spectrogram, and then feed it into CNN for further analysis. A standard CNN recognizes specific visual patterns over feature map, then pools for high-level…