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Related papers: HuMoR: 3D Human Motion Model for Robust Pose Estim…

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Aligning multiple modalities in a latent space, such as images and texts, has shown to produce powerful semantic visual representations, fueling tasks like image captioning, text-to-image generation, or image grounding. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ginger Delmas , Philippe Weinzaepfel , Francesc Moreno-Noguer , Grégory Rogez

Recovering high-quality 3D human motion in complex scenes from monocular videos is important for many applications, ranging from AR/VR to robotics. However, capturing realistic human-scene interactions, while dealing with occlusions and…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Siwei Zhang , Yan Zhang , Federica Bogo , Marc Pollefeys , Siyu Tang

The 3D human pose is vital for modern computer vision and computer graphics, and its prediction has drawn attention in recent years. 3D human pose prediction aims at forecasting a human's future motion from the previous sequence. Ignoring…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Li Lin

In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yuhong Zhang , Guanlin Wu , Ling-Hao Chen , Zhuokai Zhao , Jing Lin , Xiaoke Jiang , Jiamin Wu , Zhuoheng Li , Hao Frank Yang , Haoqian Wang , Lei Zhang

A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Kaibing Yang , Renshu Gu , Maoyu Wang , Masahiro Toyoura , Gang Xu

Most of the previous 3D human pose estimation work relied on the powerful memory capability of the network to obtain suitable 2D-3D mappings from the training data. Few works have studied the modeling of human posture deformation in motion.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Haorui Ji , Hui Deng , Yuchao Dai , Hongdong Li

We introduce UPose3D, a novel approach for multi-view 3D human pose estimation, addressing challenges in accuracy and scalability. Our method advances existing pose estimation frameworks by improving robustness and flexibility without…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Vandad Davoodnia , Saeed Ghorbani , Marc-André Carbonneau , Alexandre Messier , Ali Etemad

We present an approach for 3D global human mesh recovery from monocular videos recorded with dynamic cameras. Our approach is robust to severe and long-term occlusions and tracks human bodies even when they go outside the camera's field of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Ye Yuan , Umar Iqbal , Pavlo Molchanov , Kris Kitani , Jan Kautz

Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Pengxiang Su , Zhenguang Liu , Shuang Wu , Lei Zhu , Yifang Yin , Xuanjing Shen

We present THUNDR, a transformer-based deep neural network methodology to reconstruct the 3d pose and shape of people, given monocular RGB images. Key to our methodology is an intermediate 3d marker representation, where we aim to combine…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Mihai Zanfir , Andrei Zanfir , Eduard Gabriel Bazavan , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Demystifying complex human-ground interactions is essential for accurate and realistic 3D human motion reconstruction from RGB videos, as it ensures consistency between the humans and the ground plane. Prior methods have modeled…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sihan Ma , Qiong Cao , Hongwei Yi , Jing Zhang , Dacheng Tao

In this paper we present a novel method to estimate 3D human pose and shape from monocular videos. This task requires directly recovering pixel-alignment 3D human pose and body shape from monocular images or videos, which is challenging due…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Sen Yang , Wen Heng , Gang Liu , Guozhong Luo , Wankou Yang , Gang Yu

We present HOIMotion - a novel approach for human motion forecasting during human-object interactions that integrates information about past body poses and egocentric 3D object bounding boxes. Human motion forecasting is important in many…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Zhiming Hu , Zheming Yin , Daniel Haeufle , Syn Schmitt , Andreas Bulling

We introduce HumMorph, a novel generalized approach to free-viewpoint rendering of dynamic human bodies with explicit pose control. HumMorph renders a human actor in any specified pose given a few observed views (starting from just one) in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Jakub Zadrożny , Hakan Bilen

Human pose estimation is a challenging task due to its structured data sequence nature. Existing methods primarily focus on pair-wise interaction of body joints, which is insufficient for scenarios involving overlapping joints and rapidly…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Hanyuan Chen , Jun-Yan He , Wangmeng Xiang , Zhi-Qi Cheng , Wei Liu , Hanbing Liu , Bin Luo , Yifeng Geng , Xuansong Xie

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

Human pose and shape estimation from RGB images is a highly sought after alternative to marker-based motion capture, which is laborious, requires expensive equipment, and constrains capture to laboratory environments. Monocular vision-based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Soyong Shin , Eni Halilaj

Generating realistic human motion is essential for many computer vision and graphics applications. The wide variety of human body shapes and sizes greatly impacts how people move. However, most existing motion models ignore these…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Shashank Tripathi , Omid Taheri , Christoph Lassner , Michael J. Black , Daniel Holden , Carsten Stoll

Studies on the automatic processing of 3D human pose data have flourished in the recent past. In this paper, we are interested in the generation of plausible and diverse future human poses following an observed 3D pose sequence. Current…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Xiaoyu Bie , Wen Guo , Simon Leglaive , Lauren Girin , Francesc Moreno-Noguer , Xavier Alameda-Pineda