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Deep Q Network (DQN) has several limitations when applied in planning a path in environment with a number of dilemmas according to our experiment. The reward function may be hard to model, and successful experience transitions are difficult…

Robotics · Computer Science 2021-07-26 Fei Zhang , Chaochen Gu , Feng Yang

This paper introduces a user-driven evolutionary algorithm based on Quality Diversity (QD) search. During a design session, the user iteratively selects among presented alternatives and their selections affect the upcoming results. We aim…

Neural and Evolutionary Computing · Computer Science 2023-04-10 Konstantinos Sfikas , Antonios Liapis , Georgios N. Yannakakis

Modern day computer games have extremely large state and action spaces. To detect bugs in these games' models, human testers play the games repeatedly to explore the game and find errors in the games. Such gameplay is exhaustive and time…

Machine Learning · Computer Science 2022-04-21 Max Zuo , Logan Schick , Matthew Gombolay , Nakul Gopalan

Real-world design problems are a messy combination of constraints, objectives, and features. Exploring these problem spaces can be defined as a Multi-Criteria Exploration (MCX) problem, whose goals are to produce a set of diverse solutions…

Neural and Evolutionary Computing · Computer Science 2022-07-05 Adam Gaier , James Stoddart , Lorenzo Villaggi , Peter J Bentley

This paper introduces a novel class of multi-stage resource allocation games that model real-world scenarios in which profitability depends on the balance between supply and demand, and where higher resource investment leads to greater…

Computer Science and Game Theory · Computer Science 2025-07-21 Marko Maljkovic , Gustav Nilsson , Nikolas Geroliminis

In this paper, we consider the problem of path finding for a set of homogeneous and autonomous agents navigating a previously unknown stochastic environment. In our problem setting, each agent attempts to maximize a given utility function…

Multiagent Systems · Computer Science 2022-12-06 Sheryl Paul , Jyotirmoy V. Deshmukh

Robots have become increasingly prevalent in dynamic and crowded environments such as airports and shopping malls. In these scenarios, the critical challenges for robot navigation are reliability and timely arrival at predetermined…

Robotics · Computer Science 2023-09-21 Zhirui Sun , Boshu Lei , Peijia Xie , Fugang Liu , Junjie Gao , Ying Zhang , Jiankun Wang

This paper develops a game-theoretic decision-making framework for autonomous driving in multi-agent scenarios. A novel hierarchical game-based decision framework is developed for the ego vehicle. This framework features an interaction…

Systems and Control · Electrical Eng. & Systems 2025-07-30 Mushuang Liu , Yan Wan , Frank Lewis , Subramanya Nageshrao , H. Eric Tseng , Dimitar Filev

Can we build an artificial system that would be able to generate endless surprises if ran "forever" in Minecraft? While there is not a single path toward solving that grand challenge, this article presents what we believe to be some working…

Artificial Intelligence · Computer Science 2023-12-04 Mayalen Etcheverry , Bert Wang-Chak Chan , Clément Moulin-Frier , Pierre-Yves Oudeyer

The research community lacks a middle ground between StarCraft IIs full game and its mini-games. The full-games sprawling state-action space renders reward signals sparse and noisy, but in mini-games simple agents saturate performance. This…

Artificial Intelligence · Computer Science 2026-03-10 Sourav Panda , Shreyash Kale , Tanmay Ambadkar , Abhinav Verma , Jonathan Dodge

Reinforcement learning algorithms rely on carefully engineering environment rewards that are extrinsic to the agent. However, annotating each environment with hand-designed, dense rewards is not scalable, motivating the need for developing…

Machine Learning · Computer Science 2018-08-14 Yuri Burda , Harri Edwards , Deepak Pathak , Amos Storkey , Trevor Darrell , Alexei A. Efros

Virtual Reality (VR) can cause an unprecedented immersion and feeling of presence yet a lot of users experience motion sickness when moving through a virtual environment. Rollercoaster rides are popular in Virtual Reality but have to be…

Human-Computer Interaction · Computer Science 2018-11-06 Stefan Hell , Vasileios Argyriou

Recommender ecosystems are an emerging subject of research. Such research examines how the characteristics of algorithms, recommendation consumers, and item providers influence system dynamics and long-term outcomes. One architectural…

Information Retrieval · Computer Science 2025-03-07 Anas Buhayh , Elizabeth McKinnie , Robin Burke

The study of the evolution of cooperative behaviours --which provide benefits to others-- and altruism --which provides benefits to others at a cost to oneself-- has been on the core of the evolutionary game theoretical framework since its…

Populations and Evolution · Quantitative Biology 2013-12-13 Rubén J. Requejo-Martínez

Games are widely used as research environments for multi-agent reinforcement learning (MARL), but they pose three significant challenges: limited customization, high computational demands, and oversimplification. To address these issues, we…

Multiagent Systems · Computer Science 2024-06-18 Lin Liu , Jian Zhao , Cheng Hu , Zhengtao Cao , Youpeng Zhao , Zhenbin Ye , Meng Meng , Wenjun Wang , Zhaofeng He , Houqiang Li , Xia Lin , Lanxiao Huang

Exploration in high-dimensional, continuous spaces with sparse rewards is an open problem in reinforcement learning. Artificial curiosity algorithms address this by creating rewards that lead to exploration. Given a reinforcement learning…

Machine Learning · Computer Science 2023-11-08 Alexander Nedergaard , Matthew Cook

Distributed clusters like the Grid and PlanetLab enable the same statistical multiplexing efficiency gains for computing as the Internet provides for networking. One major challenge is allocating resources in an economically efficient and…

Distributed, Parallel, and Cluster Computing · Computer Science 2009-09-29 Kevin Lai , Lars Rasmusson , Eytan Adar , Stephen Sorkin , Li Zhang , Bernardo A. Huberman

Diverse, top-k, and top-quality planning are concerned with the generation of sets of solutions to sequential decision problems. Previously this area has been the domain of classical planners that require a symbolic model of the problem…

Artificial Intelligence · Computer Science 2023-08-28 Lyndon Benke , Tim Miller , Michael Papasimeon , Nir Lipovetzky

Machine learning (ML) models often require large amounts of data to perform well. When the available data is limited, model trainers may need to acquire more data from external sources. Often, useful data is held by private entities who are…

Machine Learning · Computer Science 2024-10-14 Zain Sarwar , Van Tran , Arjun Nitin Bhagoji , Nick Feamster , Ben Y. Zhao , Supriyo Chakraborty

Many fields use search algorithms, which automatically explore a search space to find high-performing solutions: chemists search through the space of molecules to discover new drugs; engineers search for stronger, cheaper, safer designs,…

Artificial Intelligence · Computer Science 2015-04-21 Jean-Baptiste Mouret , Jeff Clune