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We present Panoptic Neural Fields (PNF), an object-aware neural scene representation that decomposes a scene into a set of objects (things) and background (stuff). Each object is represented by an oriented 3D bounding box and a multi-layer…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Abhijit Kundu , Kyle Genova , Xiaoqi Yin , Alireza Fathi , Caroline Pantofaru , Leonidas Guibas , Andrea Tagliasacchi , Frank Dellaert , Thomas Funkhouser

Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Ruofan Liang , Jiahao Zhang , Haoda Li , Chen Yang , Yushi Guan , Nandita Vijaykumar

Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Menghan Xia , Jose Echevarria , Minshan Xie , Tien-Tsin Wong

3D modeling holds significant importance in the realms of AR/VR and gaming, allowing for both artistic creativity and practical applications. However, the process is often time-consuming and demands a high level of skill. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Eddy Chu , Yiyang Chen , Chedy Raissi , Anand Bhojan

We propose a novel framework for 3D-aware object manipulation, called Auto-Encoding Neural Radiance Fields (AE-NeRF). Our model, which is formulated in an auto-encoder architecture, extracts disentangled 3D attributes such as 3D shape,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Mira Kim , Jaehoon Ko , Kyusun Cho , Junmyeong Choi , Daewon Choi , Seungryong Kim

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

Graphics · Computer Science 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao

Reconstructing category-specific objects using Neural Radiance Field (NeRF) from a single image is a promising yet challenging task. Existing approaches predominantly rely on projection-based feature retrieval to associate 3D points in the…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Kun Wang , Zhiqiang Yan , Zhenyu Zhang , Xiang Li , Jun Li , Jian Yang

Dynamic neural radiance fields (dynamic NeRFs) have demonstrated impressive results in novel view synthesis on 3D dynamic scenes. However, they often require complete video sequences for training followed by novel view synthesis, which is…

Computer Vision and Pattern Recognition · Computer Science 2023-05-25 Zhiwen Yan , Chen Li , Gim Hee Lee

Radiance fields have gradually become a main representation of media. Although its appearance editing has been studied, how to achieve view-consistent recoloring in an efficient manner is still under explored. We present RecolorNeRF, a…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Bingchen Gong , Yuehao Wang , Xiaoguang Han , Qi Dou

Photorealistic rendering and reposing of humans is important for enabling augmented reality experiences. We propose a novel framework to reconstruct the human and the scene that can be rendered with novel human poses and views from just a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Wei Jiang , Kwang Moo Yi , Golnoosh Samei , Oncel Tuzel , Anurag Ranjan

This paper addresses the challenge of novel-view synthesis and motion reconstruction of dynamic scenes from monocular video, which is critical for many robotic applications. Although Neural Radiance Fields (NeRF) and 3D Gaussian Splatting…

Robotics · Computer Science 2025-08-12 Xuesong Li , Lars Petersson , Vivien Rolland

Neural radiance field (NeRF) enables the synthesis of cutting-edge realistic novel view images of a 3D scene. It includes density and color fields to model the shape and radiance of a scene, respectively. Supervised by the photometric loss…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Qihang Fang , Yafei Song , Keqiang Li , Liefeng Bo

Neural Radiance Fields (NeRF) achieve impressive view synthesis results for a variety of capture settings, including 360 capture of bounded scenes and forward-facing capture of bounded and unbounded scenes. NeRF fits multi-layer perceptrons…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Kai Zhang , Gernot Riegler , Noah Snavely , Vladlen Koltun

Neural Radiance Fields (NeRFs) have revolutionized scene novel view synthesis, offering visually realistic, precise, and robust implicit reconstructions. While recent approaches enable NeRF editing, such as object removal, 3D shape…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Robin Courant , Xi Wang , Marc Christie , Vicky Kalogeiton

Neural radiance fields (NeRF) have shown great success in modeling 3D scenes and synthesizing novel-view images. However, most previous NeRF methods take much time to optimize one single scene. Explicit data structures, e.g. voxel features,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-27 Jiemin Fang , Taoran Yi , Xinggang Wang , Lingxi Xie , Xiaopeng Zhang , Wenyu Liu , Matthias Nießner , Qi Tian

Image blending aims to combine multiple images seamlessly. It remains challenging for existing 2D-based methods, especially when input images are misaligned due to differences in 3D camera poses and object shapes. To tackle these issues, we…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Hyunsu Kim , Gayoung Lee , Yunjey Choi , Jin-Hwa Kim , Jun-Yan Zhu

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Representing and rendering dynamic scenes with complex motions remains challenging in computer vision and graphics. Recent dynamic view synthesis methods achieve high-quality rendering but often produce physically implausible motions. We…

Graphics · Computer Science 2025-12-12 Hai-Long Qin , Sixian Wang , Guo Lu , Jincheng Dai

The recent popular radiance field models, exemplified by Neural Radiance Fields (NeRF), Instant-NGP and 3D Gaussian Splatting, are designed to represent 3D content by that training models for each individual scene. This unique…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Weihang Liu , Xue Xian Zheng , Jingyi Yu , Xin Lou

In this paper, we aim to create physical digital twins of deformable objects under interaction. Existing methods focus more on the physical learning of current state modeling, but generalize worse to future prediction. This is because…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Qingshan Xu , Jiao Liu , Shangshu Yu , Yuxuan Wang , Yuan Zhou , Junbao Zhou , Jiequan Cui , Yew-Soon Ong , Hanwang Zhang