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As generation Z's big data is flooding the Internet through social nets, neural network based data processing is turning an important cornerstone, showing significant potential for fast extraction of data patterns. Online course delivery…

Human-Computer Interaction · Computer Science 2020-05-12 Ioana R. Goldbach , Felix G. Hamza-Lup

The acquisition of non-proprietary and proprietary learning management system has provided a richer learning experience to users and raised interest among education providers. This study aims to assess student adoption of Canvas as a new…

Computers and Society · Computer Science 2021-05-27 Julius G. Garcia , Mark Gil T. Gangan , Marita N. Tolentino , Marc Ligas , Shirley D. Moraga , Amelia A. Pasilan

Over the past decade, an explosion in the availability of education-related datasets has enabled new computational research in education. Much of this work has investigated digital traces of online learners in order to better understand and…

Computers and Society · Computer Science 2023-01-16 Nabeel Gillani , Rebecca Eynon

Although numerous ethics courses are available, with many focusing specifically on technology and computer ethics, pedagogical approaches employed in these courses rely exclusively on texts rather than on software development or data…

Computers and Society · Computer Science 2019-12-24 Julia Stoyanovich , Armanda Lewis

Integrating Large Language Models (LLMs) into educational practice enables personalized learning by accommodating diverse learner behaviors. This study explored diverse learner profiles within a multi-agent, LLM-empowered learning…

Computers and Society · Computer Science 2025-10-13 Zhanxin Hao , Jianxiao Jiang , Jifan Yu , Zhiyuan Liu , Yu Zhang

Of late, mobile technology has introduced new, novel environment that can be capitalized to further enrich the teaching and learning process in classrooms. Taking cognizance of this promising setting, a study was undertaken to investigate…

Computers and Society · Computer Science 2012-04-10 Hafizul Fahri Hanafi , Khairulanuar Samsudin

Many STEM programs now require students to take non-technical courses to develop the soft skills necessary for professional practice, yet engineering students frequently resist this requirement. While prior research often attributes this…

Computers and Society · Computer Science 2025-12-09 Md Abdullah Al Kafi , Raka Moni , Sumit Kumar Banshal

With the rapid adoption of AI tools in learning contexts, it is vital to understand how these systems shape users' reading processes and cognitive engagement. We collected and analyzed text from 124 sessions with AI tools, in which students…

Human-Computer Interaction · Computer Science 2025-04-22 Yue Fu , Alexis Hiniker

This study aimed to explore the experiences, perceptions, knowledge, concerns, and intentions of Gen Z students with Gen X and Gen Y teachers regarding the use of generative AI (GenAI) in higher education. A sample of students and teachers…

Computers and Society · Computer Science 2023-05-05 Cecilia Ka Yuk Chan , Katherine K. W. Lee

Inferring human mental state (e.g., emotion, depression, engagement) with sensing technology is one of the most valuable challenges in the affective computing area, which has a profound impact in all industries interacting with humans. The…

Human-Computer Interaction · Computer Science 2021-12-01 Nan Gao , Mohammad Saiedur Rahaman , Wei Shao , Flora D. Salim

Cyberharassment is a critical, socially relevant cybersecurity problem because of the adverse effects it can have on targeted groups or individuals. While progress has been made in understanding cyber-harassment, its detection, attacks on…

Computers and Society · Computer Science 2024-05-17 Ebuka Okpala , Nishant Vishwamitra , Keyan Guo , Song Liao , Long Cheng , Hongxin Hu , Yongkai Wu , Xiaohong Yuan , Jeannette Wade , Sajad Khorsandroo

Social media platforms offer flagging, a technical feature that empowers users to report inappropriate posts or bad actors to reduce online harm. The deceptively simple flagging interfaces on nearly all major social media platforms disguise…

Human-Computer Interaction · Computer Science 2024-12-12 Alice Qian Zhang , Kaitlin Montague , Shagun Jhaver

In this research paper we examine undergraduate students' use of and perceptions of generative AI (GenAI). Students are early adopters of the technology, utilizing it in atypical ways and forming a range of perceptions and aspirations about…

Computers and Society · Computer Science 2025-07-11 Aditya Johri , Ashish Hingle , Johannes Schleiss

As children increasingly consume media on devices, parents look for ways this usage can support learning and growth, especially in domains like social-emotional learning. We introduce eaSEL, a system that (a) integrates social-emotional…

Human-Computer Interaction · Computer Science 2025-02-05 Jocelyn Shen , Jennifer King Chen , Leah Findlater , Griffin Dietz Smith

Federated Learning is a new machine learning paradigm dealing with distributed model learning on independent devices. One of the many advantages of federated learning is that training data stay on devices (such as smartphones), and only…

Machine Learning · Computer Science 2022-07-19 Sannara Ek , Romain Rombourg , François Portet , Philippe Lalanda

Motivated by applications that arise in online social media and collaboration networks, there has been a lot of work on community-search and team-formation problems. In the former class of problems, the goal is to find a subgraph that…

Social and Information Networks · Computer Science 2017-01-24 Esther Galbrun , Behzad Golshan , Aristides Gionis , Evimaria Terzi

Exploratory learning environments (ELEs), such as simulation-based platforms and open-ended science curricula, promote hands-on exploration and problem-solving but make it difficult for teachers to gain timely insights into students'…

Computers and Society · Computer Science 2025-09-16 Namrata Srivastava , Shruti Jain , Clayton Cohn , Naveeduddin Mohammed , Umesh Timalsina , Gautam Biswas

Skills in the field of computer science (CS) are increasingly in demand. Often traditional teaching approaches are not sufficient to teach complex computational concepts. Interactive and digital learning experiences have been shown as…

Emerging Technologies · Computer Science 2024-06-06 Michael Holly , Jannik Hildebrandt , Johanna Pirker

As educational technology evolves, the potential of Pedagogical Agents (PAs) in supporting education is extensively explored. Typically, research on PAs has primarily focused on computer-based learning environments, but their use in…

Human-Computer Interaction · Computer Science 2024-10-24 Aimilios Hadjiliasi , Louis Nisiotis , Irene Polycarpou

Cyberbullying is a disturbing online misbehaviour with troubling consequences. It appears in different forms, and in most of the social networks, it is in textual format. Automatic detection of such incidents requires intelligent systems.…

Computation and Language · Computer Science 2018-12-20 Maral Dadvar , Kai Eckert
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