Related papers: Exploiting Audio-Visual Consistency with Partial S…
Audio-visual speech enhancement (AVSE) has been found to be particularly useful at low signal-to-noise (SNR) ratios due to the immunity of the visual features to acoustic noise. However, a significant gap exists in AVSE methods tailored to…
Recent advances have demonstrated compelling capabilities in synthesizing real individuals into generated videos, reflecting the growing demand for identity-aware content creation. Nevertheless, an openly accessible framework enabling…
Audio-Visual Speech Recognition (AVSR) seeks to model, and thereby exploit, the dynamic relationship between a human voice and the corresponding mouth movements. A recently proposed multimodal fusion strategy, AV Align, based on…
Joint audio-video generation aims to synthesize temporally synchronized and semantically coherent visual-acoustic content. However, existing open-source methods mainly rely on either dual-tower designs with posterior alignment or fully…
Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…
The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…
This paper proposes a new task called spatial voice conversion, which aims to convert a target voice while preserving spatial information and non-target signals. Traditional voice conversion methods focus on single-channel waveforms,…
Audio captioning aims to generate text descriptions of audio clips. In the real world, many objects produce similar sounds. How to accurately recognize ambiguous sounds is a major challenge for audio captioning. In this work, inspired by…
We present a self-supervised learning method to learn audio and video representations. Prior work uses the natural correspondence between audio and video to define a standard cross-modal instance discrimination task, where a model is…
The increasing amount of online videos brings several opportunities for training self-supervised neural networks. The creation of large scale datasets of videos such as the YouTube-8M allows us to deal with this large amount of data in…
Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…
There have been a number of techniques that have demonstrated the generation of multimedia data for one modality at a time using GANs, such as the ability to generate images, videos, and audio. However, so far, the task of multi-modal…
Learning how to localize and separate individual object sounds in the audio channel of the video is a difficult task. Current state-of-the-art methods predict audio masks from artificially mixed spectrograms, known as Mix-and-Separate…
Existing works have made strides in video generation, but the lack of sound effects (SFX) and background music (BGM) hinders a complete and immersive viewer experience. We introduce a novel semantically consistent v ideo-to-audio generation…
Conventional audio-visual methods for speaker verification rely on large amounts of labeled data and separate modality-specific architectures, which is computationally expensive, limiting their scalability. To address these problems, we…
Audio-visual multi-modal modeling has been demonstrated to be effective in many speech related tasks, such as speech recognition and speech enhancement. This paper introduces a new time-domain audio-visual architecture for target speaker…
Human-like environment recognition by musculoskeletal humanoids is important for task realization in real complex environments and for use as dummies for test subjects. Humans integrate various sensory information to perceive their…
We propose a novel self-supervised approach for learning audio and visual representations from unlabeled videos, based on their correspondence. The approach uses an attention mechanism to learn the relative importance of convolutional…
In many applications, synchronizing audio with visuals is crucial, such as in creating graphic animations for films or games, translating movie audio into different languages, and developing metaverse applications. This review explores…
Unpaired video-to-video translation aims to translate videos between a source and a target domain without the need of paired training data, making it more feasible for real applications. Unfortunately, the translated videos generally suffer…