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Image-based 3D reconstruction has increasingly stunning results over the past few years with the latest improvements in computer vision and graphics. Geometry and topology are two fundamental concepts when dealing with 3D mesh structures.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Gaëtan Landreau , Mohamed Tamaazousti

The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper…

Graphics · Computer Science 2016-11-08 Kaimo Hu , Dong-Ming Yan , David Bommes , Pierre Alliez , Bedrich Benes

This paper proposes improvements to the physically-based surface triangulation method, bubble meshing. The method simulates physical bubbles to automatically generate mesh vertices, resulting in high-quality Delaunay triangles. Despite its…

Computational Geometry · Computer Science 2025-08-08 Lei Shangyu , Fan Wei , Ren Hui

We present a differentiable representation, DMesh, for general 3D triangular meshes. DMesh considers both the geometry and connectivity information of a mesh. In our design, we first get a set of convex tetrahedra that compactly tessellates…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Zexiang Xu , Ming C. Lin , Yi Zhou

Dense random sampling and surfacing of shapes encoded via implicit occupancy functions (OFs) are critical elements of many applications. Existing methods largely provide either one or the other of random sampling or mesh surfaces: ray…

Graphics · Computer Science 2026-05-06 Suzuran Takikawa , Leo Foord-Kelcey , Oliver Oxford , Nicholas Vining , Alla Sheffer

We propose a new refinement algorithm to generate size-optimal quality-guaranteed Delaunay triangulations in the plane. The algorithm takes $O(n \log n + m)$ time, where $n$ is the input size and $m$ is the output size. This is the first…

Computational Geometry · Computer Science 2007-05-23 Sariel Har-Peled , Alper Ungor

This article is the updated version of the paper: "Combined 3D thinning and greedy algorithm to approximate realistic particles with corrected mechanical properties, Granular Matter (2019)" by the first author [58]. The main changes here…

Applied Physics · Physics 2024-01-09 Fei-Liang Yuan

We present 2-D, 3-D, and spherical mesh generators for the Finite Element Method (FEM) using triangular and tetrahedral elements. The mesh nodes are treated as if they were linked by virtual springs that obey Hooke's law. Given the desired…

Computational Geometry · Computer Science 2017-11-20 J. M. Taramón , J. P. Morgan , C. Shi , J. Hasenclever

We introduce a novel learning-based, visibility-aware, surface reconstruction method for large-scale, defect-laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real-life Multi-View…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Raphael Sulzer , Loic Landrieu , Renaud Marlet , Bruno Vallet

In this paper we present a scalable approach for robustly computing a 3D surface mesh from multi-scale multi-view stereo point clouds that can handle extreme jumps of point density (in our experiments three orders of magnitude). The…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Christian Mostegel , Rudolf Prettenthaler , Friedrich Fraundorfer , Horst Bischof

Every surface that is intrinsically polyhedral can be represented by a portalgon: a collection of polygons in the Euclidean plane with some pairs of equally long edges abstractly identified. While this representation is arguably simpler…

Computational Geometry · Computer Science 2026-03-26 Loïc Dubois

The properties and applications of superconvergence on size-guaranteed Delaunay triangulation generated by bubble placement method (BPM), are studied in this paper. First, we derive a mesh condition that the difference between the actual…

Numerical Analysis · Mathematics 2019-02-25 Xiangrong Li , Nan Qi , Yufeng Nie , Weiwei Zhang

This paper introduces the MeshAC package, which generates three-dimensional adaptive meshes tailored for the efficient and robust implementation of multiscale coupling methods. While Delaunay triangulation is commonly used for mesh…

Graphics · Computer Science 2024-02-16 Kejie Fu , Mingjie Liao , Yangshuai Wang , Jianjun Chen , Lei Zhang

For the numerical solution of shape optimization problems, particularly those constrained by partial differential equations (PDEs), the quality of the underlying mesh is of utmost importance. Particularly when investigating complex…

Optimization and Control · Mathematics 2025-10-14 Sebastian Blauth , Christian Leithäuser

We present a method to jointly refine the geometry and semantic segmentation of 3D surface meshes. Our method alternates between updating the shape and the semantic labels. In the geometry refinement step, the mesh is deformed with…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Maros Blaha , Mathias Rothermel , Martin R. Oswald , Torsten Sattler , Audrey Richard , Jan D. Wegner , Marc Pollefeys , Konrad Schindler

We present a new algorithm that produces a well-spaced superset of points conforming to a given input set in any dimension with guaranteed optimal output size. We also provide an approximate Delaunay graph on the output points. Our…

Computational Geometry · Computer Science 2013-04-03 Gary L. Miller , Donald R. Sheehy , Ameya Velingker

Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…

Graphics · Computer Science 2025-09-09 Seonghun Oh , Xiaodi Yuan , Xinyue Wei , Ruoxi Shi , Fanbo Xiang , Minghua Liu , Hao Su

An algorithm for the generation of non-uniform, locally-orthogonal staggered unstructured spheroidal grids is described. This technique is designed to generate very high-quality staggered Voronoi/Delaunay meshes appropriate for general…

Atmospheric and Oceanic Physics · Physics 2017-06-08 Darren Engwirda

This paper provides a comprehensive guide to generating unconstrained, simplicial, four-dimensional (4D), hypervolume meshes for space-time applications. While several universal procedures for constructing unconstrained, d-dimensional,…

Numerical Analysis · Mathematics 2024-07-19 Jude T. Anderson , David M. Williams

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov