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Related papers: Discovering Diverse Athletic Jumping Strategies

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Getting up from an arbitrary fallen state is a basic human skill. Existing methods for learning this skill often generate highly dynamic and erratic get-up motions, which do not resemble human get-up strategies, or are based on tracking…

Graphics · Computer Science 2022-08-30 Tianxin Tao , Matthew Wilson , Ruiyu Gou , Michiel van de Panne

Reinforcement learning necessitates meticulous reward shaping by specialists to elicit target behaviors, while imitation learning relies on costly task-specific data. In contrast, unsupervised skill discovery can potentially reduce these…

Robotics · Computer Science 2026-02-11 Ruopeng Cui , Yifei Bi , Haojie Luo , Wei Li

We present a novel Deep Reinforcement Learning (DRL) based policy to compute dynamically feasible and spatially aware velocities for a robot navigating among mobile obstacles. Our approach combines the benefits of the Dynamic Window…

Robotics · Computer Science 2020-11-30 Utsav Patel , Nithish Kumar , Adarsh Jagan Sathyamoorthy , Dinesh Manocha

Deep reinforcement learning (DRL) is a promising approach for developing legged locomotion skills. However, the iterative design process that is inevitable in practice is poorly supported by the default methodology. It is difficult to…

Robotics · Computer Science 2019-03-25 Zhaoming Xie , Patrick Clary , Jeremy Dao , Pedro Morais , Jonathan Hurst , Michiel van de Panne

Reinforcement learning (RL) with sparse and deceptive rewards is challenging because non-zero rewards are rarely obtained. Hence, the gradient calculated by the agent can be stochastic and without valid information. Recent studies that…

Machine Learning · Computer Science 2024-02-08 Guojian Wang , Faguo Wu , Xiao Zhang , Jianxiang Liu

Controlled gliding is one of the most energetically efficient modes of transportation for natural and human powered fliers. Here we demonstrate that gliding and landing strategies with different optimality criteria can be identified through…

Robotics · Computer Science 2018-07-11 Guido Novati , Lakshminarayanan Mahadevan , Petros Koumoutsakos

Physics-based character animation has become a fundamental approach for synthesizing realistic, physically plausible motions. While current data-driven deep reinforcement learning (DRL) methods can synthesize complex skills, they struggle…

Artificial Intelligence · Computer Science 2026-04-08 Zhiquan Wang , Bedrich Benes

This work aims to push the limits of agility for bipedal robots by enabling a torque-controlled bipedal robot to perform robust and versatile dynamic jumps in the real world. We present a reinforcement learning framework for training a…

Robotics · Computer Science 2023-06-02 Zhongyu Li , Xue Bin Peng , Pieter Abbeel , Sergey Levine , Glen Berseth , Koushil Sreenath

The ability to recover from an unexpected external perturbation is a fundamental motor skill in bipedal locomotion. An effective response includes the ability to not just recover balance and maintain stability but also to fall in a safe…

Robotics · Computer Science 2022-01-06 Visak Kumar

Reinforcement learning (RL) has shown great potential in enabling quadruped robots to perform agile locomotion. However, directly training policies to simultaneously handle dual extreme challenges, i.e., extreme underactuation and extreme…

Robotics · Computer Science 2025-07-03 Ziang Zheng , Guojian Zhan , Shiqi Liu , Yao Lyu , Tao Zhang , Shengbo Eben Li

Learning locomotion skills is a challenging problem. To generate realistic and smooth locomotion, existing methods use motion capture, finite state machines or morphology-specific knowledge to guide the motion generation algorithms. Deep…

Machine Learning · Computer Science 2018-05-15 Wenhao Yu , Greg Turk , C. Karen Liu

Legged robots are becoming increasingly powerful and popular in recent years for their potential to bring the mobility of autonomous agents to the next level. This work presents a deep reinforcement learning approach that learns a robust…

Robotics · Computer Science 2021-09-10 Zhaocheng Liu , Fernando Acero , Zhibin Li

"Looking for things" is a mundane but critical task we repeatedly carry on in our daily life. We introduce a method to develop a human character capable of searching for a randomly located target object in a detailed 3D scene using its…

Robotics · Computer Science 2021-09-16 Maks Sorokin , Wenhao Yu , Sehoon Ha , C. Karen Liu

We present a method for reproducing complex multi-character interactions for physically simulated humanoid characters using deep reinforcement learning. Our method learns control policies for characters that imitate not only individual…

Graphics · Computer Science 2023-06-01 Yunbo Zhang , Deepak Gopinath , Yuting Ye , Jessica Hodgins , Greg Turk , Jungdam Won

Self-supervised goal-conditioned reinforcement learning enables robots to autonomously acquire diverse skills without human supervision. However, a central challenge is the goal setting problem: robots must propose feasible and diverse…

Robotics · Computer Science 2025-11-11 Lan Thi Ha Nguyen , Kien Ton Manh , Anh Do Duc , Nam Pham Hai

Reinforcement Learning (RL) has proven largely effective in obtaining stable locomotion gaits for legged robots. However, designing control algorithms which can robustly navigate unseen environments with obstacles remains an ongoing problem…

Robotics · Computer Science 2025-03-17 Jose-Luis Holgado-Alvarez , Aryaman Reddi , Carlo D'Eramo

Recent advancements in physics-based character animation leverage deep learning to generate agile and natural motion, enabling characters to execute movements such as backflips, boxing, and tennis. However, reproducing the selection and use…

Graphics · Computer Science 2024-07-24 Jiashun Wang , Jessica Hodgins , Jungdam Won

Contextual policy search allows adapting robotic movement primitives to different situations. For instance, a locomotion primitive might be adapted to different terrain inclinations or desired walking speeds. Such an adaptation is often…

Machine Learning · Statistics 2015-11-17 Jan Hendrik Metzen

Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of…

Robotics · Computer Science 2026-05-19 Riccardo Bussola , Michele Focchi , Giulio Turrisi , Claudio Semini , Luigi Palopoli

This paper proposes a novel learning-based control policy with strong generalizability to new environments that enables a mobile robot to navigate autonomously through spaces filled with both static obstacles and dense crowds of…

Robotics · Computer Science 2023-09-06 Zhanteng Xie , Philip Dames