Related papers: Three-terminal Erasure Source-Broadcast with Feedb…
We study the effects of introducing a feedback channel in the two-receiver erasure source-broadcast problem in which a binary equiprobable source is to be sent over an erasure broadcast channel to two receivers subject to erasure distortion…
This paper investigates low-latency streaming codes for a three-node relay network. The source transmits a sequence of messages (streaming messages) to the destination through the relay between them, where the first-hop channel from the…
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an…
This paper considers multiplexing two sequences of messages with two different decoding delays over a packet erasure channel. In each time slot, the source constructs a packet based on the current and previous messages and transmits the…
We study a content delivery problem in a K-user erasure broadcast channel such that a content providing server wishes to deliver requested files to users, each equipped with a cache of a finite memory. Assuming that the transmitter has…
We consider a cache-aided communications system in which a transmitter communicates with many receivers over an erasure broadcast channel. The system serves as a basic model for communicating on-demand content during periods of high network…
We study a $K$-user coded-caching broadcast problem in a joint source-channel coding framework. The transmitter observes a database of files that are being generated at a certain rate per channel use, and each user has a cache, which can…
This paper studies the three-user finite-field multi-way relay channel, where the users exchange messages via a relay. The messages are arbitrarily correlated, and the finite-field channel is linear and is subject to additive noise of…
We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…
We consider the N-user broadcast erasure channel with public feedback and side information. Before the beginning of transmission, each receiver knows a function of the messages of some of the other receivers. This situation arises naturally…
This paper considers transmitting a sequence of messages (a streaming source) over a packet erasure channel. In each time slot, the source constructs a packet based on the current and the previous messages and transmits the packet, which…
We consider a cache-enabled K-user broadcast erasure packet channel in which a server with a library of N files wishes to deliver a requested file to each user who is equipped with a cache of a finite memory M. Assuming that the transmitter…
We study the content delivery problem between a transmitter and two receivers through erasure links, when each receiver has access to some random side-information about the files requested by the other user. The random side-information is…
We consider the optimal design of sequential transmission over broadcast channel with nested feedback. Nested feedback means that the channel output of the outer channel is also available at the decoder of the inner channel. We model the…
This paper investigates the construction of linear network codes for broadcasting a set of data packets to a number of users. The links from the source to the users are modeled as independent erasure channels. Users are allowed to inform…
The correlation among the content distributed across a cache-aided broadcast network can be exploited to reduce the delivery load on the shared wireless link. This paper considers a two-user three-file network with correlated content, and…
In this paper we describe a network coding scheme for the Broadcast Erasure Channel with multiple unicast stochastic flows, in the case of a single source transmitting packets to $N$ users, where per-slot feedback is fed back to the…
This paper investigates the problem of source-channel coding for secure transmission with arbitrarily correlated side informations at both receivers. This scenario consists of an encoder (referred to as Alice) that wishes to compress a…
The two-receiver broadcast packet erasure channel with feedback and memory is studied. Memory is modeled using a finite-state Markov chain representing a channel state. Two scenarios are considered: (i) when the transmitter has causal…
In this paper, we investigate the impact of coding on the Age of Information (AoI) in a two-user broadcast symbol erasure channel with feedback. We assume each update consists of $K$ symbols and the source is able to broadcast one symbol in…