English
Related papers

Related papers: A Game Theoretic Algorithm for Elite Customer Iden…

200 papers

The exponential growth of data volumes has led to escalating computational costs in machine learning model training. However, many features fail to contribute positively to model performance while consuming substantial computational…

Machine Learning · Computer Science 2025-12-01 Chi Zhao , Jing Liu , Elena Parilina

Nowadays, online clothes-selling business has become popular and extremely attractive because of its convenience and cheap-and-fine price. Good examples of these successful Web sites include Yintai.com, Vancl.com and Shop.vipshop.com which…

Artificial Intelligence · Computer Science 2014-11-26 Xiaosong Hu , Wen Zhu , Qing Li

The Quantum Kolkata restaurant problem is a multiple-choice version of the quantum minority game, where a set of n non-communicating players have to chose between one of m choices. A payoff is granted to the players that make a unique…

Quantum Physics · Physics 2015-06-12 Puya Sharif , Hoshang Heydari

In the rapidly evolving field of online fashion shopping, the need for more personalized and interactive image retrieval systems has become paramount. Existing methods often struggle with precisely manipulating specific garment attributes…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Vittorio Casula , Lorenzo Berlincioni , Luca Cultrera , Federico Becattini , Chiara Pero , Carmen Bisogni , Marco Bertini , Alberto Del Bimbo

In Business Intelligence, accurate predictive modeling is the key for providing adaptive decisions. We studied predictive modeling problems in this research which was motivated by real-world cases that Microsoft data scientists encountered…

Machine Learning · Computer Science 2018-11-16 Junxuan Li , Yung-wen Liu , Yuting Jia , Yifei Ren , Jay Nanduri

This paper focuses on the problem of finding a particular data recommendation strategy based on the user preferences and a system expected revenue. To this end, we formulate this problem as an optimization by designing the recommendation…

Information Theory · Computer Science 2024-12-20 Shanyun Liu , Yunquan Dong , Pingyi Fan , Rui She , Shuo Wan

Discovering the intended items of user queries from a massive repository of items is one of the main goals of an e-commerce search system. Relevance prediction is essential to the search system since it helps improve performance. When…

Information Retrieval · Computer Science 2023-07-21 Jiong Cai , Yong Jiang , Yue Zhang , Chengyue Jiang , Ke Yu , Jianhui Ji , Rong Xiao , Haihong Tang , Tao Wang , Zhongqiang Huang , Pengjun Xie , Fei Huang , Kewei Tu

Electronic word-of-mouth (eWOM) has become an important resource for the analysis of marketing research. In this study, in order to analyze user needs for consumer game software, we focus on tweet data. And we proposed topic extraction…

Information Retrieval · Computer Science 2019-05-14 Yoshiki Horii , Hirofumi Nonaka , Elisa Claire Alemán Carreón , Hiroki Horino , Toru Hiraoka

In this paper, we develop a recommender system for a game that suggests potential items to players based on their interactive behaviors to maximize revenue for the game provider. Our approach is built on a reinforcement learning-based…

Artificial Intelligence · Computer Science 2021-11-18 Hung Nguyen , Minh Nguyen , Long Pham , Jennifer Adorno Nieves

Learning-to-rank (LTR) is a class of supervised learning techniques that apply to ranking problems dealing with a large number of features. The popularity and widespread application of LTR models in prioritizing information in a variety of…

Machine Learning · Computer Science 2020-05-19 Jaspreet Singh , Zhenye Wang , Megha Khosla , Avishek Anand

With the rapid growth in fashion e-commerce and customer-friendly product return policies, the cost to handle returned products has become a significant challenge. E-tailers incur huge losses in terms of reverse logistics costs, liquidation…

Machine Learning · Computer Science 2019-07-01 Sajan Kedia , Manchit Madan , Sumit Borar

Many proposed methods for explaining machine learning predictions are in fact challenging to understand for nontechnical consumers. This paper builds upon an alternative consumer-driven approach called TED that asks for explanations to be…

Machine Learning · Computer Science 2020-01-17 Michael Hind , Dennis Wei , Yunfeng Zhang

This paper empirically investigates how an individual's network influences their purchase and subsequent use of experience goods. Utilising data on the network and game-ownership of over 108 million users from the world's largest video game…

General Economics · Economics 2024-09-24 Rhys Murrian , Paul A. Raschky , Klaus Ackermann

For companies developing products or algorithms, it is important to understand the potential effects not only globally, but also on sub-populations of users. In particular, it is important to detect if there are certain groups of users that…

Machine Learning · Computer Science 2020-10-28 Amir Sepehri , Cyrus DiCiccio

Classification of some objects in classes of concepts is an essential and even breathtaking task in many applications. A solution is discussed here based on Multi-Agent systems. A kernel of some expert agents in several classes is to…

Multiagent Systems · Computer Science 2009-03-01 Nima Mirbakhsh , Arman Didandeh

In machine learning, metric elicitation refers to the selection of performance metrics that best reflect an individual's implicit preferences for a given application. Currently, metric elicitation methods only consider metrics that depend…

Machine Learning · Computer Science 2025-01-03 Chethan Bhateja , Joseph O'Brien , Afnaan Hashmi , Eva Prakash

Game-theoretic centrality is a flexible and sophisticated approach to identify the most important nodes in a network. It builds upon the methods from cooperative game theory and network theory. The key idea is to treat nodes as players in a…

Artificial Intelligence · Computer Science 2018-01-03 Mateusz K. Tarkowski , Tomasz P. Michalak , Talal Rahwan , Michael Wooldridge

We study a general problem of allocating limited resources to heterogeneous customers over time under model uncertainty. Each type of customer can be serviced using different actions, each of which stochastically consumes some combination…

Artificial Intelligence · Computer Science 2021-08-31 Wang Chi Cheung , Will Ma , David Simchi-Levi , Xinshang Wang

Understanding latent user needs beneath shopping behaviors is critical to e-commercial applications. Without a proper definition of user needs in e-commerce, most industry solutions are not driven directly by user needs at current stage,…

Information Retrieval · Computer Science 2019-10-09 Xusheng Luo , Yonghua Yang , Kenny Q. Zhu , Yu Gong , Keping Yang

We introduce a game model called "customer attraction game" to demonstrate the competition among online content providers. In this model, customers exhibit interest in various topics. Each content provider selects one topic and benefits…

Computer Science and Game Theory · Computer Science 2024-10-11 Xiaotie Deng , Hangxin Gan , Ningyuan Li , Weian Li , Qi Qi