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4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially from sparse inputs, remain challenging. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yuheng Jiang , Suyi Jiang , Guoxing Sun , Zhuo Su , Kaiwen Guo , Minye Wu , Jingyi Yu , Lan Xu

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Human volumetric capture is a long-standing topic in computer vision and computer graphics. Although high-quality results can be achieved using sophisticated off-line systems, real-time human volumetric capture of complex scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Tao Yu , Zerong Zheng , Kaiwen Guo , Pengpeng Liu , Qionghai Dai , Yebin Liu

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

We introduce TransformerFusion, a transformer-based 3D scene reconstruction approach. From an input monocular RGB video, the video frames are processed by a transformer network that fuses the observations into a volumetric feature grid…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Aljaž Božič , Pablo Palafox , Justus Thies , Angela Dai , Matthias Nießner

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

We introduce a novel framework for reconstructing dynamic human-object interactions from monocular video that overcomes challenges associated with occlusions and temporal inconsistencies. Traditional 3D reconstruction methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Hyungjun Doh , Dong In Lee , Seunggeun Chi , Pin-Hao Huang , Kwonjoon Lee , Sangpil Kim , Karthik Ramani

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challenging. In this paper, we propose Instant-NVR, a neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Yuheng Jiang , Kaixin Yao , Zhuo Su , Zhehao Shen , Haimin Luo , Lan Xu

We propose DoubleFusion, a new real-time system that combines volumetric dynamic reconstruction with data-driven template fitting to simultaneously reconstruct detailed geometry, non-rigid motion and the inner human body shape from a single…

Computer Vision and Pattern Recognition · Computer Science 2018-04-18 Tao Yu , Zerong Zheng , Kaiwen Guo , Jianhui Zhao , Qionghai Dai , Hao Li , Gerard Pons-Moll , Yebin Liu

Real-time dense scene reconstruction during unstable camera motions is crucial for robotics, yet current RGB-D SLAM systems fail when cameras experience large viewpoint changes, fast motions, or sudden shaking. Classical optimization-based…

Robotics · Computer Science 2026-03-04 Siyan Dong , Zijun Wang , Lulu Cai , Yi Ma , Yanchao Yang

RGBD-based real-time dynamic 3D reconstruction suffers from inaccurate inter-frame motion estimation as errors may accumulate with online tracking. This problem is even more severe for single-view-based systems due to strong occlusions.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-16 Wenbin Lin , Chengwei Zheng , Jun-Hai Yong , Feng Xu

The introduction of the neural implicit representation has notably propelled the advancement of online dense reconstruction techniques. Compared to traditional explicit representations, such as TSDF, it improves the mapping completeness and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Yuqing Lan , Chenyang Zhu , Shuaifeng Zhi , Jiazhao Zhang , Zhoufeng Wang , Renjiao Yi , Yijie Wang , Kai Xu

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

We propose RoHM, an approach for robust 3D human motion reconstruction from monocular RGB(-D) videos in the presence of noise and occlusions. Most previous approaches either train neural networks to directly regress motion in 3D or learn…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Siwei Zhang , Bharat Lal Bhatnagar , Yuanlu Xu , Alexander Winkler , Petr Kadlecek , Siyu Tang , Federica Bogo

We propose POse-guided SElective Fusion (POSEFusion), a single-view human volumetric capture method that leverages tracking-based methods and tracking-free inference to achieve high-fidelity and dynamic 3D reconstruction. By contributing a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Zhe Li , Tao Yu , Zerong Zheng , Kaiwen Guo , Yebin Liu

Providing machines with the ability to recognize objects like humans has always been one of the primary goals of machine vision. The introduction of RGB-D cameras has paved the way for a significant leap forward in this direction thanks to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-26 Mohammad Reza Loghmani , Mirco Planamente , Barbara Caputo , Markus Vincze

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

Humans can infer the missing parts of an occluded object by leveraging prior knowledge and visible cues. However, enabling deep learning models to accurately predict such occluded regions remains a challenging task. De-occlusion addresses…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Seung Young Noh , Ju Yong Chang

Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Zhiyin Qian , Siwei Zhang , Bharat Lal Bhatnagar , Federica Bogo , Siyu Tang
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