Related papers: Text2Video: Text-driven Talking-head Video Synthes…
Multimedia generation approaches occupy a prominent place in artificial intelligence research. Text-to-image models achieved high-quality results over the last few years. However, video synthesis methods recently started to develop. This…
In this paper, we propose a generative model which learns the relationship between language and human action in order to generate a human action sequence given a sentence describing human behavior. The proposed generative model is a…
Grapheme-to-Phoneme (G2P) is an essential first step in any modern, high-quality Text-to-Speech (TTS) system. Most of the current G2P systems rely on carefully hand-crafted lexicons developed by experts. This poses a two-fold problem.…
Audio-driven talking head generation has drawn much attention in recent years, and many efforts have been made in lip-sync, expressive facial expressions, natural head pose generation, and high video quality. However, no model has yet led…
Talking-head video editing aims to efficiently insert, delete, and substitute the word of a pre-recorded video through a text transcript editor. The key challenge for this task is obtaining an editing model that generates new talking-head…
Previous text-to-image synthesis algorithms typically use explicit textual instructions to generate/manipulate images accurately, but they have difficulty adapting to guidance in the form of coarsely matched texts. In this work, we attempt…
Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…
Speech-driven 3D facial animation with accurate lip synchronization has been widely studied. However, synthesizing realistic motions for the entire face during speech has rarely been explored. In this work, we present a joint audio-text…
Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the…
Video-to-speech synthesis involves reconstructing the speech signal of a speaker from a silent video. The implicit assumption of this task is that the sound signal is either missing or contains a high amount of noise/corruption such that it…
This paper proposes a talking face generation method named "CP-EB" that takes an audio signal as input and a person image as reference, to synthesize a photo-realistic people talking video with head poses controlled by a short video clip…
Audio driven talking head synthesis is a challenging task that attracts increasing attention in recent years. Although existing methods based on 2D landmarks or 3D face models can synthesize accurate lip synchronization and rhythmic head…
Leveraging large-scale image-text datasets and advancements in diffusion models, text-driven generative models have made remarkable strides in the field of image generation and editing. This study explores the potential of extending the…
Talking head video generation aims to produce a synthetic human face video that contains the identity and pose information respectively from a given source image and a driving video.Existing works for this task heavily rely on 2D…
Audio-driven talking head generation has drawn growing attention. To produce talking head videos with desired facial expressions, previous methods rely on extra reference videos to provide expression information, which may be difficult to…
Text-to-image synthesis refers to computational methods which translate human written textual descriptions, in the form of keywords or sentences, into images with similar semantic meaning to the text. In earlier research, image synthesis…
Talking face generation aims to synthesize a face video with precise lip synchronization as well as a smooth transition of facial motion over the entire video via the given speech clip and facial image. Most existing methods mainly focus on…
Talking Face Generation (TFG) strives to create realistic and emotionally expressive digital faces. While previous TFG works have mastered the creation of naturalistic facial movements, they typically express a fixed target emotion in…
This paper presents a simple method for speech videos generation based on audio: given a piece of audio, we can generate a video of the target face speaking this audio. We propose Generative Adversarial Networks (GAN) with cut speech audio…
Speechreading is a notoriously difficult task for humans to perform. In this paper we present an end-to-end model based on a convolutional neural network (CNN) for generating an intelligible acoustic speech signal from silent video frames…