Related papers: Learned Spatial Representations for Few-shot Talki…
We present a method to edit a target portrait footage by taking a sequence of audio as input to synthesize a photo-realistic video. This method is unique because it is highly dynamic. It does not assume a person-specific rendering network…
Training objectives based on predictive coding have recently been shown to be very effective at learning meaningful representations from unlabeled speech. One example is Autoregressive Predictive Coding (Chung et al., 2019), which trains an…
This paper proposes a zero-shot text-to-speech (TTS) conditioned by a self-supervised speech-representation model acquired through self-supervised learning (SSL). Conventional methods with embedding vectors from x-vector or global style…
The task of segmentation of multispectral images, which are images with numerous channels or bands, each capturing a specific range of wavelengths of electromagnetic radiation, has been previously explored in contexts with large amounts of…
Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is,…
Talking head synthesis has emerged as a prominent research topic in computer graphics and multimedia, yet most existing methods often struggle to strike a balance between generation quality and computational efficiency, particularly under…
This brief literature review studies the problem of audiovisual speech synthesis, which is the problem of generating an animated talking head given a text as input. Due to the high complexity of this problem, we approach it as the…
Face synthesis is an important problem in computer vision with many applications. In this work, we describe a new method, namely LandmarkGAN, to synthesize faces based on facial landmarks as input. Facial landmarks are a natural, intuitive,…
Recently, many zero-shot learning (ZSL) methods focused on learning discriminative object features in an embedding feature space, however, the distributions of the unseen-class features learned by these methods are prone to be partly…
On account of growing demands for personalization, the need for a so-called few-shot TTS system that clones speakers with only a few data is emerging. To address this issue, we propose Attentron, a few-shot TTS model that clones voices of…
Few-shot learning is a challenging problem that has attracted more and more attention recently since abundant training samples are difficult to obtain in practical applications. Meta-learning has been proposed to address this issue, which…
We propose a Paired Few-shot GAN (PFS-GAN) model for learning generators with sufficient source data and a few target data. While generative model learning typically needs large-scale training data, our PFS-GAN not only uses the concept of…
Supervised keypoint localization methods rely on large manually labeled image datasets, where objects can deform, articulate, or occlude. However, creating such large keypoint labels is time-consuming and costly, and is often error-prone…
While automatic subjective speech quality assessment has witnessed much progress, an open question is whether an automatic quality assessment at frame resolution is possible. This would be highly desirable, as it adds explainability to the…
The popular frameworks for self-supervised learning of speech representations have largely focused on frame-level masked prediction of speech regions. While this has shown promising downstream task performance for speech recognition and…
Synthesizing images with user-specified subjects has received growing attention due to its practical applications. Despite the recent success in single subject customization, existing algorithms suffer from high training cost and low…
Few-shot object detection aims to simultaneously localize and classify the objects in an image with limited training samples. However, most existing few-shot object detection methods focus on extracting the features of a few samples of…
Recent 3D Gaussian Splatting (3DGS) GANs for human heads synthesize and render photorealistic 3D models in real-time and offer a vast variety in identity and appearance. However, controlling specific semantic attributes such as hair color…
A text-to-speech (TTS) model typically factorizes speech attributes such as content, speaker and prosody into disentangled representations.Recent works aim to additionally model the acoustic conditions explicitly, in order to disentangle…
One of the key limitations of modern deep learning approaches lies in the amount of data required to train them. Humans, by contrast, can learn to recognize novel categories from just a few examples. Instrumental to this rapid learning…