Related papers: Faster 3-coloring of small-diameter graphs
The Minimum Fill-in problem is to decide if a graph can be triangulated by adding at most k edges. Kaplan, Shamir, and Tarjan [FOCS 1994] have shown that the problem is solvable in time O(2^(O(k)) + k2 * nm) on graphs with n vertices and m…
We study a problem proposed by Hurtado et al. (2016) motivated by sparse set visualization. Given $n$ points in the plane, each labeled with one or more primary colors, a \emph{colored spanning graph} (CSG) is a graph such that for each…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
Vizing's celebrated theorem states that every simple graph with maximum degree $\Delta$ admits a $(\Delta+1)$ edge coloring which can be found in $O(m \cdot n)$ time on $n$-vertex $m$-edge graphs. This is just one color more than the…
Given a dynamic graph subject to edge insertions and deletions, we show how to update an implicit representation of a proper vertex colouring, such that colours of vertices are computable upon query time. We give a deterministic algorithm…
The index coding problem is concerned with broadcasting encoded information to a collection of receivers in a way that enables each receiver to discover its required data based on its side information, which comprises the data required by…
We prove that with high probability over the choice of a random graph $G$ from the Erd\H{o}s-R\'enyi distribution $G(n,1/2)$, a natural $n^{O(\varepsilon^2 \log n)}$-time, degree $O(\varepsilon^2 \log n)$ sum-of-squares semidefinite program…
We design the first subexponential-time (parameterized) algorithms for several cut and cycle-hitting problems on $H$-minor free graphs. In particular, we obtain the following results (where $k$ is the solution-size parameter). 1.…
We present an algorithm to color a graph $G$ with no triangle and no induced $7$-vertex path (i.e., a $\{P_7,C_3\}$-free graph), where every vertex is assigned a list of possible colors which is a subset of $\{1,2,3\}$. While this is a…
In this paper, an algorithm for determining 3-colorability, i.e. the decision problem (YES/NO), in planar graphs is presented. The algorithm, although not exact (it could produce false positives) has two very important features: (i) it has…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
Graph coloring is a computationally difficult problem, and currently the best known classical algorithm for $k$-coloring of graphs on $n$ vertices has runtimes $\Omega(2^n)$ for $k\ge 5$. The list coloring problem asks the following more…
We introduce a generalization of the well known graph (vertex) coloring problem, which we call the problem of \emph{component coloring of graphs}. Given a graph, the problem is to color the vertices using minimum number of colors so that…
In the {\sc Min-Sum 2-Clustering} problem, we are given a graph and a parameter $k$, and the goal is to determine if there exists a 2-partition of the vertex set such that the total conflict number is at most $k$, where the conflict number…
Recently, \citeauthor*{akbari2021locality}~(ICALP 2023) studied the locality of graph problems in distributed, sequential, dynamic, and online settings from a {unified} point of view. They designed a novel $O(\log n)$-locality deterministic…
The most studied linear algebraic operation, matrix multiplication, has surprisingly fast $O(n^\omega)$ time algorithms for $\omega<2.373$. On the other hand, the $(\min,+)$ matrix product which is at the heart of many fundamental graph…
The fastest algorithms for edge coloring run in time $2^m n^{O(1)}$, where $m$ and $n$ are the number of edges and vertices of the input graph, respectively. For dense graphs, this bound becomes $2^{\Theta(n^2)}$. This is a somewhat unique…
A subcoloring of a graph is a partition of its vertex set into subsets (called colors), each inducing a disjoint union of cliques. It is a natural generalization of the classical proper coloring, in which each color must instead induce an…
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…
Let $G$ be an $n$-vertex graph with the maximum degree $\Delta$ and the minimum degree $\delta$. We give algorithms with complexity $O(1.3158^{n-0.7~\Delta(G)})$ and $O(1.32^{n-0.73~\Delta(G)})$ that determines if $G$ is 3-colorable, when…