Related papers: KAMA: 3D Keypoint Aware Body Mesh Articulation
Analyzing and training 3D body posture models depend heavily on the availability of joint labels that are commonly acquired through laborious manual annotation of body joints or via marker-based joint localization using carefully curated…
Real-time 2D keypoint detection plays an essential role in computer vision. Although CNN-based and Transformer-based methods have achieved breakthrough progress, they often fail to deliver superior performance and real-time speed. This…
Existing 3D human pose estimation algorithms trained on distortion-free datasets suffer performance drop when applied to new scenarios with a specific camera distortion. In this paper, we propose a simple yet effective model for 3D human…
Recently, human pose estimation mainly focuses on how to design a more effective and better deep network structure as human features extractor, and most designed feature extraction networks only introduce the position of each anatomical…
This paper presents Key2Mesh, a model that takes a set of 2D human pose keypoints as input and estimates the corresponding body mesh. Since this process does not involve any visual (i.e. RGB image) data, the model can be trained on…
We introduce a technique for 3D human keypoint estimation that directly models the notion of spatial uncertainty of a keypoint. Our technique employs a principled approach to modelling spatial uncertainty inspired from techniques in robust…
3D hand pose estimation that involves accurate estimation of 3D human hand keypoint locations is crucial for many human-computer interaction applications such as augmented reality. However, this task poses significant challenges due to…
We present a fast bottom-up method that jointly detects over 100 keypoints on humans or objects, also referred to as human/object pose estimation. We model all keypoints belonging to a human or an object -- the pose -- as a graph and…
Parametric body models offer expressive 3D representation of humans across a wide range of poses, shapes, and facial expressions, typically derived by learning a basis over registered 3D meshes. However, existing human mesh modeling…
We propose a robust and accurate method for estimating the 3D poses of two hands in close interaction from a single color image. This is a very challenging problem, as large occlusions and many confusions between the joints may happen.…
In this paper, we introduce MeshMamba, a neural network model for learning 3D articulated mesh models by employing the recently proposed Mamba State Space Models (Mamba-SSMs). MeshMamba is efficient and scalable in handling a large number…
Recent Mamba-based methods for the pose-lifting task tend to model joint dependencies by 2D-to-1D mapping with diverse scanning strategies. Though effective, they struggle to model intricate joint connections and uniformly process all joint…
Relative pose estimation provides a promising way for achieving object-agnostic pose estimation. Despite the success of existing 3D correspondence-based methods, the reliance on explicit feature matching suffers from small overlaps in…
We present a novel method for placing a 3D human animation into a 3D scene while maintaining any human-scene interactions in the animation. We use the notion of computing the most important meshes in the animation for the interaction with…
Inspired by the success of volumetric 3D pose estimation, some recent human mesh estimators propose to estimate 3D skeletons as intermediate representations, from which, the dense 3D meshes are regressed by exploiting the mesh topology.…
Most realtime human pose estimation approaches are based on detecting joint positions. Using the detected joint positions, the yaw and pitch of the limbs can be computed. However, the roll along the limb, which is critical for application…
3D human pose and shape estimation (a.k.a. "human mesh recovery") has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved.…
In this paper, we propose a new single shot method for multi-person 3D human pose estimation in complex images. The model jointly learns to locate the human joints in the image, to estimate their 3D coordinates and to group these…
This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…
Markerless biomechanics increasingly relies on 3D skeletal keypoints extracted from video, yet downstream biomechanical mappings typically treat these estimates as deterministic, providing no principled mechanism for frame-wise quality…