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We present an algorithm that computes a shortest non-contractible and a shortest non-separating cycle on an orientable combinatorial surface of bounded genus in O(n \log n) time, where n denotes the complexity of the surface. This solves a…

Computational Geometry · Computer Science 2007-05-23 Martin Kutz

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

We make progress on a number of open problems concerning the area requirement for drawing trees on a grid. We prove that 1. every tree of size $n$ (with arbitrarily large degree) has a straight-line drawing with area $n2^{O(\sqrt{\log\log…

Computational Geometry · Computer Science 2018-03-21 Timothy M. Chan

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

In this paper, we analyze the time complexity of finding regular polygons in a set of n points. We combine two different approaches to find regular polygons, depending on their number of edges. Our result depends on the parameter alpha,…

Computational Geometry · Computer Science 2009-08-19 Greg Aloupis , Jean Cardinal , Sebastien Collette , John Iacono , Stefan Langerman

In this short note, we give a novel algorithm for $O(1)$ round triangle counting in bounded arboricity graphs. Counting triangles in $O(1)$ rounds (exactly) is listed as one of the interesting remaining open problems in the recent survey of…

Data Structures and Algorithms · Computer Science 2024-05-02 Quanquan C. Liu , C. Seshadhri

Let n points be placed on a closed convex domain on the plane, no three points on a straight line. A conjecture by H. A. Heilbronn (before 1950) stated that on the convex domain of unit area the smallest triangle defined by these points has…

Metric Geometry · Mathematics 2025-11-13 Gabor Ellmann

Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…

Computational Geometry · Computer Science 2015-01-06 Hee-Kap Ahn , Luis Barba , Prosenjit Bose , Jean-Lou de Carufel , Matias Korman , Eunjin Oh

The three-in-a-tree problem is to determine if a simple undirected graph contains an induced subgraph which is a tree connecting three given vertices. Based on a beautiful characterization that is proved in more than twenty pages,…

Data Structures and Algorithms · Computer Science 2022-01-06 Kai-Yuan Lai , Hsueh-I Lu , Mikkel Thorup

A circle $C$ separates two planar sets if it encloses one of the sets and its open interior disk does not meet the other set. A separating circle is a largest one if it cannot be locally increased while still separating the two given sets.…

Computational Geometry · Computer Science 2007-05-23 Jean-Daniel Boissonnat , Jurek Czyzowicz , Olivier Devillers , Jorge Urrutia , Mariette Yvinec

In this paper, we have developed a fully-dynamic algorithm for maintaining cardinality of maximum-matching in a tree using the construction of top-trees. The time complexities are as follows: 1. Initialization Time: $O(n(log(n)))$ to build…

Data Structures and Algorithms · Computer Science 2009-01-20 Manoj Gupta , Ankit Sharma

Given an $x$-monotone polygonal chain $T$ with $n$ vertices, and an integer $k$, we consider the problem of finding the lowest horizontal line $L$ lying above $T$ with $k$ point guards lying on $L$, so that every point on the chain is…

Computational Geometry · Computer Science 2025-05-06 Byeonguk Kang , Hwi Kim , Hee-Kap Ahn

In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…

Computational Geometry · Computer Science 2019-08-30 Pardis Kavand , Ali Mohades , Mohammad Reza Kazemi

We study the problem of minimum enclosing rectangle with outliers, which asks to find, for a given set of $n$ planar points, a rectangle with minimum area that encloses at least $(n-t)$ points. The uncovered points are regarded as outliers.…

Computational Geometry · Computer Science 2021-09-16 Zhengyang Guo , Yi Li

We consider the following problem: given an unsorted array of $n$ elements, and a sequence of intervals in the array, compute the median in each of the subarrays defined by the intervals. We describe a simple algorithm which uses O(n) space…

Data Structures and Algorithms · Computer Science 2009-01-14 Beat Gfeller , Peter Sanders

We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented…

Computational Geometry · Computer Science 2011-09-05 Athanasios Tsakalidis , Kostas Tsichlas

We show that if a closed, oriented 3-manifold M is promised to be homeomorphic to a lens space L(n,k) with n and k unknown, then we can compute both n and k in polynomial time in the size of the triangulation of M. The tricky part is the…

Geometric Topology · Mathematics 2018-03-16 Greg Kuperberg

We describe the first strongly subquadratic time algorithm with subexponential approximation ratio for approximately computing the Fr\'echet distance between two polygonal chains. Specifically, let $P$ and $Q$ be two polygonal chains with…

Computational Geometry · Computer Science 2021-03-30 Connor Colombe , Kyle Fox

Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…

Computational Geometry · Computer Science 2017-08-07 Hamid Hoorfar , Alireza Bagheri

The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…

Computational Geometry · Computer Science 2018-03-19 Irina Kostitsyna , Bahram Kouhestani , Stefan Langerman , David Rappaport