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Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

We address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment.…

To represent motions from a mechanical point of view, this paper explores motion embedding using the motion taxonomy. With this taxonomy, manipulations can be described and represented as binary strings called motion codes. Motion codes…

Robotics · Computer Science 2020-07-15 David Paulius , Nicholas Eales , Yu Sun

Generative models of 3D human motion are often restricted to a small number of activities and can therefore not generalize well to novel movements or applications. In this work we propose a deep learning framework for human motion capture…

Computer Vision and Pattern Recognition · Computer Science 2017-04-14 Judith Bütepage , Michael Black , Danica Kragic , Hedvig Kjellström

Creating mobile robots which are able to find and manipulate objects in large environments is an active topic of research. These robots not only need to be capable of searching for specific objects but also to estimate their poses often…

Robotics · Computer Science 2022-03-09 Jascha Hellwig , Mark Baierl , Joao Carvalho , Julen Urain , Jan Peters

This work advocates Eulerian motion representation learning over the current standard Lagrangian optical flow model. Eulerian motion is well captured by using phase, as obtained by decomposing the image through a complex-steerable pyramid.…

Computer Vision and Pattern Recognition · Computer Science 2016-09-09 S. L. Pintea , J. C. van Gemert

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

Recently action recognition has received more and more attention for its comprehensive and practical applications in intelligent surveillance and human-computer interaction. However, few-shot action recognition has not been well explored…

Computer Vision and Pattern Recognition · Computer Science 2024-01-22 Changzhen Li , Jie Zhang , Shuzhe Wu , Xin Jin , Shiguang Shan

We introduce a simple framework for learning aggressive maneuvers in flight control of UAVs. Having inspired from biological environment, dynamic movement primitives are analyzed and extended using nonlinear contraction theory. Accordingly,…

Robotics · Computer Science 2008-10-15 Baris E. Perk , J. J. E. Slotine

Our research aims to develop machines that learn to perceive visual motion as do humans. While recent advances in computer vision (CV) have enabled DNN-based models to accurately estimate optical flow in naturalistic images, a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Zitang Sun , Yen-Ju Chen , Yung-Hao Yang , Yuan Li , Shin'ya Nishida

Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Jinlin Liu , Kai Yu , Mengyang Feng , Xiefan Guo , Miaomiao Cui

Motions are reflected in videos as the movement of pixels, and actions are essentially patterns of inconsistent motions between the foreground and the background. To well distinguish the actions, especially those with complicated…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Ziyuan Huang , Shiwei Zhang , Jianwen Jiang , Mingqian Tang , Rong Jin , Marcelo Ang

The optical flow of humans is well known to be useful for the analysis of human action. Given this, we devise an optical flow algorithm specifically for human motion and show that it is superior to generic flow methods. Designing a method…

Computer Vision and Pattern Recognition · Computer Science 2018-07-24 Anurag Ranjan , Javier Romero , Michael J. Black

The recognition of human actions in video streams is a challenging task in computer vision, with cardinal applications in e.g. brain-computer interface and surveillance. Deep learning has shown remarkable results recently, but can be found…

Neural and Evolutionary Computing · Computer Science 2020-04-07 Piotr Antonik , Nicolas Marsal , Daniel Brunner , Damien Rontani

In recent years, deep neural network approaches have naturally extended to the video domain, in their simplest case by aggregating per-frame classifications as a baseline for action recognition. A majority of the work in this area extends…

Computer Vision and Pattern Recognition · Computer Science 2018-01-24 Daniel Castro , Steven Hickson , Patsorn Sangkloy , Bhavishya Mittal , Sean Dai , James Hays , Irfan Essa

Human motion prediction aims to forecast future human poses given a prior pose sequence. The discontinuity of the predicted motion and the performance deterioration in long-term horizons are still the main challenges encountered in current…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Baptiste Chopin , Naima Otberdout , Mohamed Daoudi , Angela Bartolo

Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Hui Feng , Shanshan Wang , Shuzhi Sam Ge

First Order Motion Model is a generative model that animates human heads based on very little motion information derived from keypoints. It is a promising solution for video communication because first it operates at very low bitrate and…

Image and Video Processing · Electrical Eng. & Systems 2025-10-28 Konstantin Schmidt , Thomas Richter

The human visual system is an intricate network of brain regions that enables us to recognize the world around us. Despite its abundant lateral and feedback connections, object processing is commonly viewed and studied as a feedforward…

Neurons and Cognition · Quantitative Biology 2019-10-09 Tim C Kietzmann , Courtney J Spoerer , Lynn Sörensen , Radoslaw M Cichy , Olaf Hauk , Nikolaus Kriegeskorte

Motion, measured via optical flow, provides a powerful cue to discover and learn objects in images and videos. However, compared to using appearance, it has some blind spots, such as the fact that objects become invisible if they do not…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Subhabrata Choudhury , Laurynas Karazija , Iro Laina , Andrea Vedaldi , Christian Rupprecht