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State-of-the-art deep-learning-based voice activity detectors (VADs) are often trained with anechoic data. However, real acoustic environments are generally reverberant, which causes the performance to significantly deteriorate. To mitigate…

Sound · Computer Science 2021-06-28 Amir Ivry , Israel Cohen , Baruch Berdugo

Automatic tuning of reverberation algorithms relies on the optimization of a cost function. While general audio similarity metrics are useful, they are not optimized for the specific statistical properties of reverberation in rooms. This…

Audio and Speech Processing · Electrical Eng. & Systems 2025-12-19 Gloria Dal Santo , Karolina Prawda , Sebastian J. Schlecht , Vesa Välimäki

Room Impulse Responses (RIRs) characterize acoustic environments and are crucial in multiple audio signal processing tasks. High-quality RIR estimates drive applications such as virtual microphones, sound source localization, augmented…

Sound · Computer Science 2025-04-30 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

The estimation of reverberation time from real-world signals plays a central role in a wide range of applications. In many scenarios, acoustic conditions change over time which in turn requires the estimate to be updated continuously.…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-11 Philipp Götz , Cagdas Tuna , Andreas Walther , Emanuël A. P. Habets

In this paper we present a novel algorithm for improved block-online supervised acoustic system identification in adverse noise scenarios by exploiting prior knowledge about the space of Room Impulse Responses (RIRs). The method is based on…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-06 Thomas Haubner , Andreas Brendel , Walter Kellermann

Although recent video-to-audio (V2A) models excelled at synthesizing semantically plausible sounds from visual inputs, they do not explicitly model room-acoustic effects such as reverberation or room impulse responses (RIRs), and thus offer…

Sound · Computer Science 2026-05-04 Akira Takahashi , Ryosuke Sawata , Shusuke Takahashi , Yuki Mitsufuji

In real life, room effect, also known as room reverberation, and the present background noise degrade the quality of speech. Recently, deep learning-based speech enhancement approaches have shown a lot of promise and surpassed traditional…

Audio and Speech Processing · Electrical Eng. & Systems 2022-06-17 Jean-Marc Valin , Ritwik Giri , Shrikant Venkataramani , Umut Isik , Arvindh Krishnaswamy

Deep learning approaches have emerged that aim to transform an audio signal so that it sounds as if it was recorded in the same room as a reference recording, with applications both in audio post-production and augmented reality. In this…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-16 Christian J. Steinmetz , Vamsi Krishna Ithapu , Paul Calamia

Identifying locations of occupants is beneficial to energy management in buildings. A key observation in indoor environment is that distinct functional areas are typically controlled by separate HVAC and lighting systems and room level…

Human-Computer Interaction · Computer Science 2014-07-17 Ruoxi Jia , Ming Jin , Costas J. Spanos

Acoustic reverberation is one of the most relevant factors that hampers the localization of a sound source inside a room. To date, several approaches have been proposed to deal with it, but have not always been evaluated under realistic…

Methods are proposed for modifying the reverberation characteristics of sound fields in rooms by employing a loudspeaker with adjustable directivity, realized with a compact spherical loudspeaker array (SLA). These methods are based on…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-09 Hai Morgenstern , Boaz Rafaely

Prediction of room impulse responses (RIRs) is essential for room acoustics, spatial audio, and immersive applications, yet conventional simulations and measurements remain computationally expensive and time-consuming. This work proposes a…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-30 Imran Muhammad , Gerald Schuller

Rings like gold, thuds like wood! The sound we hear in a scene is shaped not only by the spatial layout of the environment but also by the materials of the objects and surfaces within it. For instance, a room with wooden walls will produce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Mahnoor Fatima Saad , Sagnik Majumder , Kristen Grauman , Ziad Al-Halah

This paper presents a reverberation module for source-filter-based neural vocoders that improves the performance of reverberant effect modeling. This module uses the output waveform of neural vocoders as an input and produces a reverberant…

Sound · Computer Science 2020-05-18 Yang Ai , Xin Wang , Junichi Yamagishi , Zhen-Hua Ling

A room's acoustic properties are a product of the room's geometry, the objects within the room, and their specific positions. A room's acoustic properties can be characterized by its impulse response (RIR) between a source and listener…

Sound · Computer Science 2024-01-17 Mason Wang , Samuel Clarke , Jui-Hsien Wang , Ruohan Gao , Jiajun Wu

The speech transmission index (STI) and room acoustic parameters (RAPs), which are derived from a room impulse response (RIR), such as reverberation time and early decay time, are essential to assess speech transmission and to predict the…

Audio and Speech Processing · Electrical Eng. & Systems 2022-12-27 Lijun Wang , Suradej Duangpummet , Masashi Unoki

Reverberation is present in our workplaces, our homes, concert halls and theatres. This paper investigates how deep learning can use the effect of reverberation on speech to classify a recording in terms of the room in which it was…

Audio and Speech Processing · Electrical Eng. & Systems 2020-11-03 Constantinos Papayiannis , Christine Evers , Patrick A. Naylor

The estimation of room impulse responses (RIRs) between static loudspeaker and microphone locations can be done using a number of well-established measurement and inference procedures. While these procedures assume a time-invariant acoustic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-14 Kathleen MacWilliam , Thomas Dietzen , Randall Ali , Toon van Waterschoot

For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…

Sound · Computer Science 2024-09-24 Francesc Lluís , Nils Meyer-Kahlen

A method is presented for estimating and reconstructing the sound field within a room using physics-informed neural networks. By incorporating a limited set of experimental room impulse responses as training data, this approach combines…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-03 Xenofon Karakonstantis , Diego Caviedes-Nozal , Antoine Richard , Efren Fernandez-Grande